ol
Version:
OpenLayers mapping library
62 lines • 2.72 kB
TypeScript
export default TileDebug;
export type Options = {
/**
* Optional projection.
*/
projection?: import("../proj.js").ProjectionLike;
/**
* Tile grid.
*/
tileGrid?: import("../tilegrid/TileGrid.js").default | undefined;
/**
* Whether to wrap the world horizontally.
*/
wrapX?: boolean | undefined;
/**
* Set to `1` when debugging `VectorTile` sources with a default configuration.
* Choose whether to use tiles with a higher or lower zoom level when between integer
* zoom levels. See {@link module :ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
*/
zDirection?: number | import("../array.js").NearestDirectionFunction | undefined;
/**
* Tile source.
* This allows `projection`, `tileGrid`, `wrapX` and `zDirection` to be copied from another source.
* If both `source` and individual options are specified the individual options will have precedence.
*/
source?: import("./Tile.js").default<import("../Tile.js").default> | undefined;
/**
* Template for labeling the tiles.
* Should include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
*/
template?: string | undefined;
};
/**
* @typedef {Object} Options
* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Optional projection.
* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=0]
* Set to `1` when debugging `VectorTile` sources with a default configuration.
* Choose whether to use tiles with a higher or lower zoom level when between integer
* zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
* @property {import("./Tile.js").default} [source] Tile source.
* This allows `projection`, `tileGrid`, `wrapX` and `zDirection` to be copied from another source.
* If both `source` and individual options are specified the individual options will have precedence.
* @property {string} [template='z:{z} x:{x} y:{y}'] Template for labeling the tiles.
* Should include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
*/
/**
* @classdesc
* A pseudo tile source, which does not fetch tiles from a server, but renders
* a grid outline for the tile grid/projection along with the coordinates for
* each tile. See examples/canvas-tiles for an example.
* @api
*/
declare class TileDebug extends ImageTile {
/**
* @param {Options} [options] Debug tile options.
*/
constructor(options?: Options);
}
import ImageTile from './ImageTile.js';
//# sourceMappingURL=TileDebug.d.ts.map