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open-vector-tile

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This library reads/writes Open Vector Tiles

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import { PbfReader } from 'pbf-ts'; /** Image type */ export declare const enum ImageType { /** PNG Image */ PNG = 0, /** JPEG Image */ JPG = 1, /** WEBP Image */ WEBP = 2, /** GIF Image */ GIF = 3, /** AVIF Image */ AVIF = 4, /** SVG Image */ SVG = 5, /** BMP Image */ BMP = 6, /** RAW Image */ RAW = 7, /** Unknown image type */ UNKNOWN = 8 } /** String version of ImageType */ export type ImageTypeString = 'raw' | 'png' | 'jpg' | 'webp' | 'gif' | 'avif' | 'svg' | 'bmp' | 'unknown'; /** Elevation object to read from */ export declare class ImageData { #private; name: string; private imagePos; type: ImageTypeString; width: number; height: number; /** * @param pbf - the pbf protocol we are reading from * @param end - the position to stop at */ constructor(pbf: PbfReader, end: number); /** * Reads the image data * @returns - the image data */ image(): Uint8Array; } /** Necessary data to encode an image */ export interface ImageDataInput { /** The name of the image */ name: string; /** The image type */ type: ImageTypeString; /** The width of the image */ width: number; /** The height of the image */ height: number; /** The raw image data */ image: Buffer | Uint8Array | ArrayBuffer; } /** * @param input - the image data & metadata to encode * @returns - the encoded tile data */ export declare function writeImageData(input: ImageDataInput): Uint8Array; /** * @param imageType - the enum to convert * @returns - the string */ export declare function fromImageType(imageType: ImageType): ImageTypeString; /** * @param imageType - the string to convert * @returns - the enum */ export declare function toImageType(imageType: ImageTypeString): ImageType; //# sourceMappingURL=imageLayer.d.ts.map