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"use strict"; function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } (function () { 'use strict'; function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var runtime_1 = createCommonjsModule(function (module) { /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var runtime = function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; IteratorPrototype[iteratorSymbol] = function () { return this; }; var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function (method) { prototype[method] = function (arg) { return this._invoke(method, arg); }; }); } exports.isGeneratorFunction = function (genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function (genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = "GeneratorFunction"; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function (arg) { return { __await: arg }; }; function AsyncIterator(generator) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && _typeof(value) === "object" && hasOwn.call(value, "__await")) { return Promise.resolve(value.__await).then(function (value) { invoke("next", value, resolve, reject); }, function (err) { invoke("throw", err, resolve, reject); }); } return Promise.resolve(value).then(function (unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function (error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new Promise(function (resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); AsyncIterator.prototype[asyncIteratorSymbol] = function () { return this; }; exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function (innerFn, outerFn, self, tryLocsList) { var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList)); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function (result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === "throw") { // Note: ["return"] must be used for ES3 parsing compatibility. if (delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = "throw"; context.arg = new TypeError("The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (!info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[toStringTagSymbol] = "Generator"; // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. Gp[iteratorSymbol] = function () { return this; }; Gp.toString = function () { return "[object Generator]"; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function (object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function reset(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function stop() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function dispatchException(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined$1; } return !!caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function abrupt(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function complete(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function finish(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function _catch(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function delegateYield(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. module.exports); try { regeneratorRuntime = runtime; } catch (accidentalStrictMode) { // This module should not be running in strict mode, so the above // assignment should always work unless something is misconfigured. Just // in case runtime.js accidentally runs in strict mode, we can escape // strict mode using a global Function call. This could conceivably fail // if a Content Security Policy forbids using Function, but in that case // the proper solution is to fix the accidental strict mode problem. If // you've misconfigured your bundler to force strict mode and applied a // CSP to forbid Function, and you're not willing to fix either of those // problems, please detail your unique predicament in a GitHub issue. Function("r", "regeneratorRuntime = r")(runtime); } }); var KEYINPUT = "input, [contenteditable], textarea"; function anchorException(e) { if (!e.target) return; var link = e.target.closest && e.target.closest('a'); if (!link) return; if (link.matches('a[download]')) { return true; } else if (link.href && link.href.match(/^(mailto|tel)/)) { return true; } else if (link.id && link.id.startsWith('dosy-litewait')) { return true; } } function selectException(e) { if (!e.target) return; var select = e.target.closest && e.target.closest('select'); if (!select) return; return true; } function radioException(e) { if (!e.target) return; var radio = e.target.matches && e.target.matches('input[type="radio"]'); if (!radio) return; return true; } function checkboxException(e) { if (!e.target) return; var checkbox = e.target.matches && e.target.matches('input[type="checkbox"]'); if (!checkbox) return; return true; } function detailsSummaryException(e) { if (!e.target) return; var summaryDetails = e.target.matches && e.target.matches('summary, details'); if (!summaryDetails) return; return true; } function keyInputException(e) { if (!e.target) return; return e.target.matches(KEYINPUT); } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } var arrayWithHoles = _arrayWithHoles; function _iterableToArrayLimit(arr, i) { if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) { return; } var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } var iterableToArrayLimit = _iterableToArrayLimit; function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } var nonIterableRest = _nonIterableRest; function _slicedToArray(arr, i) { return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || nonIterableRest(); } var slicedToArray = _slicedToArray; var TOP_ORIGIN = '*'; function se(e) { var data = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var event; if (!e.custom) { var raw = !e.type.startsWith('key'); var target = e.target; var type = e.type, vRetargeted = e.vRetargeted, inputType = e.inputType, clientX = e.clientX, clientY = e.clientY, pageX = e.pageX, pageY = e.pageY, key = e.key, keyCode = e.keyCode, code = e.code, deltaMode = e.deltaMode, deltaX = e.deltaX, deltaY = e.deltaY, button = e.button; var x = e.x, y = e.y, width = e.width, height = e.height; var modifiers = encodeModifiers(e); var dataId, generation, value; if (target == document.documentElement || target == document.body) return; if (target.nodeType == Node.ELEMENT_NODE) { if (!target.hasAttribute('zig')) { target = target.closest('[zig]'); } if (!!target) { var _target$getAttribute$ = target.getAttribute('zig').split(' '); var _target$getAttribute$2 = slicedToArray(_target$getAttribute$, 2); dataId = _target$getAttribute$2[0]; generation = _target$getAttribute$2[1]; if (!(target.value instanceof HTMLElement)) { value = target.value; } } else { console.warn("Target element has no Data Id so event cannot be projected."); return; } if (target.getBoundingClientRect) { var _target$getBoundingCl = target.getBoundingClientRect(); width = _target$getBoundingCl.width; height = _target$getBoundingCl.height; x = _target$getBoundingCl.left; y = _target$getBoundingCl.top; } } event = { raw: raw, type: type, vRetargeted: vRetargeted, inputType: inputType, clientX: clientX, clientY: clientY, pageX: pageX, pageY: pageY, dataId: dataId, generation: generation, key: key, keyCode: keyCode, code: code, modifiers: modifiers, width: width, height: height, x: x, y: y, deltaMode: deltaMode, deltaX: deltaX, deltaY: deltaY, value: value, button: button }; Object.assign(event, data); event.originalEvent = event; } else { event = e; var _event$originalEvent = event.originalEvent, _type = _event$originalEvent.type, _clientX = _event$originalEvent.clientX, _clientY = _event$originalEvent.clientY, _pageX = _event$originalEvent.pageX, _pageY = _event$originalEvent.pageY, _key = _event$originalEvent.key, _keyCode = _event$originalEvent.keyCode, _code = _event$originalEvent.code, _deltaMode = _event$originalEvent.deltaMode, _deltaX = _event$originalEvent.deltaX, _deltaY = _event$originalEvent.deltaY; var _self = self, _self$document$docume = _self.document.documentElement, innerWidth = _self$document$docume.clientWidth, innerHeight = _self$document$docume.clientHeight; var _x = _clientX || randomInside({ LOR: 1 / 30, HIR: 1 / 3, SPAN: innerWidth }); var _y = _clientY || randomInside({ LOR: 1 / 30, HIR: 1 / 3, SPAN: innerHeight }); event.originalEvent = { type: _type, clientX: _clientX, clientY: _clientY, pageX: _pageX, pageY: _pageY, key: _key, keyCode: _keyCode, code: _code, deltaMode: _deltaMode, deltaX: _deltaX, deltaY: _deltaY, x: _x, y: _y, X: _x, Y: _y }; } top.postMessage({ event: event }, TOP_ORIGIN); } function randomInside(_ref) { var LOR = _ref.LOR, HIR = _ref.HIR, SPAN = _ref.SPAN; var ran = Math.random(); var HI = SPAN * HIR; var LO = SPAN * LOR; var P = (HI - LO) * ran + LO; return P; } var LastMouse = { x: 0, y: 0, target: document.documentElement, clientX: 0, clientY: 0, pageX: 0, pageY: 0 }; var LastInput = { target: null, value: '' }; function getViewWindow() { return window; } function throttle(callback, limit) { var wait = false; return function () { if (!wait) { try { for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } callback.call.apply(callback, [this].concat(args)); } catch (e) { console.warn(e); } wait = true; setTimeout(function () { wait = false; }, limit); } }; } function encodeModifiers(originalEvent) { var modifiers = 0; if (originalEvent.altKey) { modifiers += 1; } if (originalEvent.ctrlKey || originalEvent.metaKey) { modifiers += 2; } if (originalEvent.metaKey) { modifiers += 4; } if (originalEvent.shiftKey) { modifiers += 8; } return modifiers; } function installScrollWatcher() { getViewWindow().addEventListener('scroll', throttle(function (e) { var _self = self, scrollX = _self.pageXOffset, scrollY = _self.pageYOffset; var clientX = LastMouse.clientX, clientY = LastMouse.clientY; var pageX = clientX + scrollX; var pageY = clientY + scrollY; Object.assign(LastMouse, { pageX: pageX, pageY: pageY }); var X = clientX; var Y = clientY; var target = document.elementFromPoint(X, Y); if (!!target) { var _target$getBoundingCl = target.getBoundingClientRect(), x = _target$getBoundingCl.left, y = _target$getBoundingCl.top, width = _target$getBoundingCl.width, height = _target$getBoundingCl.height; var packet = { type: 'scrollToZig', clientX: clientX, clientY: clientY, pageX: pageX, pageY: pageY, x: x, y: y, width: width, height: height, zig: target.getAttribute('zig') || document.activeElement.getAttribute('zig'), custom: