one
Version:
One is a React framework for web, iOS, and Android apps.
58 lines (55 loc) • 2.03 kB
JavaScript
import { useCallback, useLayoutEffect, useRef, useState } from "react";
import { createLatestComputation } from "./createLatestComputation.native.js";
function useBackgroundComputation(definition, input) {
var _submitted_current, _owner_current;
var [state, setState] = useState({
phase: "idle",
revision: 0
});
var owner = useRef(null);
var submitted = useRef(null);
var active = input !== null;
useLayoutEffect(function() {
if (!active) return;
var computation = createLatestComputation(definition, function(changed) {
setState(changed.phase === "ready" ? {
phase: "ready",
revision: changed.result.revision
} : changed);
});
owner.current = computation;
return function() {
owner.current = null;
submitted.current = null;
computation.dispose();
};
}, [active, definition]);
useLayoutEffect(function() {
var _owner_current2;
if (input === null) return;
submitted.current = {
input,
factory: definition
};
(_owner_current2 = owner.current) === null || _owner_current2 === void 0 ? void 0 : _owner_current2.update(input);
}, [
active,
definition,
input
]);
var getCurrent = useCallback(function() {
var _ref;
var _owner_current2;
return (_ref = (_owner_current2 = owner.current) === null || _owner_current2 === void 0 ? void 0 : _owner_current2.getCurrent()) !== null && _ref !== void 0 ? _ref : null;
}, []);
var matches = active && ((_submitted_current = submitted.current) === null || _submitted_current === void 0 ? void 0 : _submitted_current.input) === input && submitted.current.factory === definition;
if (matches && state.phase === "failed") throw state.error;
var current = (_owner_current = owner.current) === null || _owner_current === void 0 ? void 0 : _owner_current.getCurrent();
var result = matches && state.phase === "ready" && current && state.revision === current.revision ? current : null;
return {
result,
getCurrent
};
}
export { useBackgroundComputation };
//# sourceMappingURL=useBackgroundComputation.native.js.map