ootk
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Orbital Object Toolkit including Multiple Propagators, Initial Orbit Determination, and Maneuver Calculations.
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TypeScript
/**
* @author @thkruz Theodore Kruczek
* @license AGPL-3.0-or-later
* @copyright (c) 2025 Kruczek Labs LLC
*
* Orbital Object ToolKit is free software: you can redistribute it and/or modify it under the
* terms of the GNU Affero General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* Orbital Object ToolKit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with
* Orbital Object ToolKit. If not, see <http://www.gnu.org/licenses/>.
*/
import { EpochUTC, J2000, Kilometers, Vector3D } from '../main.js';
import { Thrust } from '../force/Thrust.js';
import { StateInterpolator } from '../interpolator/StateInterpolator.js';
import { ForceModel } from './../force/ForceModel.js';
export declare class Waypoint {
epoch: EpochUTC;
relativePosition: Vector3D<Kilometers>;
constructor(epoch: EpochUTC, relativePosition: Vector3D<Kilometers>);
/**
* Return the perturbed error in a [maneuver] when compared against the
* target [waypoint] given an initial [state], [forceModel],
* [target] interpolator, and speculative relative maneuver
* [components] _(m/s)_.
* @param waypoint The waypoint to target.
* @param maneuver The maneuver to perturb.
* @param state The initial state of the interceptor.
* @param forceModel The force model to use for propagation.
* @param target The target interpolator.
* @param components The speculative maneuver components.
* @returns The perturbed error in the maneuver.
*/
static _error(waypoint: Waypoint, maneuver: Thrust, state: J2000, forceModel: ForceModel, target: StateInterpolator, components: Float64Array): number;
/**
* Generate a score function for refining perturbed [waypoint] maneuvers.
*
* The score function takes an array of speculative radial, intrack, and
* crosstrack components _(m/s)_ and returns the propagated error from the
* desired waypoint target.
* @param waypoint The waypoint to target.
* @param maneuver The maneuver to perturb.
* @param state The initial state of the interceptor.
* @param forceModel The force model to use for propagation.
* @param target The target interpolator.
* @returns A score function for refining maneuvers.
*/
static _refineManeuverScore(waypoint: Waypoint, maneuver: Thrust, state: J2000, forceModel: ForceModel, target: StateInterpolator): (components: Float64Array) => number;
/**
* Convert an array of [waypoints] into a maneuver sequence given an
* [interceptor] state, [pivot] epoch for the first burn to arrive at the
* first waypoint, and [target] ephemeris interpolator.
*
* Optional arguments are as follows:
* - `preManeuvers`: maneuvers to execute before the pivot burn
* - `postManeuvers`: maneuvers to execute after the last pivot burn
* - `durationRate`: thruster duration rate _(s/m/s)_
* - `forceModel`: interceptor force model, defaults to two-body
* - `refine`: refine maneuvers to account for perturbations if `true`
* - `maxIter`: maximum refinement iterations per maneuver
* - `printIter`: print debug information on each refinement iteration
* @param interceptor The interceptor state.
* @param pivot The epoch of the first burn.
* @param waypoints The waypoints to target.
* @param target The target interpolator.
* @param preManeuvers The maneuvers to execute before the pivot burn.
* @param postManeuvers The maneuvers to execute after the last pivot burn.
* @param root0 The optional arguments.
* @param root0.durationRate The thruster duration rate.
* @param root0.forceModel The interceptor force model.
* @param root0.refine Whether to refine maneuvers to account for perturbations.
* @param root0.maxIter The maximum refinement iterations per maneuver.
* @param root0.printIter Whether to print debug information on each refinement iteration.
* @returns An array of maneuvers.
*/
static toManeuvers(interceptor: J2000, pivot: EpochUTC, waypoints: Waypoint[], target: StateInterpolator, preManeuvers: Thrust[] | null, postManeuvers: Thrust[] | null, { durationRate, forceModel, refine, maxIter, printIter, }?: {
durationRate?: number;
forceModel?: ForceModel;
refine?: boolean;
maxIter?: number;
printIter?: boolean;
}): Thrust[];
static _refineManeuvers(waypoints: Waypoint[], maneuvers: Thrust[], interceptor: J2000, forceModel: ForceModel, target: StateInterpolator, { maxIter, printIter, }?: {
maxIter?: number;
printIter?: boolean;
}): Thrust[];
}