ol
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OpenLayers mapping library
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JavaScript
/**
* @module ol/interaction/Draw
*/
import Feature from '../Feature.js';
import MapBrowserEvent from '../MapBrowserEvent.js';
import MapBrowserEventType from '../MapBrowserEventType.js';
import {
distance,
squaredDistance as squaredCoordinateDistance,
} from '../coordinate.js';
import Event from '../events/Event.js';
import EventType from '../events/EventType.js';
import {
always,
never,
noModifierKeys,
shiftKeyOnly,
} from '../events/condition.js';
import {
boundingExtent,
getBottomLeft,
getBottomRight,
getTopLeft,
getTopRight,
} from '../extent.js';
import {FALSE, TRUE} from '../functions.js';
import Circle from '../geom/Circle.js';
import GeometryCollection from '../geom/GeometryCollection.js';
import LineString from '../geom/LineString.js';
import MultiLineString from '../geom/MultiLineString.js';
import MultiPoint from '../geom/MultiPoint.js';
import MultiPolygon from '../geom/MultiPolygon.js';
import Point from '../geom/Point.js';
import Polygon, {fromCircle, makeRegular} from '../geom/Polygon.js';
import {getStrideForLayout} from '../geom/SimpleGeometry.js';
import VectorLayer from '../layer/Vector.js';
import {clamp, squaredDistance, toFixed} from '../math.js';
import {fromUserCoordinate, getUserProjection} from '../proj.js';
import VectorSource from '../source/Vector.js';
import {createEditingStyle} from '../style/Style.js';
import PointerInteraction from './Pointer.js';
import InteractionProperty from './Property.js';
/**
* @typedef {Object} Options
* @property {import("../geom/Geometry.js").Type} type Geometry type of
* the geometries being drawn with this instance.
* @property {number} [clickTolerance=6] The maximum distance in pixels between
* "down" and "up" for a "up" event to be considered a "click" event and
* actually add a point/vertex to the geometry being drawn. The default of `6`
* was chosen for the draw interaction to behave correctly on mouse as well as
* on touch devices.
* @property {import("../Collection.js").default<Feature>} [features]
* Destination collection for the drawn features.
* @property {VectorSource} [source] Destination source for
* the drawn features.
* @property {number} [dragVertexDelay=500] Delay in milliseconds after pointerdown
* before the current vertex can be dragged to its exact position.
* @property {number} [snapTolerance=12] Pixel distance for snapping to the
* drawing finish. Must be greater than `0`.
* @property {boolean} [stopClick=false] Stop click, singleclick, and
* doubleclick events from firing during drawing.
* @property {number} [maxPoints] The number of points that can be drawn before
* a polygon ring or line string is finished. By default there is no
* restriction.
* @property {number} [minPoints] The number of points that must be drawn
* before a polygon ring or line string can be finished. Default is `3` for
* polygon rings and `2` for line strings.
* @property {import("../events/condition.js").Condition} [finishCondition] A function
* that takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
* boolean to indicate whether the drawing can be finished. Not used when drawing
* POINT or MULTI_POINT geometries.
* @property {import("../style/Style.js").StyleLike|import("../style/flat.js").FlatStyleLike} [style]
* Style for sketch features. The draw interaction can have up to three sketch features, depending on the mode.
* It will always contain a feature with a `Point` geometry that corresponds to the current cursor position.
* If the mode is `LineString` or `Polygon`, and there is at least one drawn point, it will also contain a feature with
* a `LineString` geometry that corresponds to the line between the already drawn points and the current cursor position.
* If the mode is `Polygon`, and there is at least one drawn point, it will also contain a feature with a `Polygon`
* geometry that corresponds to the polygon between the already drawn points and the current cursor position
* (note that this polygon has only two points if only one point is drawn).
* If the mode is `Circle`, and there is one point drawn, it will also contain a feature with a `Circle` geometry whose
* center is the drawn point and the radius is determined by the distance between the drawn point and the cursor.
* @property {GeometryFunction} [geometryFunction]
* Function that is called when a geometry's coordinates are updated.
* @property {string} [geometryName] Geometry name to use for features created
* by the draw interaction.
* @property {import("../events/condition.js").Condition} [condition] A function that
* takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
* boolean to indicate whether that event should be handled.
* By default {@link module:ol/events/condition.noModifierKeys}, i.e. a click,
* adds a vertex or deactivates freehand drawing.
* @property {boolean} [freehand=false] Operate in freehand mode for lines,
* polygons, and circles. This makes the interaction always operate in freehand
* mode and takes precedence over any `freehandCondition` option.
* @property {import("../events/condition.js").Condition} [freehandCondition]
* Condition that activates freehand drawing for lines and polygons. This
* function takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and
* returns a boolean to indicate whether that event should be handled. The
* default is {@link module:ol/events/condition.shiftKeyOnly}, meaning that the
* Shift key activates freehand drawing.
* @property {boolean|import("../events/condition.js").Condition} [trace=false] Trace a portion of another geometry.
* Ignored when in freehand mode.
* @property {VectorSource} [traceSource] Source for features to trace. If tracing is active and a `traceSource` is
* not provided, the interaction's `source` will be used. Tracing requires that the interaction is configured with
* either a `traceSource` or a `source`.
