openblox
Version:
Roblox API Wrapper For Both Classic And OpenCloud APIs.
232 lines (231 loc) • 9.77 kB
JavaScript
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var games_exports = {};
__export(games_exports, {
authedUserCanUserBeInvitedToVipServer: () => authedUserCanUserBeInvitedToVipServer,
authedUserGamesPlayabilityStatuses: () => authedUserGamesPlayabilityStatuses,
authedUserPrivateServersForPlace: () => authedUserPrivateServersForPlace,
authedUserSetUniverseUpvote: () => authedUserSetUniverseUpvote,
authedUserSpotlightedGames: () => authedUserSpotlightedGames,
authedUserUniverseIsFavorited: () => authedUserUniverseIsFavorited,
authedUserUniverseSetFavorite: () => authedUserUniverseSetFavorite,
authedUserUniverseVoteStatus: () => authedUserUniverseVoteStatus,
groupGames: () => groupGames,
placeServerList: () => placeServerList,
placesInfo: () => placesInfo,
recommendationsFromUniverse: () => recommendationsFromUniverse,
universeFavoritesCount: () => universeFavoritesCount,
universeGamePasses: () => universeGamePasses,
universeMedia: () => universeMedia,
universesInfo: () => universesInfo,
universesProductInfo: () => universesProductInfo,
universesVoteStatus: () => universesVoteStatus,
updateVipServer: () => updateVipServer,
updateVipServerVoiceSettings: () => updateVipServerVoiceSettings,
userGames: () => userGames,
vipServerInfo: () => vipServerInfo,
vipServersAllowedForUniverse: () => vipServersAllowedForUniverse
});
module.exports = __toCommonJS(games_exports);
var import_apiGroup = require("../../apiGroup");
var import_utils = require("../../../utils/utils");
const { createApiMethod } = (0, import_apiGroup.createApiGroup)({ name: "ClassicGames", baseUrl: "https://games.roblox.com" });
const universesInfo = createApiMethod(async ({ universeIds }) => ({
method: "GET",
path: `/v1/games`,
searchParams: { universeIds },
name: "universesInfo",
formatRawDataFn: ({ data }) => (0, import_utils.createObjectMapByKeyWithMiddleware)(data, "id", ({ id, ...gameInfo }) => {
gameInfo.created = new Date(gameInfo.created);
gameInfo.updated = new Date(gameInfo.updated);
return gameInfo;
})
}));
const universesProductInfo = createApiMethod(async ({ universeIds }) => ({
method: "GET",
path: `/v1/games/games-product-info`,
searchParams: { universeIds },
name: `universesProductInfo`,
formatRawDataFn: ({ data }) => (0, import_utils.createObjectMapByKeyWithMiddleware)(data, "universeId", ({ universeId, ...rest }) => rest)
}));
const authedUserSpotlightedGames = createApiMethod(async () => ({
method: "GET",
path: `/v1/games/list-spotlight`,
name: `authedUserSpotlightedGames`,
formatRawDataFn: ({ data }) => data
}));
const placesInfo = createApiMethod(async ({ placeIds }) => ({
method: "GET",
path: `/v1/games/multiget-place-details`,
searchParams: { placeIds },
name: `placesInfo`,
formatRawDataFn: (rawData) => (0, import_utils.createObjectMapByKeyWithMiddleware)(rawData, "placeId", ({ placeId, ...rest }) => rest)
}));
const authedUserGamesPlayabilityStatuses = createApiMethod(async ({ universeIds }) => ({
method: "GET",
path: `/v1/games/multiget-playability-status`,
searchParams: { universeIds },
name: `authedUserGamesPlayabilityStatuses`,
formatRawDataFn: (rawData) => (0, import_utils.createObjectMapByKeyWithMiddleware)(rawData, "universeId", ({ universeId, ...rest }) => rest)
}));
const recommendationsFromUniverse = createApiMethod(async ({ universeId, truncatedResults, limit, cursor }) => ({
method: "GET",
path: `/v1/games/recommendations/game/${universeId}`,
searchParams: { IsTruncatedResultsEnabled: truncatedResults, MaxRows: limit, PaginationKey: cursor },
name: `recommendationsFromUniverse`,
formatRawDataFn: ({ games }) => games,
getCursorsFn: ({ nextPaginationKey }) => [null, nextPaginationKey]
}));
const authedUserPrivateServersForPlace = createApiMethod(async ({ placeId, limit, sortOrder, cursor }) => ({
method: "GET",
path: `/v1/games/${placeId}/private-servers`,
searchParams: { limit, sortOrder, cursor },
name: `authedUserPrivateServersForPlace`,
formatRawDataFn: ({ data }) => data
}));
const placeServerList = createApiMethod(async ({ placeId, serverType, excludeFullGames, limit, sortOrder, cursor }) => ({
method: "GET",
path: `/v1/games/${placeId}/servers/${serverType == "Public" ? 0 : 1}`,
searchParams: { excludeFullGames, limit, sortOrder, cursor },
name: `placeServerList`,
formatRawDataFn: ({ data }) => data
