onnxruntime-web
Version:
A Javascript library for running ONNX models on browsers
74 lines (64 loc) • 2.24 kB
text/typescript
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import { Tensor } from '../../../tensor';
import { getGlsl } from '../glsl-source';
import { WebGLInferenceHandler } from '../inference-handler';
import { ProgramInfo, ProgramMetadata, TextureType } from '../types';
export const sum = (inferenceHandler: WebGLInferenceHandler, inputs: Tensor[]): Tensor[] => {
validateInputs(inputs);
const sumProgramMetadata = {
name: 'Sum',
inputNames: inputs.map((_v, i) => `X${i}`),
inputTypes: new Array(inputs.length).fill(TextureType.unpacked),
};
const output = inferenceHandler.run(
{ ...sumProgramMetadata, get: () => createSumProgramInfo(inferenceHandler, inputs, sumProgramMetadata) },
inputs,
);
return [output];
};
const createSumProgramInfo = (
inferenceHandler: WebGLInferenceHandler,
inputs: Tensor[],
sumProgramMetadata: ProgramMetadata,
): ProgramInfo => {
const glsl = getGlsl(inferenceHandler.session.backend.glContext.version);
const outputShape = inputs[0].dims.slice();
const sumLine = inputs.map((_v, i) => `${glsl.texture2D}(X${i},TexCoords)`).join(' + ');
const shaderSource = `
void main() {
vec4 result = ${sumLine};
${glsl.output} = result;
}
`;
return {
...sumProgramMetadata,
output: { dims: outputShape, type: inputs[0].type, textureType: TextureType.unpacked },
hasMain: true,
shaderSource,
};
};
const validateInputs = (inputs: Tensor[]): void => {
if (!inputs || inputs.length === 0) {
throw new Error('Sum requires inputs.');
}
const length = inputs[0].dims.length;
for (let i = 1; i < inputs.length; i++) {
if (length !== inputs[i].dims.length) {
throw new Error('Input shapes are mismatched.');
}
for (let j = 0; j < length; j++) {
if (inputs[0].dims[j] !== inputs[i].dims[j]) {
throw new Error('Input shapes are not matched.');
}
}
}
if (inputs[0].type !== 'float32' && inputs[0].type !== 'float64') {
throw new Error('Invalid input type.');
}
for (let i = 1; i < inputs.length; i++) {
if (inputs[0].type !== inputs[i].type) {
throw new Error('Input types are not matched.');
}
}
};