one
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One is a new React Framework that makes Vite serve both native and web.
185 lines (184 loc) • 10.6 kB
JavaScript
import { findFocusedRoute, getActionFromState as getActionFromStateDefault, getPathFromState as getPathFromStateDefault, getStateFromPath as getStateFromPathDefault, useNavigationIndependentTree } from "@react-navigation/core";
import isEqual from "fast-deep-equal";
import * as React from "react";
import { rootState as routerRootState } from "../router/router.mjs";
import { ServerLocationContext } from "../router/serverLocationContext.mjs";
import { createMemoryHistory } from "./createMemoryHistory.mjs";
import { appendBaseUrl } from "./getPathFromState-mods.mjs";
const findMatchingState = (a, b) => {
if (a === void 0 || b === void 0 || a.key !== b.key) return [void 0, void 0];
const aHistoryLength = a.history ? a.history.length : a.routes.length,
bHistoryLength = b.history ? b.history.length : b.routes.length,
aRoute = a.routes[a.index],
bRoute = b.routes[b.index],
aChildState = aRoute.state,
bChildState = bRoute.state;
return aHistoryLength !== bHistoryLength || aRoute.key !== bRoute.key || aChildState === void 0 || bChildState === void 0 || aChildState.key !== bChildState.key ? [a, b] : findMatchingState(aChildState, bChildState);
},
series = cb => {
let queue = Promise.resolve();
return () => {
queue = queue.then(cb);
};
},
linkingHandlers = [];
function useLinking(ref, {
enabled = !0,
config,
getStateFromPath = getStateFromPathDefault,
getPathFromState = getPathFromStateDefault,
getActionFromState = getActionFromStateDefault
}, onUnhandledLinking) {
const independent = useNavigationIndependentTree();
React.useEffect(() => {
if (process.env.NODE_ENV === "production" || independent) return;
enabled !== !1 && linkingHandlers.length && console.error(["Looks like you have configured linking in multiple places. This is likely an error since deep links should only be handled in one place to avoid conflicts. Make sure that:", "- You don't have multiple NavigationContainers in the app each with 'linking' enabled", "- Only a single instance of the root component is rendered"].join(`
`).trim());
const handler = Symbol();
return enabled !== !1 && linkingHandlers.push(handler), () => {
const index = linkingHandlers.indexOf(handler);
index > -1 && linkingHandlers.splice(index, 1);
};
}, [enabled, independent]);
const [history] = React.useState(createMemoryHistory),
enabledRef = React.useRef(enabled),
configRef = React.useRef(config),
getStateFromPathRef = React.useRef(getStateFromPath),
getPathFromStateRef = React.useRef(getPathFromState),
getActionFromStateRef = React.useRef(getActionFromState);
React.useEffect(() => {
enabledRef.current = enabled, configRef.current = config, getStateFromPathRef.current = getStateFromPath, getPathFromStateRef.current = getPathFromState, getActionFromStateRef.current = getActionFromState;
});
const validateRoutesNotExistInRootState = React.useCallback(state => {
const routeNames = ref.current?.getRootState()?.routeNames;
return routeNames ? state?.routes.some(r => !routeNames.includes(r.name)) : !1;
}, [ref]),
server = {
location: React.useContext(ServerLocationContext)
},
getInitialState = React.useCallback(() => {
let value;
if (enabledRef.current) {
const location2 = server?.location ?? (typeof window < "u" ? window.location : void 0),
path = location2 ? location2.pathname + location2.search : void 0;
process.env.ONE_DEBUG_ROUTER && console.info(`[one] \u{1F50D} getInitialState path=${path}`), path && (value = getStateFromPathRef.current(path, configRef.current), process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F50D} getInitialState result:", JSON.stringify(value, null, 2))), onUnhandledLinking(path);
}
const thenable = {
// biome-ignore lint/suspicious/noThenProperty: don't check copied code
then(onfulfilled) {
return Promise.resolve(onfulfilled ? onfulfilled(value) : value);
},
catch() {
return thenable;
}
};
return thenable;
}, []),
previousIndexRef = React.useRef(void 0),
previousStateRef = React.useRef(void 0),
pendingPopStatePathRef = React.useRef(void 0);
return React.useEffect(() => (previousIndexRef.current = history.index, history.listen(() => {
const navigation = ref.current;
if (!navigation || !enabled) return;
const {
location: location2
} = window,
path = location2.pathname + location2.search,
index = history.index,
previousIndex = previousIndexRef.current ?? 0;
process.env.ONE_DEBUG_ROUTER && console.info(`[one] \u{1F4DC} history.listen path=${path} index=${index} prevIndex=${previousIndex}`), previousIndexRef.current = index, pendingPopStatePathRef.current = path;
const record = history.get(index);
if (record?.path === path && record?.state) {
process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} history record found, resetRoot to:", record.state), navigation.resetRoot(record.state);
