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ol

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OpenLayers mapping library

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/** * @module ol/control/MousePosition */ var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); import 'elm-pep'; import { listen } from '../events.js'; import EventType from '../pointer/EventType.js'; import { getChangeEventType } from '../Object.js'; import Control from './Control.js'; import { getTransformFromProjections, identityTransform, get as getProjection, getUserProjection } from '../proj.js'; /** * @type {string} */ var PROJECTION = 'projection'; /** * @type {string} */ var COORDINATE_FORMAT = 'coordinateFormat'; /** * @typedef {Object} Options * @property {string} [className='ol-mouse-position'] CSS class name. * @property {import("../coordinate.js").CoordinateFormat} [coordinateFormat] Coordinate format. * @property {import("../proj.js").ProjectionLike} [projection] Projection. Default is the view projection. * @property {function(import("../MapEvent.js").default)} [render] Function called when the * control should be re-rendered. This is called in a `requestAnimationFrame` * callback. * @property {HTMLElement|string} [target] Specify a target if you want the * control to be rendered outside of the map's viewport. * @property {string} [undefinedHTML=' '] Markup to show when coordinates are not * available (e.g. when the pointer leaves the map viewport). By default, the last position * will be replaced with `' '` (` `) when the pointer leaves the viewport. To * retain the last rendered position, set this option to something falsey (like an empty * string `''`). */ /** * @classdesc * A control to show the 2D coordinates of the mouse cursor. By default, these * are in the view projection, but can be in any supported projection. * By default the control is shown in the top right corner of the map, but this * can be changed by using the css selector `.ol-mouse-position`. * * On touch devices, which usually do not have a mouse cursor, the coordinates * of the currently touched position are shown. * * @api */ var MousePosition = /** @class */ (function (_super) { __extends(MousePosition, _super); /** * @param {Options=} opt_options Mouse position options. */ function MousePosition(opt_options) { var _this = this; var options = opt_options ? opt_options : {}; var element = document.createElement('div'); element.className = options.className !== undefined ? options.className : 'ol-mouse-position'; _this = _super.call(this, { element: element, render: options.render || render, target: options.target }) || this; _this.addEventListener(getChangeEventType(PROJECTION), _this.handleProjectionChanged_); if (options.coordinateFormat) { _this.setCoordinateFormat(options.coordinateFormat); } if (options.projection) { _this.setProjection(options.projection); } /** * @private * @type {string} */ _this.undefinedHTML_ = options.undefinedHTML !== undefined ? options.undefinedHTML : ' '; /** * @private * @type {boolean} */ _this.renderOnMouseOut_ = !!_this.undefinedHTML_; /** * @private * @type {string} */ _this.renderedHTML_ = element.innerHTML; /** * @private * @type {?import("../proj/Projection.js").default} */ _this.mapProjection_ = null; /** * @private * @type {?import("../proj.js").TransformFunction} */ _this.transform_ = null; return _this; } /** * @private */ MousePosition.prototype.handleProjectionChanged_ = function () { this.transform_ = null; }; /** * Return the coordinate format type used to render the current position or * undefined. * @return {import("../coordinate.js").CoordinateFormat|undefined} The format to render the current * position in. * @observable * @api */ MousePosition.prototype.getCoordinateFormat = function () { return ( /** @type {import("../coordinate.js").CoordinateFormat|undefined} */ (this.get(COORDINATE_FORMAT))); }; /** * Return the projection that is used to report the mouse position. * @return {import("../proj/Projection.js").default|undefined} The projection to report mouse * position in. * @observable * @api */ MousePosition.prototype.getProjection = function () { return ( /** @type {import("../proj/Projection.js").default|undefined} */ (this.get(PROJECTION))); }; /** * @param {Event} event Browser event. * @protected */ MousePosition.prototype.handleMouseMove = function (event) { var map = this.getMap(); this.updateHTML_(map.getEventPixel(event)); }; /** * @param {Event} event Browser event. * @protected */ MousePosition.prototype.handleMouseOut = function (event) { this.updateHTML_(null); }; /** * @inheritDoc * @api */ MousePosition.prototype.setMap = function (map) { _super.prototype.setMap.call(this, map); if (map) { var viewport = map.getViewport(); this.listenerKeys.push(listen(viewport, EventType.POINTERMOVE, this.handleMouseMove, this)); if (this.renderOnMouseOut_) { this.listenerKeys.push(listen(viewport, EventType.POINTEROUT, this.handleMouseOut, this)); } } }; /** * Set the coordinate format type used to render the current position. * @param {import("../coordinate.js").CoordinateFormat} format The format to render the current * position in. * @observable * @api */ MousePosition.prototype.setCoordinateFormat = function (format) { this.set(COORDINATE_FORMAT, format); }; /** * Set the projection that is used to report the mouse position. * @param {import("../proj.js").ProjectionLike} projection The projection to report mouse * position in. * @observable * @api */ MousePosition.prototype.setProjection = function (projection) { this.set(PROJECTION, getProjection(projection)); }; /** * @param {?import("../pixel.js").Pixel} pixel Pixel. * @private */ MousePosition.prototype.updateHTML_ = function (pixel) { var html = this.undefinedHTML_; if (pixel && this.mapProjection_) { if (!this.transform_) { var projection = this.getProjection(); if (projection) { this.transform_ = getTransformFromProjections(this.mapProjection_, projection); } else { this.transform_ = identityTransform; } } var map = this.getMap(); var coordinate = map.getCoordinateFromPixelInternal(pixel); if (coordinate) { var userProjection = getUserProjection(); if (userProjection) { this.transform_ = getTransformFromProjections(this.mapProjection_, userProjection); } this.transform_(coordinate, coordinate); var coordinateFormat = this.getCoordinateFormat(); if (coordinateFormat) { html = coordinateFormat(coordinate); } else { html = coordinate.toString(); } } } if (!this.renderedHTML_ || html !== this.renderedHTML_) { this.element.innerHTML = html; this.renderedHTML_ = html; } }; return MousePosition; }(Control)); /** * Update the projection. Rendering of the coordinates is done in * `handleMouseMove` and `handleMouseUp`. * @param {import("../MapEvent.js").default} mapEvent Map event. * @this {MousePosition} */ export function render(mapEvent) { var frameState = mapEvent.frameState; if (!frameState) { this.mapProjection_ = null; } else { if (this.mapProjection_ != frameState.viewState.projection) { this.mapProjection_ = frameState.viewState.projection; this.transform_ = null; } } } export default MousePosition; //# sourceMappingURL=MousePosition.js.map