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OpenLayers mapping library

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/** * Create a `geometryFunction` for `type: 'Circle'` that will create a regular * polygon with a user specified number of sides and start angle instead of an * `import("../geom/Circle.js").Circle` geometry. * @param {number=} opt_sides Number of sides of the regular polygon. Default is * 32. * @param {number=} opt_angle Angle of the first point in radians. 0 means East. * Default is the angle defined by the heading from the center of the * regular polygon to the current pointer position. * @return {GeometryFunction} Function that draws a * polygon. * @api */ export function createRegularPolygon(opt_sides?: number, opt_angle?: number): (arg0: number[] | number[][] | number[][][], arg1?: import("../geom/SimpleGeometry.js").default, arg2?: import("../proj/Projection.js").default) => import("../geom/SimpleGeometry.js").default; /** * Create a `geometryFunction` that will create a box-shaped polygon (aligned * with the coordinate system axes). Use this with the draw interaction and * `type: 'Circle'` to return a box instead of a circle geometry. * @return {GeometryFunction} Function that draws a box-shaped polygon. * @api */ export function createBox(): (arg0: number[] | number[][] | number[][][], arg1?: import("../geom/SimpleGeometry.js").default, arg2?: import("../proj/Projection.js").default) => import("../geom/SimpleGeometry.js").default; export default Draw; export type Options = { /** * Geometry type of * the geometries being drawn with this instance. */ type: { POINT: string; LINE_STRING: string; LINEAR_RING: string; POLYGON: string; MULTI_POINT: string; MULTI_LINE_STRING: string; MULTI_POLYGON: string; GEOMETRY_COLLECTION: string; CIRCLE: string; }; /** * The maximum distance in pixels between * "down" and "up" for a "up" event to be considered a "click" event and * actually add a point/vertex to the geometry being drawn. The default of `6` * was chosen for the draw interaction to behave correctly on mouse as well as * on touch devices. */ clickTolerance?: number; /** * Destination collection for the drawn features. */ features?: import("../Collection.js").default<Feature<any>>; /** * Destination source for * the drawn features. */ source?: VectorSource<any>; /** * Delay in milliseconds after pointerdown * before the current vertex can be dragged to its exact position. */ dragVertexDelay?: number; /** * Pixel distance for snapping to the * drawing finish. */ snapTolerance?: number; /** * Stop click, singleclick, and * doubleclick events from firing during drawing. */ stopClick?: boolean; /** * The number of points that can be drawn before * a polygon ring or line string is finished. By default there is no * restriction. */ maxPoints?: number; /** * The number of points that must be drawn * before a polygon ring or line string can be finished. Default is `3` for * polygon rings and `2` for line strings. */ minPoints?: number; /** * A function * that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a * boolean to indicate whether the drawing can be finished. */ finishCondition?: (this: any, arg1: import("../MapBrowserEvent.js").default) => boolean; /** * Style for sketch features. */ style?: import("../style/Style.js").default | import("../style/Style.js").default[] | ((arg0: import("../render/Feature.js").default | Feature<any>, arg1: number) => void | import("../style/Style.js").default | import("../style/Style.js").default[]); /** * Function that is called when a geometry's coordinates are updated. */ geometryFunction?: (arg0: number[] | number[][] | number[][][], arg1?: import("../geom/SimpleGeometry.js").default, arg2?: import("../proj/Projection.js").default) => import("../geom/SimpleGeometry.js").default; /** * Geometry name to use for features created * by the draw interaction. */ geometryName?: string; /** * A function that * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a * boolean to indicate whether that event should be handled. * By default {@link module:ol/events/condition~noModifierKeys}, i.e. a click, * adds a vertex or deactivates freehand drawing. */ condition?: (this: any, arg1: import("../MapBrowserEvent.js").default) => boolean; /** * Operate in freehand mode for lines, * polygons, and circles. This makes the interaction always operate in freehand * mode and takes precedence over any `freehandCondition` option. */ freehand?: boolean; /** * Condition that activates freehand drawing for lines and polygons. This * function takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and * returns a boolean to indicate whether that event should be handled. The * default is {@link module:ol/events/condition~shiftKeyOnly}, meaning that the * Shift key activates freehand drawing. */ freehandCondition?: (this: any, arg1: import("../MapBrowserEvent.js").default) => boolean; /** * Wrap the world horizontally on the sketch * overlay. */ wrapX?: boolean; }; /** * Coordinate type when drawing points. */ export type PointCoordType = number[]; /** * Coordinate type when drawing lines. */ export type LineCoordType = number[][]; /** * Coordinate type when drawing polygons. */ export type PolyCoordType = number[][][]; /** * Types used for drawing coordinates. */ export type SketchCoordType = number[] | number[][] | number[][][]; /** * Function that takes an array of coordinates and an optional existing geometry * and a projection as arguments, and returns a geometry. The optional existing * geometry is the geometry that is returned when the function is called without * a second argument. */ export type GeometryFunction = (arg0: number[] | number[][] | number[][][], arg1?: import("../geom/SimpleGeometry.js").default, arg2?: import("../proj/Projection.js").default) => import("../geom/SimpleGeometry.js").default; /** * Draw mode. This collapses multi-part geometry types with their single-part * cousins. */ export type Mode = string; export type DrawEventType = string; /** * @classdesc * Interaction for drawing feature geometries. * * @fires DrawEvent * @api */ declare class Draw extends PointerInteraction { /** * @param {Options} options Options. */ constructor(options: Options); /** * @type {boolean} * @private */ private shouldHandle_; /** * @type {import("../pixel.js").Pixel} * @private */ private downPx_; /** * @type {?