return;
}
const state = getStateFromPathRef.current(path, configRef.current);
if (process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} getStateFromPath result:", state), state) {
if (onUnhandledLinking(path), validateRoutesNotExistInRootState(state)) {
process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} routes not in root state, skipping");
return;
}
if (index > previousIndex || index === previousIndex && (!record || `${record?.path}${location2.hash}` === path)) {
const action = getActionFromStateRef.current(state, configRef.current);
if (process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} dispatching action:", action), action !== void 0) try {
navigation.dispatch(action);
} catch (e) {
console.warn(`An error occurred when trying to handle the link '${path}': ${typeof e == "object" && e != null && "message" in e ? e.message : e}`);
} else process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} no action, resetRoot"), navigation.resetRoot(state);
} else process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} going back, resetRoot"), navigation.resetRoot(state);
} else process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} no state for path, resetRoot to undefined"), navigation.resetRoot(state);
})), [enabled, history, onUnhandledLinking, ref, validateRoutesNotExistInRootState]), React.useEffect(() => {
if (!enabled) return;
const getPathForRoute = (route, state) => {
let path;
if (process.env.ONE_DEBUG_ROUTER && (console.info("[one] \u{1F4DC} getPathForRoute - route:", route), console.info("[one] \u{1F4DC} getPathForRoute - state:", JSON.stringify(state, null, 2))), route?.path) {
const stateForPath = getStateFromPathRef.current(route.path, configRef.current);
if (stateForPath) {
const focusedRoute = findFocusedRoute(stateForPath);
focusedRoute && focusedRoute.name === route.name && isEqual(focusedRoute.params, route.params) && (path = appendBaseUrl(route.path));
}
}
return path == null && (path = getPathFromStateRef.current(state, configRef.current), process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} getPathForRoute - computed from state:", path)), path;
};
if (ref.current) {
const refState = ref.current.getRootState(),
state = routerRootState || refState;
if (process.env.ONE_DEBUG_ROUTER && (console.info("[one] \u{1F4DC} useEffect initial state check - refState:", JSON.stringify(refState, null, 2)), console.info("[one] \u{1F4DC} useEffect initial state check - routerRootState:", JSON.stringify(routerRootState, null, 2))), state) {
const route = findFocusedRoute(state);
process.env.ONE_DEBUG_ROUTER && console.info("[one] \u{1F4DC} useEffect focused route:", route);
const path = getPathForRoute(route, state);
process.env.ONE_DEBUG_ROUTER && (console.info("[one] \u{1F4DC} initial history.replace - state:", JSON.stringify(state, null, 2)), console.info("[one] \u{1F4DC} initial history.replace - focusedRoute:", route), console.info("[one] \u{1F4DC} initial history.replace - computed path:", path)), previousStateRef.current === void 0 && (previousStateRef.current = refState), history.replace({
path,
state
});
}
}
const onStateChange = async () => {
const navigation = ref.current;
if (!navigation || !enabled) return;
const previousState = previousStateRef.current,
refState = navigation.getRootState(),
state = routerRootState || refState;
if (!state) return;
const pendingPath = pendingPopStatePathRef.current,
route = findFocusedRoute(state),
path = getPathForRoute(route, state);
previousStateRef.current = refState, pendingPopStatePathRef.current = void 0;
const [previousFocusedState, focusedState] = findMatchingState(previousState, state);
if (previousFocusedState && focusedState &&
// We should only handle push/pop if path changed from what was in last `popstate`
// Otherwise it's likely a change triggered by `popstate`
path !== pendingPath) {
const historyDelta = (focusedState.history ? focusedState.history.length : focusedState.routes.length) - (previousFocusedState.history ? previousFocusedState.history.length : previousFocusedState.routes.length);
if (historyDelta > 0) history.push({
path,
state
});else if (historyDelta < 0) {
const nextIndex = history.backIndex({
path
}),
currentIndex = history.index;
try {
nextIndex !== -1 && nextIndex < currentIndex &&
// We should only go back if the entry exists and it's less than current index
history.get(nextIndex - currentIndex) ? await history.go(nextIndex - currentIndex) : await history.go(historyDelta), history.replace({
path,
state
});
} catch {}
} else history.replace({
path,
state
});
} else history.replace({
path,
state
});
};
return ref.current?.addListener("state", series(onStateChange));
}, [enabled, history, ref]), {
getInitialState
};
}
export { series, useLinking };
//# sourceMappingURL=useLinking.mjs.map