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ol

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OpenLayers mapping library

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/** * @module ol/source/TileDebug */ var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); import Tile from '../Tile.js'; import TileState from '../TileState.js'; import { createCanvasContext2D } from '../dom.js'; import { toSize } from '../size.js'; import XYZ from './XYZ.js'; import { getKeyZXY } from '../tilecoord.js'; var LabeledTile = /** @class */ (function (_super) { __extends(LabeledTile, _super); /** * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate. * @param {import("../size.js").Size} tileSize Tile size. * @param {string} text Text. */ function LabeledTile(tileCoord, tileSize, text) { var _this = _super.call(this, tileCoord, TileState.LOADED) || this; /** * @private * @type {import("../size.js").Size} */ _this.tileSize_ = tileSize; /** * @private * @type {string} */ _this.text_ = text; /** * @private * @type {HTMLCanvasElement} */ _this.canvas_ = null; return _this; } /** * Get the image element for this tile. * @return {HTMLCanvasElement} Image. */ LabeledTile.prototype.getImage = function () { if (this.canvas_) { return this.canvas_; } else { var tileSize = this.tileSize_; var context = createCanvasContext2D(tileSize[0], tileSize[1]); context.strokeStyle = 'grey'; context.strokeRect(0.5, 0.5, tileSize[0] + 0.5, tileSize[1] + 0.5); context.fillStyle = 'grey'; context.strokeStyle = 'white'; context.textAlign = 'center'; context.textBaseline = 'middle'; context.font = '24px sans-serif'; context.lineWidth = 4; context.strokeText(this.text_, tileSize[0] / 2, tileSize[1] / 2, tileSize[0]); context.fillText(this.text_, tileSize[0] / 2, tileSize[1] / 2, tileSize[0]); this.canvas_ = context.canvas; return context.canvas; } }; /** * @override */ LabeledTile.prototype.load = function () { }; return LabeledTile; }(Tile)); /** * @typedef {Object} Options * @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Optional projection. * @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid. * @property {boolean} [wrapX=true] Whether to wrap the world horizontally. * @property {number} [zDirection=0] Set to `1` when debugging `VectorTile` sources with * a default configuration. Indicates which resolution should be used by a renderer if * the view resolution does not match any resolution of the tile source. If 0, the nearest * resolution will be used. If 1, the nearest lower resolution will be used. If -1, the * nearest higher resolution will be used. */ /** * @classdesc * A pseudo tile source, which does not fetch tiles from a server, but renders * a grid outline for the tile grid/projection along with the coordinates for * each tile. See examples/canvas-tiles for an example. * * Uses Canvas context2d, so requires Canvas support. * @api */ var TileDebug = /** @class */ (function (_super) { __extends(TileDebug, _super); /** * @param {Options=} opt_options Debug tile options. */ function TileDebug(opt_options) { var _this = this; /** * @type {Options} */ var options = opt_options || {}; _this = _super.call(this, { opaque: false, projection: options.projection, tileGrid: options.tileGrid, wrapX: options.wrapX !== undefined ? options.wrapX : true, zDirection: options.zDirection }) || this; return _this; } /** * @inheritDoc */ TileDebug.prototype.getTile = function (z, x, y) { var tileCoordKey = getKeyZXY(z, x, y); if (this.tileCache.containsKey(tileCoordKey)) { return /** @type {!LabeledTile} */ (this.tileCache.get(tileCoordKey)); } else { var tileSize = toSize(this.tileGrid.getTileSize(z)); var tileCoord = [z, x, y]; var textTileCoord = this.getTileCoordForTileUrlFunction(tileCoord); var text = void 0; if (textTileCoord) { text = 'z:' + textTileCoord[0] + ' x:' + textTileCoord[1] + ' y:' + textTileCoord[2]; } else { text = 'none'; } var tile = new LabeledTile(tileCoord, tileSize, text); this.tileCache.set(tileCoordKey, tile); return tile; } }; return TileDebug; }(XYZ)); export default TileDebug; //# sourceMappingURL=TileDebug.js.map