ootk
Version:
Orbital Object Toolkit including Multiple Propagators, Initial Orbit Determination, and Maneuver Calculations.
36 lines (35 loc) • 1.49 kB
TypeScript
/**
* @author @thkruz Theodore Kruczek
* @license AGPL-3.0-or-later
* @copyright (c) 2025 Kruczek Labs LLC
*
* Orbital Object ToolKit is free software: you can redistribute it and/or modify it under the
* terms of the GNU Affero General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* Orbital Object ToolKit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with
* Orbital Object ToolKit. If not, see <http://www.gnu.org/licenses/>.
*/
import { Seconds, Vector3D } from '../main.js';
export declare class CubicSpline {
t0: Seconds;
p0: Vector3D;
m0: Vector3D;
t1: Seconds;
p1: Vector3D;
m1: Vector3D;
constructor(t0: Seconds, p0: Vector3D, m0: Vector3D, t1: Seconds, p1: Vector3D, m1: Vector3D);
private position_;
private velocity_;
/**
* Interpolates the position and velocity at a given time.
* (km) and velocity (km/s) vectors at the provided time.
* @param t The time value to interpolate at _(POSIX seconds)_.
* @returns An array containing the interpolated position and velocity as Vector3D objects.
*/
interpolate(t: Seconds): Vector3D[];
}