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ootk

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Orbital Object Toolkit including Multiple Propagators, Initial Orbit Determination, and Maneuver Calculations.

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/** * @author @thkruz Theodore Kruczek * @description Orbital Object ToolKit (ootk) is a collection of tools for working * with satellites and other orbital objects. * @license AGPL-3.0-or-later * @copyright (c) 2025 Kruczek Labs LLC * * Many of the classes are based off of the work of @david-rc-dayton and his * Pious Squid library (https://github.com/david-rc-dayton/pious_squid) which * is licensed under the MIT license. * * Orbital Object ToolKit is free software: you can redistribute it and/or modify it under the * terms of the GNU Affero General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * Orbital Object ToolKit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License along with * Orbital Object ToolKit. If not, see <http://www.gnu.org/licenses/>. */ import { BaseObjectParams } from '../interfaces/BaseObjectParams.js'; import { EciVec3, KilometersPerSecond, SpaceObjectType } from '../types/types.js'; export declare class BaseObject { id: number; name: string; type: SpaceObjectType; position: EciVec3; totalVelocity: number; velocity: EciVec3<KilometersPerSecond>; active: boolean; constructor(info: BaseObjectParams); /** * Checks if the object is a satellite. * @returns True if the object is a satellite, false otherwise. */ isSatellite(): boolean; /** * Checks if the object is a ground object. * @returns True if the object is a ground object, false otherwise. */ isGroundObject(): boolean; /** * Returns whether the object is a sensor. * @returns True if the object is a sensor, false otherwise. */ isSensor(): boolean; /** * Checks if the object is a marker. * @returns True if the object is a marker, false otherwise. */ isMarker(): boolean; /** * Returns whether the object's position is static. * @returns True if the object is static, false otherwise. */ isStatic(): boolean; isPayload(): boolean; isRocketBody(): boolean; isDebris(): boolean; isStar(): boolean; isMissile(): boolean; isNotional(): boolean; getTypeString(): string; /** * Validates a parameter value against a minimum and maximum value. * @param value - The value to be validated. * @param minValue - The minimum allowed value. * @param maxValue - The maximum allowed value. * @param errorMessage - The error message to be thrown if the value is invalid. */ validateParameter<T>(value: T, minValue: T, maxValue: T, errorMessage: string): void; }