openfl
Version:
A fast, productive library for 2D cross-platform development.
47 lines (30 loc) • 1.09 kB
JavaScript
// Class: openfl._Vector.VectorIterator
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var VectorIterator = function(vector) {
this.vector = vector;
this.index = -1;
}
// Meta
VectorIterator.__name__ = "openfl._Vector.VectorIterator";
VectorIterator.__isInterface__ = false;
VectorIterator.prototype = {
hasNext: function() {
return this.index < this.vector.get_length() - 1;
},
next: function() {
this.index++;
return this.vector[this.index];
}
};
VectorIterator.prototype.__class__ = VectorIterator.prototype.constructor = $hxClasses["openfl._Vector.VectorIterator"] = VectorIterator;
// Init
// Statics
VectorIterator.__meta__ = { obj : { SuppressWarnings : ["checkstyle:FieldDocComment"]}}
// Export
exports.default = VectorIterator;