UNPKG

onemon

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Run a npm script as a deamon, once

132 lines 5.24 kB
"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.IPCServer = void 0; const net_1 = __importDefault(require("net")); const fs_1 = __importDefault(require("fs")); const uuid_1 = require("uuid"); const events_1 = require("events"); const ipc_transcoder_1 = require("./ipc-transcoder"); const xpipe = require('xpipe'); class IPCServer extends events_1.EventEmitter { constructor(options) { super(); this.socketPath = xpipe.eq(options.socketPath); this.encoder = ipc_transcoder_1.createEncoder(); this.socketToClient = new Map(); this.clientToSocket = new Map(); } listen() { return new Promise((resolve, reject) => { if (this.server) { resolve(); return; } const server = net_1.default.createServer(); this.socketToClient = new Map(); this.clientToSocket = new Map(); server.once('listening', () => { this.server = server; server.on('error', (err) => this.emit('error', err)); resolve(); }); server.once('error', (err) => { if (err.code !== 'EADDRINUSE') { reject(err); return; } // Handle the case of a dead socket. const testSocket = net_1.default.createConnection({ path: this.socketPath }); testSocket.once('connect', () => reject(err)); testSocket.once('error', (testErr) => { if (testErr.code !== 'ECONNREFUSED') { reject(err); return; } if (process.platform === 'win32') { reject(err); return; } try { fs_1.default.unlinkSync(this.socketPath); } catch (unlinkErr) { reject(err); return; } server.listen(this.socketPath); }); }); server.on('connection', socket => { const id = uuid_1.v4(); this.socketToClient.set(socket, id); this.clientToSocket.set(id, socket); const forgetClient = () => { this.socketToClient.delete(socket); this.clientToSocket.delete(id); }; socket.setEncoding(ipc_transcoder_1.socketEncoding); ipc_transcoder_1.attachDataListener({ emitter: this, socket, createDecoder: ipc_transcoder_1.createDecoder, clientId: id }); socket.on('end', forgetClient); socket.on('close', forgetClient); this.emit('connection', id, socket); }); server.on('close', () => { this.emit('close'); delete this.server; }); server.listen(this.socketPath); }); } close() { return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () { if (!this.server) { resolve(); return; } this.socketToClient.forEach((id, socket) => { socket.end(); }); this.server.once('close', () => resolve()); this.server.close(); })); } send(clientId, topic, message) { if (!this.server) { throw new Error('Cannot send message, no active server'); } const socket = this.clientToSocket.get(clientId); if (!socket) { throw new Error('Cannot send message, invalid clientId'); } const data = this.encoder({ topic, message }); socket.write(data); } broadcast(topic, message) { if (!this.server) { throw new Error('Cannot send message, no active server'); } const data = this.encoder({ topic, message }); this.socketToClient.forEach((id, socket) => { socket.write(data); }); } } exports.IPCServer = IPCServer; //# sourceMappingURL=ipc-server.js.map