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OpenLayers mapping library

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export default CanvasBuilder; export type SerializableInstructions = { /** * The rendering instructions. */ instructions: any[]; /** * The rendering hit detection instructions. */ hitDetectionInstructions: any[]; /** * The array of all coordinates. */ coordinates: number[]; /** * The text states (decluttering). */ textStates?: { [x: string]: import("../canvas.js").TextState; }; /** * The fill states (decluttering). */ fillStates?: { [x: string]: import("../canvas.js").FillState; }; /** * The stroke states (decluttering). */ strokeStates?: { [x: string]: import("../canvas.js").StrokeState; }; }; /** * @typedef {Object} SerializableInstructions * @property {Array<*>} instructions The rendering instructions. * @property {Array<*>} hitDetectionInstructions The rendering hit detection instructions. * @property {Array<number>} coordinates The array of all coordinates. * @property {!Object<string, import("../canvas.js").TextState>} [textStates] The text states (decluttering). * @property {!Object<string, import("../canvas.js").FillState>} [fillStates] The fill states (decluttering). * @property {!Object<string, import("../canvas.js").StrokeState>} [strokeStates] The stroke states (decluttering). */ declare class CanvasBuilder extends VectorContext { /** * @param {number} tolerance Tolerance. * @param {import("../../extent.js").Extent} maxExtent Maximum extent. * @param {number} resolution Resolution. * @param {number} pixelRatio Pixel ratio. */ constructor(tolerance: number, maxExtent: number[], resolution: number, pixelRatio: number); /** * @protected * @type {number} */ protected tolerance: number; /** * @protected * @const * @type {import("../../extent.js").Extent} */ protected maxExtent: import("../../extent.js").Extent; /** * @protected * @type {number} */ protected pixelRatio: number; /** * @protected * @type {number} */ protected maxLineWidth: number; /** * @protected * @const * @type {number} */ protected resolution: number; /** * @private * @type {Array<*>} */ private beginGeometryInstruction1_; /** * @private * @type {Array<*>} */ private beginGeometryInstruction2_; /** * @private * @type {import("../../extent.js").Extent} */ private bufferedMaxExtent_; /** * @protected * @type {Array<*>} */ protected instructions: Array<any>; /** * @protected * @type {Array<number>} */ protected coordinates: Array<number>; /** * @private * @type {import("../../coordinate.js").Coordinate} */ private tmpCoordinate_; /** * @protected * @type {Array<*>} */ protected hitDetectionInstructions: Array<any>; /** * @protected * @type {import("../canvas.js").FillStrokeState} */ protected state: import("../canvas.js").FillStrokeState; /** * @protected * @param {Array<number>} dashArray Dash array. * @return {Array<number>} Dash array with pixel ratio applied */ protected applyPixelRatio(dashArray: number[]): number[]; /** * @param {Array<number>} flatCoordinates Flat coordinates. * @param {number} offset Offset. * @param {number} end End. * @param {number} stride Stride. * @param {boolean} closed Last input coordinate equals first. * @param {boolean} skipFirst Skip first coordinate. * @protected * @return {number} My end. */ protected appendFlatCoordinates(flatCoordinates: number[], offset: number, end: number, stride: number, closed: boolean, skipFirst: boolean): number; /** * @param {Array<number>} flatCoordinates Flat coordinates. * @param {number} offset Offset. * @param {Array<number>} ends Ends. * @param {number} stride Stride. * @param {Array<number>} builderEnds Builder ends. * @return {number} Offset. */ drawCustomCoordinates_(flatCoordinates: number[], offset: number, ends: number[], stride: number, builderEnds: number[]): number; /** * @inheritDoc. */ drawCustom(geometry: any, feature: any, renderer: any): void; /** * @protected * @param {import("../../geom/Geometry").default|import("../Feature.js").default} geometry The geometry. * @param {import("../../Feature.js").FeatureLike} feature Feature. */ protected beginGeometry(geometry: import("../../geom/Geometry.js").default | import("../Feature.js").default, feature: import("../Feature.js").default | import("../../Feature.js").default<any>): void; /** * @return {SerializableInstructions} the serializable instructions. */ finish(): SerializableInstructions; /** * Reverse the hit detection instructions. */ reverseHitDetectionInstructions(): void; /** * @inheritDoc */ setFillStrokeStyle(fillStyle: any, strokeStyle: any): void; /** * @param {import("../canvas.js").FillStrokeState} state State. * @return {Array<*>} Fill instruction. */ createFill(state: import("../canvas.js").FillStrokeState): any[]; /** * @param {import("../canvas.js").FillStrokeState} state State. */ applyStroke(state: import("../canvas.js").FillStrokeState): void; /** * @param {import("../canvas.js").FillStrokeState} state State. * @return {Array<*>} Stroke instruction. */ createStroke(state: import("../canvas.js").FillStrokeState): any[]; /** * @param {import("../canvas.js").FillStrokeState} state State. * @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState):Array<*>} createFill Create fill. */ updateFillStyle(state: import("../canvas.js").FillStrokeState, createFill: (this: CanvasBuilder, arg1: import("../canvas.js").FillStrokeState) => any[]): void; /** * @param {import("../canvas.js").FillStrokeState} state State. * @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState): void} applyStroke Apply stroke. */ updateStrokeStyle(state: import("../canvas.js").FillStrokeState, applyStroke: (this: CanvasBuilder, arg1: import("../canvas.js").FillStrokeState) => void): void; /** * @param {import("../../Feature.js").FeatureLike} feature Feature. */ endGeometry(feature: import("../Feature.js").default | import("../../Feature.js").default<any>): void; /** * Get the buffered rendering extent. Rendering will be clipped to the extent * provided to the constructor. To account for symbolizers that may intersect * this extent, we calculate a buffered extent (e.g. based on stroke width). * @return {import("../../extent.js").Extent} The buffered rendering extent. * @protected */ protected getBufferedMaxExtent(): number[]; } import VectorContext from "../VectorContext.js"; //# sourceMappingURL=Builder.d.ts.map