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openfl

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A fast, productive library for 2D cross-platform development.

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// Class: openfl.display._internal.PerlinNoise var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../hxClasses_stub").default; var $hxEnums = require("./../../../hxEnums_stub").default; var $import = require("./../../../import_stub").default; var $extend = require("./../../../extend_stub").default; function openfl_display__$internal_AbstractNoise() {return require("./../../../openfl/display/_internal/AbstractNoise");} function Std() {return require("./../../../Std");} // Constructor var PerlinNoise = function(seed,octaves,channels,grayScale,falloff,stitch,stitch_threshold) { if(stitch_threshold == null) { stitch_threshold = 0.05; } if(stitch == null) { stitch = false; } (openfl_display__$internal_AbstractNoise().default).call(this,seed,octaves,channels,grayScale,falloff,stitch,stitch_threshold); this.p_perm = []; var _g = 0; while(_g < 512) { var i = _g++; this.p_perm[i] = PerlinNoise.P[i & 255]; } this.base_factor = 0.03125; this.setSeed(seed); } // Meta PerlinNoise.__name__ = "openfl.display._internal.PerlinNoise"; PerlinNoise.__isInterface__ = false; PerlinNoise.__super__ = (openfl_display__$internal_AbstractNoise().default); PerlinNoise.prototype = $extend((openfl_display__$internal_AbstractNoise().default).prototype, { fill: function(bitmap,_scale_x,_scale_y,_scale_z) { var width = bitmap.width; var height = bitmap.height; var octaves = this.octaves; var octaves_frequencies = this.octaves_frequencies; var octaves_persistences = this.octaves_persistences; var isRed = (1 & this.channels) == 1; var isGreen = (2 & this.channels) == 2; var isBlue = (4 & this.channels) == 4; var channels = 0; if(isRed) { ++channels; } if(isGreen) { ++channels; } if(isBlue) { ++channels; } var grayscale = this.grayscale; var stitch_w = (Std().default).int(this.stitch_threshold * width); var stitch_h = (Std().default).int(this.stitch_threshold * height); var base_x = _scale_x * this.base_factor + this.x_offset; _scale_y = _scale_y * this.base_factor + this.y_offset; _scale_z = _scale_z * this.base_factor + this.z_offset; var g_offset = 1.0; var b_offset = 2.0; var _g = 0; var _g1 = height; while(_g < _g1) { var py = _g++; _scale_x = base_x; var _g2 = 0; var _g11 = width; while(_g2 < _g11) { var px = _g2++; var color1 = 0.0; var color2 = 0.0; var color3 = 0.0; var _g3 = 0; var _g12 = octaves; while(_g3 < _g12) { var i = _g3++; var frequency = octaves_frequencies[i]; var persistence = octaves_persistences[i]; color1 += this.noise(_scale_x * frequency,_scale_y * frequency,_scale_z * frequency) * persistence; if(!grayscale) { if(1 < channels) { color2 += this.noise((_scale_x + g_offset) * frequency,(_scale_y + g_offset) * frequency,_scale_z * frequency) * persistence; } if(2 < channels) { color3 += this.noise((_scale_x + b_offset) * frequency,(_scale_y + b_offset) * frequency,_scale_z * frequency) * persistence; } } } var color = 0; if(grayscale) { color = this.color(color1,color1,color1); } else if(isRed && isGreen && isBlue) { color = this.color(color1,color2,color3); } else if(isRed && isGreen) { color = this.color(color1,color2,null); } else if(isRed && isBlue) { color = this.color(color1,null,color2); } else if(isGreen && isBlue) { color = this.color(null,color1,color2); } else if(isRed) { color = this.color(color1,null,null); } else if(isGreen) { color = this.color(null,color1,null); } else if(isBlue) { color = this.color(null,null,color1); } if(this.stitch) { color = this.stitching(bitmap,color,px,py,stitch_w,stitch_h,width,height); } bitmap.setPixel32(px,py,color); _scale_x += this.base_factor; } _scale_y += this.base_factor; } }, noise: