ol
Version:
OpenLayers mapping library
60 lines • 2.27 kB
TypeScript
export default TileTexture;
export type TileType = import("../DataTile.js").default | ImageTile | ReprojTile;
/**
* @typedef {import("../DataTile.js").default|ImageTile|ReprojTile} TileType
*/
/**
* @extends {BaseTileRepresentation<TileType>}
*/
declare class TileTexture extends BaseTileRepresentation<TileType> {
/**
* @param {import("./BaseTileRepresentation.js").TileRepresentationOptions<TileType>} options The tile texture options.
*/
constructor(options: import("./BaseTileRepresentation.js").TileRepresentationOptions<TileType>);
/**
* @type {Array<WebGLTexture>}
*/
textures: Array<WebGLTexture>;
/**
* @type {import("../size.js").Size}
* @private
*/
private renderSize_;
/**
* @type {number}
*/
bandCount: number;
/**
* @type {WebGLArrayBuffer}
*/
coords: WebGLArrayBuffer;
/**
* @param {import("../DataTile.js").ImageLike} image The image.
* @param {number} renderCol The column index (in rendered tile space).
* @param {number} renderRow The row index (in rendered tile space).
* @return {Uint8ClampedArray|null} The data.
* @private
*/
private getImagePixelData_;
/**
* @param {import("../DataTile.js").ArrayLike} data The data.
* @param {import("../size.js").Size} sourceSize The size.
* @param {number} renderCol The column index (in rendered tile space).
* @param {number} renderRow The row index (in rendered tile space).
* @return {import("../DataTile.js").ArrayLike|null} The data.
* @private
*/
private getArrayPixelData_;
/**
* Get data for a pixel. If the tile is not loaded, null is returned.
* @param {number} renderCol The column index (in rendered tile space).
* @param {number} renderRow The row index (in rendered tile space).
* @return {import("../DataTile.js").ArrayLike|null} The data.
*/
getPixelData(renderCol: number, renderRow: number): import("../DataTile.js").ArrayLike | null;
}
import ImageTile from '../ImageTile.js';
import ReprojTile from '../reproj/Tile.js';
import BaseTileRepresentation from './BaseTileRepresentation.js';
import WebGLArrayBuffer from './Buffer.js';
//# sourceMappingURL=TileTexture.d.ts.map