ootk
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Orbital Object Toolkit including Multiple Propagators, Initial Orbit Determination, and Maneuver Calculations.
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/**
* @author @thkruz Theodore Kruczek
* @description Orbital Object ToolKit (ootk) is a collection of tools for working
* with satellites and other orbital objects.
* @license AGPL-3.0-or-later
* @copyright (c) 2025 Kruczek Labs LLC
*
* Many of the classes are based off of the work of @david-rc-dayton and his
* Pious Squid library (https://github.com/david-rc-dayton/pious_squid) which
* is licensed under the MIT license.
*
* Orbital Object ToolKit is free software: you can redistribute it and/or modify it under the
* terms of the GNU Affero General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* Orbital Object ToolKit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with
* Orbital Object ToolKit. If not, see <http://www.gnu.org/licenses/>.
*/
import { Degrees, DegreesPerSecond, Kilometers, KilometersPerSecond, Radians, RadiansPerSecond } from '../main.js';
import { J2000 } from '../coordinate/J2000.js';
import { AngularDistanceMethod } from '../enums/AngularDistanceMethod.js';
import { Vector3D } from '../operations/Vector3D.js';
import { EpochUTC } from '../time/EpochUTC.js';
import { DEG2RAD, RAD2DEG, TAU } from '../utils/constants.js';
import { angularDistance } from '../utils/functions.js';
import { radecToPosition, radecToVelocity } from './ObservationUtils.js';
/**
* Represents a geocentric right ascension and declination observation.
*
* In geocentric coordinates, observations are considered from the Earth's center. This approach simplifies calculations
* for distant celestial objects, as it assumes a uniform observation point that ignores the observer's specific
* location on Earth.
*/
export class RadecGeocentric {
constructor(
public epoch: EpochUTC,
public rightAscension: Radians,
public declination: Radians,
public range?: Kilometers,
public rightAscensionRate?: RadiansPerSecond | null,
public declinationRate?: RadiansPerSecond | null,
public rangeRate?: KilometersPerSecond | null,
) {
// Nothing to do here.
}
/**
* Creates a RadecGeocentric object from the given parameters in degrees.
* @param epoch - The epoch in UTC.
* @param rightAscensionDegrees - The right ascension in degrees.
* @param declinationDegrees - The declination in degrees.
* @param range - The range in kilometers (optional).
* @param rightAscensionRateDegrees - The right ascension rate in degrees per second (optional).
* @param declinationRateDegrees - The declination rate in degrees per second (optional).
* @param rangeRate - The range rate in kilometers per second (optional).
* @returns A new RadecGeocentric object.
*/
static fromDegrees(
epoch: EpochUTC,
rightAscensionDegrees: Degrees,
declinationDegrees: Degrees,
range?: Kilometers,
rightAscensionRateDegrees?: Degrees,
declinationRateDegrees?: Degrees,
rangeRate?: KilometersPerSecond,
): RadecGeocentric {
const rightAscensionRate = rightAscensionRateDegrees
? rightAscensionRateDegrees * DEG2RAD as RadiansPerSecond
: null;
const declinationRate = declinationRateDegrees ? declinationRateDegrees * DEG2RAD as RadiansPerSecond : null;
return new RadecGeocentric(
epoch,
rightAscensionDegrees * DEG2RAD as Radians,
declinationDegrees * DEG2RAD as Radians,
range,
rightAscensionRate,
declinationRate,
rangeRate,
);
}
/**
* Creates a RadecGeocentric object from a state vector in J2000 coordinates.
* @param state - The J2000 state vector.
* @returns A new RadecGeocentric object.