function(x,y,z) { var xf = x - x % 1; var yf = y - y % 1; var zf = z - z % 1; x -= xf; y -= yf; z -= zf; var X = (Std().default).int(xf) & 255; var Y = (Std().default).int(yf) & 255; var Z = (Std().default).int(zf) & 255; var u = this.fade(x); var v = this.fade(y); var w = this.fade(z); var A = this.p_perm[X] + Y; var AA = this.p_perm[A] + Z; var AB = this.p_perm[A + 1] + Z; var B = this.p_perm[X + 1] + Y; var BA = this.p_perm[B] + Z; var BB = this.p_perm[B + 1] + Z; var x1 = x - 1; var y1 = y - 1; var z1 = z - 1; var hash = this.p_perm[BB + 1] & 15; var g1 = ((hash & 1) == 0 ? hash < 8 ? x1 : y1 : hash < 8 ? -x1 : -y1) + ((hash & 2) == 0 ? hash < 4 ? y1 : hash == 12 ? x1 : z1 : hash < 4 ? -y1 : hash == 14 ? -x1 : -z1); hash = this.p_perm[AB + 1] & 15; var g2 = ((hash & 1) == 0 ? hash < 8 ? x : y1 : hash < 8 ? -x : -y1) + ((hash & 2) == 0 ? hash < 4 ? y1 : hash == 12 ? x : z1 : hash < 4 ? -y1 : hash == 14 ? -x : -z1); hash = this.p_perm[BA + 1] & 15; var g3 = ((hash & 1) == 0 ? hash < 8 ? x1 : y : hash < 8 ? -x1 : -y) + ((hash & 2) == 0 ? hash < 4 ? y : hash == 12 ? x1 : z1 : hash < 4 ? -y : hash == 14 ? -x1 : -z1); hash = this.p_perm[AA + 1] & 15; var g4 = ((hash & 1) == 0 ? hash < 8 ? x : y : hash < 8 ? -x : -y) + ((hash & 2) == 0 ? hash < 4 ? y : hash == 12 ? x : z1 : hash < 4 ? -y : hash == 14 ? -x : -z1); hash = this.p_perm[BB] & 15; var g5 = ((hash & 1) == 0 ? hash < 8 ? x1 : y1 : hash < 8 ? -x1 : -y1) + ((hash & 2) == 0 ? hash < 4 ? y1 : hash == 12 ? x1 : z : hash < 4 ? -y1 : hash == 14 ? -x1 : -z); hash = this.p_perm[AB] & 15; var g6 = ((hash & 1) == 0 ? hash < 8 ? x : y1 : hash < 8 ? -x : -y1) + ((hash & 2) == 0 ? hash < 4 ? y1 : hash == 12 ? x : z : hash < 4 ? -y1 : hash == 14 ? -x : -z); hash = this.p_perm[BA] & 15; var g7 = ((hash & 1) == 0 ? hash < 8 ? x1 : y : hash < 8 ? -x1 : -y) + ((hash & 2) == 0 ? hash < 4 ? y : hash == 12 ? x1 : z : hash < 4 ? -y : hash == 14 ? -x1 : -z); hash = this.p_perm[AA] & 15; var g8 = ((hash & 1) == 0 ? hash < 8 ? x : y : hash < 8 ? -x : -y) + ((hash & 2) == 0 ? hash < 4 ? y : hash == 12 ? x : z : hash < 4 ? -y : hash == 14 ? -x : -z); g2 += u * (g1 - g2); g4 += u * (g3 - g4); g6 += u * (g5 - g6); g8 += u * (g7 - g8); g4 += v * (g2 - g4); g8 += v * (g6 - g8); return g8 + w * (g4 - g8); }, setSeed: function(seed) { seed = (Std().default).int(seed * 16807.0 % 2147483647); this.x_offset = seed; seed = (Std().default).int(seed * 16807.0 % 2147483647); this.y_offset = seed; seed = (Std().default).int(seed * 16807.0 % 2147483647); this.z_offset = seed; } }); PerlinNoise.prototype.__class__ = PerlinNoise.prototype.constructor = $hxClasses["openfl.display._internal.PerlinNoise"] = PerlinNoise; // Init // Statics PerlinNoise.__meta__ = { obj : { SuppressWarnings : ["checkstyle:FieldDocComment"]}, statics : { P : { SuppressWarnings : ["checkstyle:ConstantName"]}}} PerlinNoise.P = [151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,174,20,125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,102,143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,89,18,169,200,196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,224,232,178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,12,191,179,162,241,81,51,145,235,249,14,239,107,49,192,214,31,181,199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180,151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,174,20,125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,102,143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,89,18,169,200,196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,224,232,178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,12,191,179,162,241,81,51,145,235,249,14,239,107,49,192,214,31,181,199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180] // Export exports.default = PerlinNoise;