onnxruntime-web
Version:
A Javascript library for running ONNX models on browsers
33 lines (26 loc) • 1.38 kB
text/typescript
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
/* eslint-disable @typescript-eslint/no-var-requires, @typescript-eslint/no-require-imports */
// We use "require" instead of "import" here because import statement must be put in top level. Our current code does
// not allow bundler to tree-shaking code as expected because some codes are treated as having side effects.
// So we import code inside the if-clause to allow bundler remove the code safely.
export * from 'onnxruntime-common';
import * as ort from 'onnxruntime-common';
export default ort;
import {registerBackend, env} from 'onnxruntime-common';
import {version} from './version';
if (!BUILD_DEFS.DISABLE_WEBGL) {
const onnxjsBackend = require('./backend-onnxjs').onnxjsBackend;
registerBackend('webgl', onnxjsBackend, -10);
}
if (!BUILD_DEFS.DISABLE_WASM) {
const wasmBackend = BUILD_DEFS.DISABLE_TRAINING ? require('./backend-wasm-inference').wasmBackend :
require('./backend-wasm-training').wasmBackend;
if (!BUILD_DEFS.DISABLE_WEBGPU) {
registerBackend('webgpu', wasmBackend, 5);
registerBackend('webnn', wasmBackend, 5);
}
registerBackend('cpu', wasmBackend, 10);
registerBackend('wasm', wasmBackend, 10);
}
Object.defineProperty(env.versions, 'web', {value: version, enumerable: true});