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OpenLayers mapping library
100 lines • 3.62 kB
TypeScript
export default VectorRenderTile;
export type ReplayState = {
dirty: boolean;
renderedRenderOrder: (arg0: import("./render/Feature.js").default | import("./Feature.js").default<any>, arg1: import("./render/Feature.js").default | import("./Feature.js").default<any>) => number;
renderedTileRevision: number;
renderedResolution: number;
renderedRevision: number;
renderedZ: number;
renderedTileResolution: number;
renderedTileZ: number;
};
declare class VectorRenderTile extends Tile {
/**
* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {import("./TileState.js").default} state State.
* @param {import("./tilecoord.js").TileCoord} urlTileCoord Wrapped tile coordinate for source urls.
* @param {function(VectorRenderTile):Array<import("./VectorTile").default>} getSourceTiles Function
* to get source tiles for this tile.
*/
constructor(tileCoord: number[], state: any, urlTileCoord: number[], getSourceTiles: (arg0: VectorRenderTile) => import("./VectorTile.js").default[]);
/**
* @private
* @type {!Object<string, CanvasRenderingContext2D>}
*/
private context_;
/**
* Executor groups by layer uid. Entries are read/written by the renderer.
* @type {Object<string, Array<import("./render/canvas/ExecutorGroup.js").default>>}
*/
executorGroups: {
[x: string]: Array<import("./render/canvas/ExecutorGroup.js").default>;
};
/**
* Number of loading source tiles. Read/written by the source.
* @type {number}
*/
loadingSourceTiles: number;
/**
* Tile keys of error source tiles. Read/written by the source.
* @type {Object<string, boolean>}
*/
errorSourceTileKeys: {
[x: string]: boolean;
};
/**
* @type {Object<number, ImageData>}
*/
hitDetectionImageData: {
[x: number]: ImageData;
};
/**
* @private
* @type {!Object<string, ReplayState>}
*/
private replayState_;
/**
* @type {Array<import("./VectorTile.js").default>}
*/
sourceTiles: Array<import("./VectorTile.js").default>;
/**
* @type {number}
*/
wantedResolution: number;
/**
* @type {!function():Array<import("./VectorTile.js").default>}
*/
getSourceTiles: () => Array<import("./VectorTile.js").default>;
/**
* z of the source tiles of the last getSourceTiles call.
* @type {number}
*/
sourceZ: number;
/**
* @type {import("./tilecoord.js").TileCoord}
*/
wrappedTileCoord: import("./tilecoord.js").TileCoord;
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {CanvasRenderingContext2D} The rendering context.
*/
getContext(layer: import("./layer/Layer.js").default<any>): CanvasRenderingContext2D;
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {boolean} Tile has a rendering context for the given layer.
*/
hasContext(layer: import("./layer/Layer.js").default<any>): boolean;
/**
* Get the Canvas for this tile.
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {HTMLCanvasElement} Canvas.
*/
getImage(layer: import("./layer/Layer.js").default<any>): HTMLCanvasElement;
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {ReplayState} The replay state.
*/
getReplayState(layer: import("./layer/Layer.js").default<any>): ReplayState;
}
import Tile from "./Tile.js";
//# sourceMappingURL=VectorRenderTile.d.ts.map