*/
static fromStateVector(state: J2000): RadecGeocentric {
const rI = state.position.x;
const rJ = state.position.y;
const rK = state.position.z;
const vI = state.velocity.x;
const vJ = state.velocity.y;
const vK = state.velocity.z;
const rMag = state.position.magnitude();
const declination = Math.asin(rK / rMag);
const rIJMag = Math.sqrt(rI * rI + rJ * rJ);
let rightAscension;
if (rIJMag !== 0) {
rightAscension = Math.atan2(rJ, rI);
} else {
rightAscension = Math.atan2(vJ, vI);
}
const rangeRate = state.position.dot(state.velocity) / rMag as KilometersPerSecond;
const rightAscensionRate = (vI * rJ - vJ * rI) / (-(rJ * rJ) - rI * rI);
const declinationRate = (vK - rangeRate * (rK / rMag)) / rIJMag;
return new RadecGeocentric(
state.epoch,
rightAscension % TAU as Radians,
declination as Radians,
rMag,
rightAscensionRate as RadiansPerSecond,
declinationRate as RadiansPerSecond,
rangeRate,
);
}
/**
* Gets the right ascension in degrees.
* @returns The right ascension in degrees.
*/
get rightAscensionDegrees(): Degrees {
return this.rightAscension * RAD2DEG as Degrees;
}
/**
* Gets the declination in degrees.
* @returns The declination in degrees.
*/
get declinationDegrees(): Degrees {
return this.declination * RAD2DEG as Degrees;
}
/**
* Gets the right ascension rate in degrees per second.
* @returns The right ascension rate in degrees per second, or null if it is not available.
*/
get rightAscensionRateDegrees(): DegreesPerSecond | null {
return this.rightAscensionRate ? this.rightAscensionRate * RAD2DEG as DegreesPerSecond : null;
}
/**
* Gets the rate of change of declination in degrees per second.
* @returns The rate of change of declination in degrees per second, or null if not available.
*/
get declinationRateDegrees(): DegreesPerSecond | null {
return this.declinationRate ? this.declinationRate * RAD2DEG as DegreesPerSecond : null;
}
/**
* Calculates the position vector in geocentric coordinates.
* @param range - The range in kilometers (optional). If not provided, it uses the default range or 1.0 kilometer.
* @returns The position vector in geocentric coordinates.
*/
position(range?: Kilometers): Vector3D<Kilometers> {
const r = range ?? this.range ?? 1.0 as Kilometers;
return radecToPosition(this.rightAscension, this.declination, r);
}
/**
* Calculates the velocity vector of the celestial object.
* @param range - The range of the celestial object in kilometers. If not provided, it uses the stored range value.
* @param rangeRate - The range rate of the celestial object in kilometers per second.
* If not provided, it uses the stored range rate value.
* @returns The velocity vector of the celestial object in kilometers per second.
* @throws Error if the right ascension rate or declination rate is missing.
*/
velocity(range?: Kilometers, rangeRate?: KilometersPerSecond): Vector3D<KilometersPerSecond> {
if (!this.rightAscensionRate || !this.declinationRate) {
throw new Error('Velocity unsolvable, missing ra/dec rates.');
}
const r = range ?? this.range ?? 1.0 as Kilometers;
const rd = rangeRate ?? this.rangeRate ?? 0.0 as KilometersPerSecond;
return radecToVelocity(this.rightAscension, this.declination, r, this.rightAscensionRate, this.declinationRate, rd);
}
/**
* Calculates the angular distance between two celestial coordinates (RA and Dec).
* @param radec - The celestial coordinates to compare with.
* @param method - The method to use for calculating the angular distance. Default is `AngularDistanceMethod.Cosine`.
* @returns The angular distance between the two celestial coordinates in radians.
*/
angle(radec: RadecGeocentric, method: AngularDistanceMethod = AngularDistanceMethod.Cosine): Radians {
return angularDistance(this.rightAscension, this.declination, radec.rightAscension, radec.declination, method);
}
/**
* Calculates the angle in degrees between two RadecGeocentric objects.
* @param radec - The RadecGeocentric object to calculate the angle with.
* @param method - The method to use for calculating the angular distance. Default is AngularDistanceMethod.Cosine.
* @returns The angle in degrees.
*/
angleDegrees(radec: RadecGeocentric, method: AngularDistanceMethod = AngularDistanceMethod.Cosine): Degrees {
return this.angle(radec, method) * RAD2DEG as Degrees;
}
}