}));
const authedUserUniverseIsFavorited = createApiMethod(async ({ universeId }) => ({
method: "GET",
path: `/v1/games/${universeId}/favorites`,
name: `authedUserUniverseIsFavorited`,
formatRawDataFn: ({ isFavorited }) => isFavorited
}));
const authedUserUniverseSetFavorite = createApiMethod(async ({ universeId, status }) => ({
method: "POST",
path: `/v1/games/${universeId}/favorites`,
name: `authedUserUniverseToggleFavorite`,
body: { isFavorited: status },
formatRawDataFn: import_utils.dataIsSuccess
}));
const universeFavoritesCount = createApiMethod(async ({ universeId }) => ({
method: "GET",
path: `/v1/games/${universeId}/favorites/count`,
name: `universeFavoritesCount`,
formatRawDataFn: ({ favoritesCount }) => favoritesCount
}));
const universeGamePasses = createApiMethod(async ({ universeId, limit = 100, sortOrder, cursor }) => ({
method: "GET",
path: `/v1/games/${universeId}/game-passes`,
searchParams: { limit, sortOrder, cursor },
name: `universeGamePasses`,
formatRawDataFn: ({ data }) => data
}));
const authedUserUniverseVoteStatus = createApiMethod(async ({ universeId }) => ({
method: "GET",
path: `/v1/games/${universeId}/votes/user`,
name: `authedUserUniverseVoteStatus`
}));
const universesVoteStatus = createApiMethod(async ({ universeIds }) => ({
method: "GET",
path: `/v1/games/votes`,
searchParams: { universeIds },
name: `universesVoteStatus`,
formatRawDataFn: ({ data }) => (0, import_utils.createObjectMapByKeyWithMiddleware)(data, "id", ({ id, ...rest }) => rest)
}));
const authedUserSetUniverseUpvote = createApiMethod(async ({ universeId, upvote }) => ({
method: "PATCH",
path: `/v1/games/${universeId}/user-votes`,
body: { vote: upvote },
name: `authedUserSetUniverseUpvote`,
formatRawDataFn: import_utils.dataIsSuccess
}));
const vipServersAllowedForUniverse = createApiMethod(async ({ universeId }) => ({
method: "GET",
path: `/v1/private-servers/enabled-in-universe/${universeId}`,
name: `vipServersAllowedForUniverse`,
formatRawDataFn: ({ privateServersEnabled }) => privateServersEnabled
}));
const authedUserCanUserBeInvitedToVipServer = createApiMethod(async ({ userId }) => ({
method: "GET",
path: `/v1/vip-server/can-invite/${userId}`,
name: `authedUserCanUserBeInvitedToVipServer`
}));
const vipServerInfo = createApiMethod(async ({ vipServerId }) => ({
method: "GET",
path: `/v1/vip-servers/${vipServerId}`,
name: `vipServerInfo`
}));
const updateVipServer = createApiMethod(async ({ vipServerId, name, newJoinCode, active }) => ({
method: "PATCH",
path: `/v1/vip-servers/${vipServerId}`,
body: { name, newJoinCode, active },
name: `updateVipServer`
}));
const updateVipServerVoiceSettings = createApiMethod(async ({ vipServerId, enabled }) => ({
method: "PATCH",
path: `/v1/vip-servers/${vipServerId}/voicesettings`,
body: { enabled },
name: `updateVipServerVoiceSettings`
}));
const universeMedia = createApiMethod(async ({ universeId }) => ({
method: "GET",
path: `/v2/games/${universeId}/media`,
name: `universeMedia`,
formatRawDataFn: ({ data }) => data
}));
const groupGames = createApiMethod(async ({ groupId, accessFilter, limit, sortOrder, cursor }) => ({
method: "GET",
path: `/v2/groups/${groupId}/games`,
searchParams: { accessFilter, limit, sortOrder, cursor },
name: `groupGames`,
formatRawDataFn: ({ data }) => data
}));
const userGames = createApiMethod(async ({ userId, limit, sortOrder, cursor }) => ({
path: `/v2/users/${userId}/games`,
method: "GET",
searchParams: { limit, sortOrder, cursor },
name: "userGames",
formatRawDataFn: ({ data }) => data.map((gameData) => (0, import_utils.cloneAndMutateObject)(gameData, (obj) => {
obj.created = new Date(obj.created);
obj.updated = new Date(obj.updated);
})),
getCursorsFn: ({ previousPageCursor, nextPageCursor }) => [previousPageCursor, nextPageCursor]
}));
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
authedUserCanUserBeInvitedToVipServer,
authedUserGamesPlayabilityStatuses,
authedUserPrivateServersForPlace,
authedUserSetUniverseUpvote,
authedUserSpotlightedGames,
authedUserUniverseIsFavorited,
authedUserUniverseSetFavorite,
authedUserUniverseVoteStatus,
groupGames,
placeServerList,
placesInfo,
recommendationsFromUniverse,
universeFavoritesCount,
universeGamePasses,
universeMedia,
universesInfo,
universesProductInfo,
universesVoteStatus,
updateVipServer,
updateVipServerVoiceSettings,
userGames,
vipServerInfo,
vipServersAllowedForUniverse
});
;