openfl
Version:
A fast, productive library for 2D cross-platform development.
247 lines (229 loc) • 5.59 kB
JavaScript
// Class: lime.media.HTML5AudioContext
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function lime_media_AudioBuffer() {return require("./../../lime/media/AudioBuffer");}
// Constructor
var HTML5AudioContext = function() {
this.NETWORK_NO_SOURCE = 3;
this.NETWORK_LOADING = 2;
this.NETWORK_IDLE = 1;
this.NETWORK_EMPTY = 0;
this.HAVE_NOTHING = 0;
this.HAVE_METADATA = 1;
this.HAVE_FUTURE_DATA = 3;
this.HAVE_ENOUGH_DATA = 4;
this.HAVE_CURRENT_DATA = 2;
}
// Meta
HTML5AudioContext.__name__ = "lime.media.HTML5AudioContext";
HTML5AudioContext.__isInterface__ = false;
HTML5AudioContext.prototype = {
canPlayType: function(buffer,type) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.canPlayType(type);
}
return null;
},
createBuffer: function(urlString) {
var buffer = new (lime_media_AudioBuffer().default)();
buffer.__srcAudio = new Audio();
buffer.__srcAudio.src = urlString;
return buffer;
},
getAutoplay: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.autoplay;
}
return false;
},
getBuffered: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.buffered;
}
return null;
},
getCurrentSrc: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.currentSrc;
}
return null;
},
getCurrentTime: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.currentTime;
}
return 0;
},
getDefaultPlaybackRate: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.defaultPlaybackRate;
}
return 1;
},
getDuration: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.duration;
}
return 0;
},
getEnded: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.ended;
}
return false;
},
getError: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.error;
}
return null;
},
getLoop: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.loop;
}
return false;
},
getMuted: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.muted;
}
return false;
},
getNetworkState: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.networkState;
}
return 0;
},
getPaused: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.paused;
}
return false;
},
getPlaybackRate: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.playbackRate;
}
return 1;
},
getPlayed: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.played;
}
return null;
},
getPreload: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.preload;
}
return null;
},
getReadyState: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.readyState;
}
return 0;
},
getSeekable: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.seekable;
}
return null;
},
getSeeking: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.seeking;
}
return false;
},
getSrc: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.src;
}
return null;
},
getStartTime: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.playbackRate;
}
return 0;
},
getVolume: function(buffer) {
if(buffer.__srcAudio != null) {
return buffer.__srcAudio.volume;
}
return 1;
},
load: function(buffer) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.load();
}
},
pause: function(buffer) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.pause();
}
},
play: function(buffer) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.play();
}
},
setAutoplay: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.autoplay = value;
}
},
setCurrentTime: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.currentTime = value;
}
},
setDefaultPlaybackRate: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.defaultPlaybackRate = value;
}
},
setLoop: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.loop = value;
}
},
setMuted: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.muted = value;
}
},
setPlaybackRate: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.playbackRate = value;
}
},
setPreload: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.preload = value;
}
},
setSrc: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.src = value;
}
},
setVolume: function(buffer,value) {
if(buffer.__srcAudio != null) {
buffer.__srcAudio.volume = value;
}
}
};
HTML5AudioContext.prototype.__class__ = HTML5AudioContext.prototype.constructor = $hxClasses["lime.media.HTML5AudioContext"] = HTML5AudioContext;
// Init
// Statics
// Export
exports.default = HTML5AudioContext;