ootk
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Orbital Object Toolkit including Multiple Propagators, Initial Orbit Determination, and Maneuver Calculations.
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text/typescript
/**
* @author @thkruz Theodore Kruczek
* @license AGPL-3.0-or-later
* @copyright (c) 2025 Kruczek Labs LLC
*
* Orbital Object ToolKit is free software: you can redistribute it and/or modify it under the
* terms of the GNU Affero General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* Orbital Object ToolKit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with
* Orbital Object ToolKit. If not, see <http://www.gnu.org/licenses/>.
*/
import { J2000, Vector3D } from '../main.js';
/* eslint-disable @typescript-eslint/no-unused-vars */
/* eslint-disable class-methods-use-this */
// / Base class for perturbation forces.
export abstract class Force {
/**
* Calculate the acceleration due to the perturbing force on a given
* state vector.
* @param state The state vector.
* @throws If the force cannot be calculated.
*/
acceleration(state: J2000): Vector3D {
throw Error('Not implemented');
}
}