onnxruntime-web
Version:
A Javascript library for running ONNX models on browsers
164 lines (137 loc) • 5.81 kB
text/typescript
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
/**
* nodes to consider for a runtime optimization
* see corresponding type in onnxruntime/core/graph/runtime_optimization_record.h
*/
export class NodesToOptimizeIndices {
bb: flatbuffers.ByteBuffer | null = null;
bb_pos = 0;
__init(i: number, bb: flatbuffers.ByteBuffer): NodesToOptimizeIndices {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsNodesToOptimizeIndices(
bb: flatbuffers.ByteBuffer,
obj?: NodesToOptimizeIndices,
): NodesToOptimizeIndices {
return (obj || new NodesToOptimizeIndices()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsNodesToOptimizeIndices(
bb: flatbuffers.ByteBuffer,
obj?: NodesToOptimizeIndices,
): NodesToOptimizeIndices {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new NodesToOptimizeIndices()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
nodeIndices(index: number): number | null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readUint32(this.bb!.__vector(this.bb_pos + offset) + index * 4) : 0;
}
nodeIndicesLength(): number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}
nodeIndicesArray(): Uint32Array | null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset
? new Uint32Array(
this.bb!.bytes().buffer,
this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset),
this.bb!.__vector_len(this.bb_pos + offset),
)
: null;
}
numInputs(): number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
}
numOutputs(): number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
}
hasVariadicInput(): boolean {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
hasVariadicOutput(): boolean {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
numVariadicInputs(): number {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
}
numVariadicOutputs(): number {
const offset = this.bb!.__offset(this.bb_pos, 16);
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
}
static startNodesToOptimizeIndices(builder: flatbuffers.Builder) {
builder.startObject(7);
}
static addNodeIndices(builder: flatbuffers.Builder, nodeIndicesOffset: flatbuffers.Offset) {
builder.addFieldOffset(0, nodeIndicesOffset, 0);
}
static createNodeIndicesVector(builder: flatbuffers.Builder, data: number[] | Uint32Array): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createNodeIndicesVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static createNodeIndicesVector(
builder: flatbuffers.Builder,
data: number[] | Uint32Array | Uint8Array,
): flatbuffers.Offset {
builder.startVector(4, data.length, 4);
for (let i = data.length - 1; i >= 0; i--) {
builder.addInt32(data[i]!);
}
return builder.endVector();
}
static startNodeIndicesVector(builder: flatbuffers.Builder, numElems: number) {
builder.startVector(4, numElems, 4);
}
static addNumInputs(builder: flatbuffers.Builder, numInputs: number) {
builder.addFieldInt32(1, numInputs, 0);
}
static addNumOutputs(builder: flatbuffers.Builder, numOutputs: number) {
builder.addFieldInt32(2, numOutputs, 0);
}
static addHasVariadicInput(builder: flatbuffers.Builder, hasVariadicInput: boolean) {
builder.addFieldInt8(3, +hasVariadicInput, +false);
}
static addHasVariadicOutput(builder: flatbuffers.Builder, hasVariadicOutput: boolean) {
builder.addFieldInt8(4, +hasVariadicOutput, +false);
}
static addNumVariadicInputs(builder: flatbuffers.Builder, numVariadicInputs: number) {
builder.addFieldInt32(5, numVariadicInputs, 0);
}
static addNumVariadicOutputs(builder: flatbuffers.Builder, numVariadicOutputs: number) {
builder.addFieldInt32(6, numVariadicOutputs, 0);
}
static endNodesToOptimizeIndices(builder: flatbuffers.Builder): flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createNodesToOptimizeIndices(
builder: flatbuffers.Builder,
nodeIndicesOffset: flatbuffers.Offset,
numInputs: number,
numOutputs: number,
hasVariadicInput: boolean,
hasVariadicOutput: boolean,
numVariadicInputs: number,
numVariadicOutputs: number,
): flatbuffers.Offset {
NodesToOptimizeIndices.startNodesToOptimizeIndices(builder);
NodesToOptimizeIndices.addNodeIndices(builder, nodeIndicesOffset);
NodesToOptimizeIndices.addNumInputs(builder, numInputs);
NodesToOptimizeIndices.addNumOutputs(builder, numOutputs);
NodesToOptimizeIndices.addHasVariadicInput(builder, hasVariadicInput);
NodesToOptimizeIndices.addHasVariadicOutput(builder, hasVariadicOutput);
NodesToOptimizeIndices.addNumVariadicInputs(builder, numVariadicInputs);
NodesToOptimizeIndices.addNumVariadicOutputs(builder, numVariadicOutputs);
return NodesToOptimizeIndices.endNodesToOptimizeIndices(builder);
}
}