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open-critic-node

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/** * Defines the platform that a game can be made for. */ export interface IPlatform { /** * A UUID--could possibly be a legacy property. */ _id: string; /** * An integer primary key ID. */ id: number; /** * The full name of the platform. */ name: string; /** * The friendly UI name of the platform. */ shortName: string; /** * The URL to an image of what this platform looks like. */ imageSrc: string; /** * The official release date of this platform. */ releaseDate: Date; /** * This doesn't seem to be used and might be deprecated but I'm leaving it here just in case. */ displayRelease: string; }