openfl
Version:
A fast, productive library for 2D cross-platform development.
52 lines (34 loc) • 1.49 kB
JavaScript
// Class: openfl.display._internal.Context3DSimpleButton
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
// Constructor
var Context3DSimpleButton = function(){}
// Meta
Context3DSimpleButton.__name__ = "openfl.display._internal.Context3DSimpleButton";
Context3DSimpleButton.__isInterface__ = false;
Context3DSimpleButton.prototype = {
};
Context3DSimpleButton.prototype.__class__ = Context3DSimpleButton.prototype.constructor = $hxClasses["openfl.display._internal.Context3DSimpleButton"] = Context3DSimpleButton;
// Init
// Statics
Context3DSimpleButton.renderDrawable = function(simpleButton,renderer) {
if(!simpleButton.__renderable || simpleButton.__worldAlpha <= 0 || simpleButton.__currentState == null) {
return;
}
renderer.__pushMaskObject(simpleButton);
renderer.__renderDrawable(simpleButton.__currentState);
renderer.__popMaskObject(simpleButton);
renderer.__renderEvent(simpleButton);
}
Context3DSimpleButton.renderDrawableMask = function(simpleButton,renderer) {
if(simpleButton.__currentState == null) {
return;
}
renderer.__renderDrawableMask(simpleButton.__currentState);
}
// Export
exports.default = Context3DSimpleButton;