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ootk-core

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Orbital Object Toolkit. A modern typed replacement for satellite.js including SGP4 propagation, TLE parsing, Sun and Moon calculations, and more.

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/** * @author Theodore Kruczek. * @license MIT * @copyright (c) 2022-2025 Theodore Kruczek Permission is * hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the * Software without restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ import { BaseObjectParams } from '../interfaces/BaseObjectParams.js'; import { EciVec3, SpaceObjectType } from '../types/types.js'; export declare class BaseObject { id: number; name: string; type: SpaceObjectType; position: EciVec3; totalVelocity: number; velocity: EciVec3; active: boolean; constructor(info: BaseObjectParams); /** * Checks if the object is a satellite. * @returns True if the object is a satellite, false otherwise. */ isSatellite(): boolean; /** * Checks if the object is a ground object. * @returns True if the object is a ground object, false otherwise. */ isGroundObject(): boolean; /** * Returns whether the object is a sensor. * @returns True if the object is a sensor, false otherwise. */ isSensor(): boolean; /** * Checks if the object is a marker. * @returns True if the object is a marker, false otherwise. */ isMarker(): boolean; /** * Returns whether the object's position is static. * @returns True if the object is static, false otherwise. */ isStatic(): boolean; isPayload(): boolean; isRocketBody(): boolean; isDebris(): boolean; isStar(): boolean; isMissile(): boolean; isNotional(): boolean; getTypeString(): string; /** * Validates a parameter value against a minimum and maximum value. * @param value - The value to be validated. * @param minValue - The minimum allowed value. * @param maxValue - The maximum allowed value. * @param errorMessage - The error message to be thrown if the value is invalid. */ validateParameter<T>(value: T, minValue: T, maxValue: T, errorMessage: string): void; }