onnxruntime-web
Version:
A Javascript library for running ONNX models on browsers
100 lines (88 loc) • 3.26 kB
text/typescript
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import { AttributeWithCacheKey, createAttributeWithCacheKey } from '../../../attribute-with-cache-key';
import { Graph } from '../../../graph';
import { OperatorImplementation, OperatorInitialization } from '../../../operators';
import { Tensor } from '../../../tensor';
import { ShapeUtil } from '../../../util';
import { WebGLInferenceHandler } from '../inference-handler';
import { ProgramInfo, TextureType } from '../types';
export interface TransposeAttributes extends AttributeWithCacheKey {
readonly perm: number[];
}
const transposeProgramMetadata = {
name: 'Transpose',
inputNames: ['A'],
inputTypes: [TextureType.unpacked],
};
export const transpose: OperatorImplementation<TransposeAttributes> = (
inferenceHandler: WebGLInferenceHandler,
inputs: Tensor[],
attributes: TransposeAttributes,
): Tensor[] => {
validateInputs(inputs);
const output = inferenceHandler.run(
{
...transposeProgramMetadata,
cacheHint: attributes.cacheKey,
get: () => createTransposeProgramInfo(inferenceHandler, inputs[0], attributes.perm),
},
inputs,
);
return [output];
};
export const parseTransposeAttributes: OperatorInitialization<TransposeAttributes> = (
node: Graph.Node,
): TransposeAttributes => createAttributeWithCacheKey({ perm: node.attributes.getInts('perm', []) });
const createTransposeProgramInfo = (
_inferenceHandler: WebGLInferenceHandler,
input: Tensor,
perm: number[],
): ProgramInfo => {
const inputShape = input.dims;
perm = getAdjustedPerm(inputShape, perm);
const unpackedOutputShape = getOutputShape(inputShape, perm);
const rank = inputShape.length;
// A dims=[${inputs[0].dims.toString()}]
// out Dims=[${unpackedOutputShape.toString()}]
// based on perm=[${perm.toString()}]
const shaderSource = `
${getPermFunctionBody('perm', perm, rank)}
float process(int indices[${rank}]) {
int a[${rank}];
perm(a, indices);
return _A(a);
}`;
return {
...transposeProgramMetadata,
output: { dims: unpackedOutputShape, type: input.type, textureType: TextureType.unpacked },
shaderSource,
};
};
const getAdjustedPerm = (inputShape: readonly number[], perm: number[]): number[] => {
if (perm && perm.length !== inputShape.length) {
perm = [...inputShape.keys()].reverse();
}
return perm;
};
const getOutputShape = (inputShape: readonly number[], perm: number[]): readonly number[] => {
perm = getAdjustedPerm(inputShape, perm);
return ShapeUtil.sortBasedOnPerm(inputShape, perm);
};
const getPermFunctionBody = (name: string, perm: number[], rank: number): string => {
const reverseFunc = [];
reverseFunc.push(`void ${name}(out int a[${rank}], int src[${rank}]) {`);
for (let i = 0; i < rank; ++i) {
reverseFunc.push(`\ta[${perm[i]}]=src[${i}];`);
}
reverseFunc.push('\t}');
return reverseFunc.join('\n');
};
const validateInputs = (inputs: Tensor[]): void => {
if (!inputs || inputs.length !== 1) {
throw new Error('Transpose requires 1 input.');
}
if (inputs[0].type !== 'float32' && inputs[0].type !== 'float64') {
throw new Error('input should be float tensor');
}
};