ol
Version:
OpenLayers mapping library
149 lines • 4.56 kB
JavaScript
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
/**
* @module ol/ImageTile
*/
import Tile from './Tile.js';
import TileState from './TileState.js';
import { createCanvasContext2D } from './dom.js';
import { listenImage } from './Image.js';
var ImageTile = /** @class */ (function (_super) {
__extends(ImageTile, _super);
/**
* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {TileState} state State.
* @param {string} src Image source URI.
* @param {?string} crossOrigin Cross origin.
* @param {import("./Tile.js").LoadFunction} tileLoadFunction Tile load function.
* @param {import("./Tile.js").Options=} opt_options Tile options.
*/
function ImageTile(tileCoord, state, src, crossOrigin, tileLoadFunction, opt_options) {
var _this = _super.call(this, tileCoord, state, opt_options) || this;
/**
* @private
* @type {?string}
*/
_this.crossOrigin_ = crossOrigin;
/**
* Image URI
*
* @private
* @type {string}
*/
_this.src_ = src;
/**
* @private
* @type {HTMLImageElement|HTMLCanvasElement}
*/
_this.image_ = new Image();
if (crossOrigin !== null) {
_this.image_.crossOrigin = crossOrigin;
}
/**
* @private
* @type {?function():void}
*/
_this.unlisten_ = null;
/**
* @private
* @type {import("./Tile.js").LoadFunction}
*/
_this.tileLoadFunction_ = tileLoadFunction;
return _this;
}
/**
* Get the HTML image element for this tile (may be a Canvas, Image, or Video).
* @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.
* @api
*/
ImageTile.prototype.getImage = function () {
return this.image_;
};
/**
* @inheritDoc
*/
ImageTile.prototype.getKey = function () {
return this.src_;
};
/**
* Tracks loading or read errors.
*
* @private
*/
ImageTile.prototype.handleImageError_ = function () {
this.state = TileState.ERROR;
this.unlistenImage_();
this.image_ = getBlankImage();
this.changed();
};
/**
* Tracks successful image load.
*
* @private
*/
ImageTile.prototype.handleImageLoad_ = function () {
var image = /** @type {HTMLImageElement} */ (this.image_);
if (image.naturalWidth && image.naturalHeight) {
this.state = TileState.LOADED;
}
else {
this.state = TileState.EMPTY;
}
this.unlistenImage_();
this.changed();
};
/**
* @inheritDoc
* @api
*/
ImageTile.prototype.load = function () {
if (this.state == TileState.ERROR) {
this.state = TileState.IDLE;
this.image_ = new Image();
if (this.crossOrigin_ !== null) {
this.image_.crossOrigin = this.crossOrigin_;
}
}
if (this.state == TileState.IDLE) {
this.state = TileState.LOADING;
this.changed();
this.tileLoadFunction_(this, this.src_);
this.unlisten_ = listenImage(this.image_, this.handleImageLoad_.bind(this), this.handleImageError_.bind(this));
}
};
/**
* Discards event handlers which listen for load completion or errors.
*
* @private
*/
ImageTile.prototype.unlistenImage_ = function () {
if (this.unlisten_) {
this.unlisten_();
this.unlisten_ = null;
}
};
return ImageTile;
}(Tile));
/**
* Get a 1-pixel blank image.
* @return {HTMLCanvasElement} Blank image.
*/
function getBlankImage() {
var ctx = createCanvasContext2D(1, 1);
ctx.fillStyle = 'rgba(0,0,0,0)';
ctx.fillRect(0, 0, 1, 1);
return ctx.canvas;
}
export default ImageTile;
//# sourceMappingURL=ImageTile.js.map