} * @private */ private downTimeout_; /** * @type {number|undefined} * @private */ private lastDragTime_; /** * @type {boolean} * @private */ private freehand_; /** * Target source for drawn features. * @type {VectorSource} * @private */ private source_; /** * Target collection for drawn features. * @type {import("../Collection.js").default<Feature>} * @private */ private features_; /** * Pixel distance for snapping. * @type {number} * @private */ private snapTolerance_; /** * Geometry type. * @type {GeometryType} * @private */ private type_; /** * Drawing mode (derived from geometry type. * @type {Mode} * @private */ private mode_; /** * Stop click, singleclick, and doubleclick events from firing during drawing. * Default is `false`. * @type {boolean} * @private */ private stopClick_; /** * The number of points that must be drawn before a polygon ring or line * string can be finished. The default is 3 for polygon rings and 2 for * line strings. * @type {number} * @private */ private minPoints_; /** * The number of points that can be drawn before a polygon ring or line string * is finished. The default is no restriction. * @type {number} * @private */ private maxPoints_; /** * A function to decide if a potential finish coordinate is permissible * @private * @type {import("../events/condition.js").Condition} */ private finishCondition_; /** * @type {GeometryFunction} * @private */ private geometryFunction_; /** * @type {number} * @private */ private dragVertexDelay_; /** * Finish coordinate for the feature (first point for polygons, last point for * linestrings). * @type {import("../coordinate.js").Coordinate} * @private */ private finishCoordinate_; /** * Sketch feature. * @type {Feature} * @private */ private sketchFeature_; /** * Sketch point. * @type {Feature<Point>} * @private */ private sketchPoint_; /** * Sketch coordinates. Used when drawing a line or polygon. * @type {SketchCoordType} * @private */ private sketchCoords_; /** * Sketch line. Used when drawing polygon. * @type {Feature<LineString>} * @private */ private sketchLine_; /** * Sketch line coordinates. Used when drawing a polygon or circle. * @type {LineCoordType} * @private */ private sketchLineCoords_; /** * Squared tolerance for handling up events. If the squared distance * between a down and up event is greater than this tolerance, up events * will not be handled. * @type {number} * @private */ private squaredClickTolerance_; /** * Draw overlay where our sketch features are drawn. * @type {VectorLayer} * @private */ private overlay_; /** * Name of the geometry attribute for newly created features. * @type {string|undefined} * @private */ private geometryName_; /** * @private * @type {import("../events/condition.js").Condition} */ private condition_; /** * @private * @type {import("../events/condition.js").Condition} */ private freehandCondition_; /** * @inheritDoc */ setMap(map: any): void; /** * Get the overlay layer that this interaction renders sketch features to. * @return {VectorLayer} Overlay layer. * @api */ getOverlay(): VectorLayer; /** * @inheritDoc */ handleDownEvent(event: any): boolean; /** * @inheritDoc */ handleUpEvent(event: any): boolean; /** * Handle move events. * @param {import("../MapBrowserEvent.js").default} event A move event. * @return {boolean} Pass the event to other interactions. * @private */ private handlePointerMove_; /** * Determine if an event is within the snapping tolerance of the start coord. * @param {import("../MapBrowserEvent.js").default} event Event. * @return {boolean} The event is within the snapping tolerance of the start. * @private */ private atFinish_; /** * @param {import("../MapBrowserEvent.js").default} event Event. * @private */ private createOrUpdateSketchPoint_; /** * Start the drawing. * @param {import("../MapBrowserEvent.js").default} event Event. * @private */ private startDrawing_; /** * Modify the drawing. * @param {import("../MapBrowserEvent.js").default} event Event. * @private */ private modifyDrawing_; /** * Add a new coordinate to the drawing. * @param {!PointCoordType} coordinate Coordinate * @private */ private addToDrawing_; /** * Remove last point of the feature currently being drawn. * @api */ removeLastPoint(): void; /** * Stop drawing and add the sketch feature to the target layer. * The {@link module:ol/interaction/Draw~DrawEventType.DRAWEND} event is * dispatched before inserting the feature. * @api */ finishDrawing(): void; /** * Stop drawing without adding the sketch feature to the target layer. * @return {Feature} The sketch feature (or null if none). * @private */ private abortDrawing_; /** * Stop drawing without adding the sketch feature to the target layer. * @api */ abortDrawing(): void; /** * Append coordinates to the end of the geometry that is currently being drawn. * This can be used when drawing LineStrings or Polygons. Coordinates will * either be appended to the current LineString or the outer ring of the current * Polygon. * @param {!LineCoordType} coordinates Linear coordinates to be appended into * the coordinate array. * @api */ appendCoordinates(coordinates: number[][]): void; /** * Initiate draw mode by starting from an existing geometry which will * receive new additional points. This only works on features with * `LineString` geometries, where the interaction will extend lines by adding * points to the end of the coordinates array. * This will change the original feature, instead of drawing a copy. * * The function will dispatch a `drawstart` event. * * @param {!Feature<LineString>} feature Feature to be extended. * @api */ extend(feature: Feature<LineString>): void; /** * Redraw the sketch features. * @private */ private updateSketchFeatures_; /** * @private */ private updateState_; } import Feature from "../Feature.js"; import VectorSource from "../source/Vector.js"; import PointerInteraction from "./Pointer.js"; import VectorLayer from "../layer/Vector.js"; import LineString from "../geom/LineString.js"; //# sourceMappingURL=Draw.d.ts.map