onnxruntime-web
Version:
A Javascript library for running ONNX models on browsers
118 lines (117 loc) • 4.46 kB
JavaScript
;
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
Object.defineProperty(exports, '__esModule', { value: true });
exports.GlslPreprocessor = void 0;
const glsl_definitions_1 = require('./glsl-definitions');
const glsl_function_inliner_1 = require('./glsl-function-inliner');
const glsl_registered_libs_1 = require('./glsl-registered-libs');
const glsl_source_1 = require('./glsl-source');
/**
* Preprocessor for the additions to the GLSL language
* It deals with:
* @include directives
* @inline
* Loop unrolling (not implemented)
* Macro resolution (not implemented)
*/
class GlslPreprocessor {
constructor(glContext, programInfo, inputTextureLayouts, outputTextureLayout) {
this.libs = {};
this.glslLibRoutineDependencyGraph = {};
this.context = new glsl_definitions_1.GlslContext(glContext, programInfo, inputTextureLayouts, outputTextureLayout);
// construct GlslLibs
Object.keys(glsl_registered_libs_1.glslRegistry).forEach((name) => {
const lib = new glsl_registered_libs_1.glslRegistry[name](this.context);
this.libs[name] = lib;
});
// construct GlslRoutineDependencyGraph
const map = this.glslLibRoutineDependencyGraph;
for (const libName in this.libs) {
const lib = this.libs[libName];
const routinesInLib = lib.getFunctions();
for (const routine in routinesInLib) {
const key = libName + '.' + routine;
let currentNode;
if (map[key]) {
currentNode = map[key];
currentNode.routineBody = routinesInLib[routine].routineBody;
} else {
currentNode = new glsl_definitions_1.GlslLibRoutineNode(key, routinesInLib[routine].routineBody);
map[key] = currentNode;
}
const dependencies = routinesInLib[routine].dependencies;
if (dependencies) {
for (let i = 0; i < dependencies.length; ++i) {
if (!map[dependencies[i]]) {
const node = new glsl_definitions_1.GlslLibRoutineNode(dependencies[i]);
map[dependencies[i]] = node;
currentNode.addDependency(node);
} else {
currentNode.addDependency(map[dependencies[i]]);
}
}
}
}
}
}
preprocess() {
const programInfo = this.context.programInfo;
let source = programInfo.shaderSource;
// append main() function
if (!this.context.programInfo.hasMain) {
source = `${source}
${(0, glsl_source_1.getDefaultFragShaderMain)(this.context.glContext.version, this.context.outputTextureLayout.shape.length)}`;
}
// replace inlines
source = (0, glsl_function_inliner_1.replaceInlines)(source);
// concat final source string
return `${(0, glsl_source_1.getFragShaderPreamble)(this.context.glContext.version)}
${this.getUniforms(programInfo.inputNames, programInfo.variables)}
${this.getImports(source)}
${source}`;
}
getImports(script) {
const routinesIncluded = this.selectGlslLibRoutinesToBeIncluded(script);
if (routinesIncluded.length === 0) {
return '';
}
let routines = '';
for (let i = 0; i < routinesIncluded.length; ++i) {
if (routinesIncluded[i].routineBody) {
routines += routinesIncluded[i].routineBody + '\n';
} else {
throw new Error(`Missing body for the Glsl Library routine: ${routinesIncluded[i].name}`);
}
}
return routines;
}
selectGlslLibRoutinesToBeIncluded(script) {
const nodes = [];
Object.keys(this.glslLibRoutineDependencyGraph).forEach((classAndRoutine) => {
const routine = classAndRoutine.split('.')[1];
if (script.indexOf(routine) !== -1) {
nodes.push(this.glslLibRoutineDependencyGraph[classAndRoutine]);
}
});
return glsl_definitions_1.TopologicalSortGlslRoutines.returnOrderedNodes(nodes);
}
getUniforms(samplers, variables) {
const uniformLines = [];
if (samplers) {
for (const sampler of samplers) {
uniformLines.push(`uniform sampler2D ${sampler};`);
}
}
if (variables) {
for (const variable of variables) {
uniformLines.push(
`uniform ${variable.type} ${variable.name}${variable.arrayLength ? `[${variable.arrayLength}]` : ''};`,
);
}
}
return uniformLines.join('\n');
}
}
exports.GlslPreprocessor = GlslPreprocessor;
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