UNPKG

ootk-core

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Orbital Object Toolkit. A modern typed replacement for satellite.js including SGP4 propagation, TLE parsing, Sun and Moon calculations, and more.

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/** * @author Theodore Kruczek. * @license MIT * @copyright (c) 2022-2025 Theodore Kruczek Permission is * hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the * Software without restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** * A generator of random bool, int, or double values. * * The default implementation supplies a stream of pseudo-random bits that are not suitable for cryptographic purposes. */ export class Random { private _seed: number; constructor(seed = 0) { this._seed = seed; } nextFloat(max = 1): number { this._seed = (this._seed * 9301 + 49297) % 233280; return (this._seed / 233280) * max; } /** * To create a non-negative random integer uniformly distributed in the range from 0, * inclusive, to max, exclusive, use nextInt(int max). * @param max The bound on the random number to be returned. Must be positive. * @returns A pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive). */ nextInt(max = 1): number { return Math.round(this.nextFloat(max) * max); } nextBool(): boolean { return this.nextFloat() > 0.5; } }