olive-group-gamified
Version:
Gamified is pathway of learner to achive award,badgets and points. Here, admin can created pathway with different component and in each component admin can specify task and each task will be awared with specific point and badget.
57 lines (44 loc) • 3.4 kB
JavaScript
;
require("core-js/modules/web.dom-collections.iterator.js");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
require("react-app-polyfill/ie11");
require("react-app-polyfill/stable");
var _react = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _AddReputation = _interopRequireDefault(require("./AddReputation"));
var _reactBootstrap = require("react-bootstrap");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
// import "../scss/index.scss";
const ReputationPoint = props => {
const activities = props.activities;
console.log("ReputationPoint", activities);
return /*#__PURE__*/_react.default.createElement(_reactBootstrap.Container, {
fluid: true,
className: "h-100"
}, /*#__PURE__*/_react.default.createElement("main", {
className: ""
}, /*#__PURE__*/_react.default.createElement(_reactBootstrap.Row, null, /*#__PURE__*/_react.default.createElement(_reactBootstrap.Col, {
className: "d-flex flex-row-reverse pt-3 pb-2"
}, /*#__PURE__*/_react.default.createElement(_reactBootstrap.Button, {
variant: "dark",
className: "me-1"
}, "Add New"))), /*#__PURE__*/_react.default.createElement(_AddReputation.default, {
show: true,
onSave: data => console.log("save data", data),
onClose: () => console.log("close")
}), /*#__PURE__*/_react.default.createElement("section", {
className: "clearfix"
}, /*#__PURE__*/_react.default.createElement(_reactBootstrap.Table, {
striped: true
}, /*#__PURE__*/_react.default.createElement("thead", null, /*#__PURE__*/_react.default.createElement("tr", null, /*#__PURE__*/_react.default.createElement("th", null, "Repository Point"))), /*#__PURE__*/_react.default.createElement("tbody", null, /*#__PURE__*/_react.default.createElement("tr", null, /*#__PURE__*/_react.default.createElement("td", null, "Sample 1 - 32")), /*#__PURE__*/_react.default.createElement("tr", null, /*#__PURE__*/_react.default.createElement("td", null, "Sample 2 - 20")))))));
};
ReputationPoint.propTypes = {
activities: _propTypes.default.array
};
var _default = ReputationPoint;
exports.default = _default;