true, originalEvent: e }; if (!!packet.zig) { se(packet); } else { console.log("No zig on ", target); } } }, 500), { passive: true }); } function installHashFragmentController() { getViewWindow().addEventListener('click', function (e) { var link = e.target.closest('a'); if (!!link) { try { var href = new URL(link.href); if (href.hash) { se(e, { href: href + '' }); } } catch (e) { console.info(e); } } }); } function installSyntheticHashChanger() { // this is more complex since we are in a constant location // and the documents locaiton is a synthetic location // we need to push an event from the remote for that // (we already do), we need to hook it getViewWindow().addEventListener('hashchange', function (e) { var hash = location.hash; if (!!hash) { var id = hash.slice(1); var idEl = document.getElementById(id); if (!!idEl) { idEl.scrollIntoView(); } } }); } var ACCEPTS_LOCAL_FOCUS = "input, select, textarea, [contenteditable]"; function installSyntheticFocus() { var synthFocus = function synthFocus(e) { if (e.target.matches(ACCEPTS_LOCAL_FOCUS)) { e.target.focus(); LastInput.target = e.target; LastInput.value = e.value; } else { e.target.ownerDocument.activeElement.blur(); LastInput.target = null; LastInput.value = ''; } }; getViewWindow().addEventListener('mousedown', synthFocus); getViewWindow().addEventListener('pointerdown', synthFocus); } var KEYINPUT$1 = new Set(['keydown', 'keypress', 'keyup', 'input', 'compositionstart', 'compositionupdate', 'compositionend']); var Exceptions = new Map(); var capture = ['mousedown', 'mouseup', 'pointerdown', 'pointerup']; var allow = ['keydown', 'keypress', 'keyup', 'input', 'compositionstart', 'compositionupdate', 'compositionend']; var passive = ['touchstart', 'touchmove', 'mousemove', 'pointermove']; var cancel = ['click', 'submit']; var exceptions = ['pointerdown', 'pointerup', 'mousedown', 'mouseup', 'click']; installListeners(); function installListeners() { top.addEventListener('touchstart', function doNothingWith(event) {}); document.addEventListener('touchstart', function doNothingWith(event) {}); capture.forEach(function (event) { return listen(event, true); }); allow.forEach(function (event) { return listen(event, false); }); passive.forEach(function (event) { return listen(event, false, true); }); cancel.forEach(function (e) { return getViewWindow().addEventListener(e, function (ev) { if (allowException(ev)) return; ev.preventDefault() && ev.stopPropagation(); }); }); exceptions.forEach(function (name) { return registerException(name, anchorException); }); exceptions.forEach(function (name) { return registerException(name, selectException); }); exceptions.forEach(function (name) { return registerException(name, radioException); }); exceptions.forEach(function (name) { return registerException(name, checkboxException); }); exceptions.forEach(function (name) { return registerException(name, keyInputException); }); exceptions.forEach(function (name) { return registerException(name, detailsSummaryException); }); installScrollWatcher(); installHashFragmentController(); installSyntheticHashChanger(); installSyntheticFocus(); } function listen(type) { var cancel = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true; var passive = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false; getViewWindow().addEventListener(type, function (e) { try { if (cancel && !allowException(e)) { e.preventDefault && e.preventDefault(); } if (e.type.endsWith('move')) { var _ref = e.touches ? e.touches[0] : e, target = _ref.target, clientX = _ref.clientX, clientY = _ref.clientY, pageX = _ref.pageX, pageY = _ref.pageY; Object.assign(LastMouse, { clientX: clientX, clientY: clientY, pageX: pageX, pageY: pageY, target: target }); } else if (e.type == 'touchstart') { var _e$touches$ = e.touches[0], _target = _e$touches$.target, _clientX = _e$touches$.clientX, _clientY = _e$touches$.clientY, _pageX = _e$touches$.pageX, _pageY = _e$touches$.pageY; Object.assign(LastMouse, { clientX: _clientX, clientY: _clientY, pageX: _pageX, pageY: _pageY, target: _target }); } else if (KEYINPUT$1.has(e.type)) { // this causes a problem because we are canceling some type of key events effectively // by not sending them to top if they are not controls and if they do not change the value //if ( ! inputValueDiffers(e, LastInput) && ! controlChars.has(e.key) ) return; e.vRetargeted = e.key == "Tab"; LastInput.target = e.target; LastInput.value = e.target.value; } var data = {}; if (e.target.matches && e.target.matches('[contenteditable]')) { data = { contenteditableTarget: true }; } else if (e.target.matches && e.target.matches('select')) { data = { selectInput: true, target: { value: e.target.value } }; } se(e, data); } catch (e) { console.warn(e); } }, { passive: passive }); } function registerException(name, func) { var exceptions = Exceptions.get(name); if (!exceptions) { exceptions = []; Exceptions.set(name, exceptions); } exceptions.push(func); } function allowException(e) { var type = e.type; var exceptions = Exceptions.get(type); if (exceptions) { return exceptions.some(function (except) { return except(e); }); } return false; } var docEl = document.documentElement; })();