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ootk-core

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Orbital Object Toolkit. A modern typed replacement for satellite.js including SGP4 propagation, TLE parsing, Sun and Moon calculations, and more.

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/** * @author Theodore Kruczek. * @license MIT * @copyright (c) 2022-2025 Theodore Kruczek Permission is * hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the * Software without restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ import { Degrees, DegreesPerSecond, Kilometers, KilometersPerSecond, Radians, RadiansPerSecond } from '../main.js'; import { J2000 } from '../coordinate/J2000.js'; import { AngularDistanceMethod } from '../enums/AngularDistanceMethod.js'; import { Vector3D } from '../operations/Vector3D.js'; import { EpochUTC } from '../time/EpochUTC.js'; import { DEG2RAD, RAD2DEG, TAU } from '../utils/constants.js'; import { angularDistance } from '../utils/functions.js'; import { radecToPosition, radecToVelocity } from './ObservationUtils.js'; /** * Represents a geocentric right ascension and declination observation. * * In geocentric coordinates, observations are considered from the Earth's center. This approach simplifies calculations * for distant celestial objects, as it assumes a uniform observation point that ignores the observer's specific * location on Earth. */ export class RadecGeocentric { constructor( public epoch: EpochUTC, public rightAscension: Radians, public declination: Radians, public range?: Kilometers, public rightAscensionRate?: RadiansPerSecond | null, public declinationRate?: RadiansPerSecond | null, public rangeRate?: KilometersPerSecond | null, ) { // Nothing to do here. } /** * Creates a RadecGeocentric object from the given parameters in degrees. * @param epoch - The epoch in UTC. * @param rightAscensionDegrees - The right ascension in degrees. * @param declinationDegrees - The declination in degrees. * @param range - The range in kilometers (optional). * @param rightAscensionRateDegrees - The right ascension rate in degrees per second (optional). * @param declinationRateDegrees - The declination rate in degrees per second (optional). * @param rangeRate - The range rate in kilometers per second (optional). * @returns A new RadecGeocentric object. */ static fromDegrees( epoch: EpochUTC, rightAscensionDegrees: Degrees, declinationDegrees: Degrees, range?: Kilometers, rightAscensionRateDegrees?: Degrees, declinationRateDegrees?: Degrees, rangeRate?: KilometersPerSecond, ): RadecGeocentric { const rightAscensionRate = rightAscensionRateDegrees ? rightAscensionRateDegrees * DEG2RAD as RadiansPerSecond : null; const declinationRate = declinationRateDegrees ? declinationRateDegrees * DEG2RAD as RadiansPerSecond : null; return new RadecGeocentric( epoch, rightAscensionDegrees * DEG2RAD as Radians, declinationDegrees * DEG2RAD as Radians, range, rightAscensionRate, declinationRate, rangeRate, ); } /** * Creates a RadecGeocentric object from a state vector in J2000 coordinates. * @param state - The J2000 state vector. * @returns A new RadecGeocentric object. */ static fromStateVector(state: J2000): RadecGeocentric { const rI = state.position.x; const rJ = state.position.y; const rK = state.position.z; const vI = state.velocity.x; const vJ = state.velocity.y; const vK = state.velocity.z; const rMag = state.position.magnitude(); const declination = Math.asin(rK / rMag); const rIJMag = Math.sqrt(rI * rI + rJ * rJ); let rightAscension; if (rIJMag !== 0) { rightAscension = Math.atan2(rJ, rI); } else { rightAscension = Math.atan2(vJ, vI); } const rangeRate = state.position.dot(state.velocity) / rMag as KilometersPerSecond; const rightAscensionRate = (vI * rJ - vJ * rI) / (-(rJ * rJ) - rI * rI); const declinationRate = (vK - rangeRate * (rK / rMag)) / rIJMag; return new RadecGeocentric( state.epoch, rightAscension % TAU as Radians, declination as Radians, rMag, rightAscensionRate as RadiansPerSecond, declinationRate as RadiansPerSecond, rangeRate, ); } /** * Gets the right ascension in degrees. * @returns The right ascension in degrees. */ get rightAscensionDegrees(): Degrees { return this.rightAscension * RAD2DEG as Degrees; } /** * Gets the declination in degrees. * @returns The declination in degrees. */ get declinationDegrees(): Degrees { return this.declination * RAD2DEG as Degrees; } /** * Gets the right ascension rate in degrees per second. * @returns The right ascension rate in degrees per second, or null if it is not available. */ get rightAscensionRateDegrees(): DegreesPerSecond | null { return this.rightAscensionRate ? this.rightAscensionRate * RAD2DEG as DegreesPerSecond : null; } /** * Gets the rate of change of declination in degrees per second. * @returns The rate of change of declination in degrees per second, or null if not available. */ get declinationRateDegrees(): DegreesPerSecond | null { return this.declinationRate ? this.declinationRate * RAD2DEG as DegreesPerSecond : null; } /** * Calculates the position vector in geocentric coordinates. * @param range - The range in kilometers (optional). If not provided, it uses the default range or 1.0 kilometer. * @returns The position vector in geocentric coordinates. */ position(range?: Kilometers): Vector3D<Kilometers> { const r = range ?? this.range ?? 1.0 as Kilometers; return radecToPosition(this.rightAscension, this.declination, r); } /** * Calculates the velocity vector of the celestial object. * @param range - The range of the celestial object in kilometers. If not provided, it uses the stored range value. * @param rangeRate - The range rate of the celestial object in kilometers per second. * If not provided, it uses the stored range rate value. * @returns The velocity vector of the celestial object in kilometers per second. * @throws Error if the right ascension rate or declination rate is missing. */ velocity(range?: Kilometers, rangeRate?: KilometersPerSecond): Vector3D<KilometersPerSecond> { if (!this.rightAscensionRate || !this.declinationRate) { throw new Error('Velocity unsolvable, missing ra/dec rates.'); } const r = range ?? this.range ?? 1.0 as Kilometers; const rd = rangeRate ?? this.rangeRate ?? 0.0 as KilometersPerSecond; return radecToVelocity(this.rightAscension, this.declination, r, this.rightAscensionRate, this.declinationRate, rd); } /** * Calculates the angular distance between two celestial coordinates (RA and Dec). * @param radec - The celestial coordinates to compare with. * @param method - The method to use for calculating the angular distance. Default is `AngularDistanceMethod.Cosine`. * @returns The angular distance between the two celestial coordinates in radians. */ angle(radec: RadecGeocentric, method: AngularDistanceMethod = AngularDistanceMethod.Cosine): Radians { return angularDistance(this.rightAscension, this.declination, radec.rightAscension, radec.declination, method); } /** * Calculates the angle in degrees between two RadecGeocentric objects. * @param radec - The RadecGeocentric object to calculate the angle with. * @param method - The method to use for calculating the angular distance. Default is AngularDistanceMethod.Cosine. * @returns The angle in degrees. */ angleDegrees(radec: RadecGeocentric, method: AngularDistanceMethod = AngularDistanceMethod.Cosine): Degrees { return this.angle(radec, method) * RAD2DEG as Degrees; } }