openfl
Version:
A fast, productive library for 2D cross-platform development.
41 lines (22 loc) • 983 B
JavaScript
// Class: lime.net._HTTPRequestErrorResponse
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var _HTTPRequestErrorResponse = function(error,responseData) {
this.error = error;
this.responseData = responseData;
}
// Meta
_HTTPRequestErrorResponse.__name__ = "lime.net._HTTPRequestErrorResponse";
_HTTPRequestErrorResponse.__isInterface__ = false;
_HTTPRequestErrorResponse.prototype = {
};
_HTTPRequestErrorResponse.prototype.__class__ = _HTTPRequestErrorResponse.prototype.constructor = $hxClasses["lime.net._HTTPRequestErrorResponse"] = _HTTPRequestErrorResponse;
// Init
// Statics
// Export
exports.default = _HTTPRequestErrorResponse;