* @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch
* overlay.
* @property {import("../geom/Geometry.js").GeometryLayout} [geometryLayout='XY'] Layout of the
* feature geometries created by the draw interaction.
*/
/**
* Coordinate type when drawing points.
* @typedef {import("../coordinate.js").Coordinate} PointCoordType
*/
/**
* Coordinate type when drawing lines.
* @typedef {Array<import("../coordinate.js").Coordinate>} LineCoordType
*/
/**
* Coordinate type when drawing polygons.
* @typedef {Array<Array<import("../coordinate.js").Coordinate>>} PolyCoordType
*/
/**
* Types used for drawing coordinates.
* @typedef {PointCoordType|LineCoordType|PolyCoordType} SketchCoordType
*/
/**
* @typedef {Object} TraceState
* @property {boolean} active Tracing active.
* @property {import("../pixel.js").Pixel} [startPx] The initially clicked pixel location.
* @property {Array<TraceTarget>} [targets] Targets available for tracing.
* @property {number} [targetIndex] The index of the currently traced target. A value of -1 indicates
* that no trace target is active.
*/
/**
* @typedef {Object} TraceTarget
* @property {Array<import("../coordinate.js").Coordinate>} coordinates Target coordinates.
* @property {boolean} ring The target coordinates are a linear ring.
* @property {number} startIndex The index of first traced coordinate. A fractional index represents an
* edge intersection. Index values for rings will wrap (may be negative or larger than coordinates length).
* @property {number} endIndex The index of last traced coordinate. Details from startIndex also apply here.
*/
/**
* Function that takes an array of coordinates and an optional existing geometry
* and a projection as arguments, and returns a geometry. The optional existing
* geometry is the geometry that is returned when the function is called without
* a second argument.
* @typedef {function(!SketchCoordType, import("../geom/SimpleGeometry.js").default,
* import("../proj/Projection.js").default):
* import("../geom/SimpleGeometry.js").default} GeometryFunction
*/
/**
* @typedef {'Point' | 'LineString' | 'Polygon' | 'Circle'} Mode
* Draw mode. This collapses multi-part geometry types with their single-part
* cousins.
*/
/**
* @enum {string}
*/
const DrawEventType = {
/**
* Triggered upon feature draw start
* @event DrawEvent#drawstart
* @api
*/
DRAWSTART: 'drawstart',
/**
* Triggered upon feature draw end
* @event DrawEvent#drawend
* @api
*/
DRAWEND: 'drawend',
/**
* Triggered upon feature draw abortion
* @event DrawEvent#drawabort
* @api
*/
DRAWABORT: 'drawabort',
};
/**
* @classdesc
* Events emitted by {@link module:ol/interaction/Draw~Draw} instances are
* instances of this type.
*/
export class DrawEvent extends Event {
/**
* @param {DrawEventType} type Type.
* @param {Feature} feature The feature drawn.
*/
constructor(type, feature) {
super(type);
/**
* The feature being drawn.
* @type {Feature}
* @api
*/
this.feature = feature;
}
}
/**
* @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
* @param {Array<Feature>} features The candidate features.
* @return {Array<TraceTarget>} The trace targets.
*/
function getTraceTargets(coordinate, features) {
/**
* @type {Array<TraceTarget>}
*/
const targets = [];
for (let i = 0; i < features.length; ++i) {
const feature = features[i];
const geometry = feature.getGeometry();
appendGeometryTraceTargets(coordinate, geometry, targets);
}
return targets;
}
/**
* @param {import("../coordinate.js").Coordinate} a One coordinate.
* @param {import("../coordinate.js").Coordinate} b Another coordinate.
* @return {number} The squared distance between the two coordinates.
*/
function getSquaredDistance(a, b) {
return squaredDistance(a[0], a[1], b[0], b[1]);
}
/**
* @param {LineCoordType} coordinates The ring coordinates.
* @param {number} index The index. May be wrapped.
* @return {import("../coordinate.js").Coordinate} The coordinate.
*/
function getCoordinate(coordinates, index) {
const count = coordinates.length;
if (index < 0) {
return coordinates[index + count];
}
if (index >= count) {
return coordinates[index - count];
}
return coordinates[index];
}
/**
* Get the cumulative squared distance along a ring path. The end index index may be "wrapped" and it may
* be less than the start index to indicate the direction of travel. The start and end index may have
* a fractional part to indicate a point between two coordinates.
* @param {LineCoordType} coordinates Ring coordinates.
* @param {number} startIndex The start index.
* @param {number} endIndex The end index.
* @return {number} The cumulative squared distance along the ring path.
*/
function getCumulativeSquaredDistance(coordinates, startIndex, endIndex) {
let lowIndex, highIndex;
if (startIndex < endIndex) {
lowIndex = startIndex;
highIndex = endIndex;
} else {
lowIndex = endIndex;
highIndex = startIndex;
}
const lowWholeIndex = Math.ceil(lowIndex);
const highWholeIndex = Math.floor(highIndex);
if (lowWholeIndex > highWholeIndex) {
// both start and end are on the same segment
const start = interpolateCoordinate(coordinates, lowIndex);
const end = interpolateCoordinate(coordinates, highIndex);
return getSquaredDistance(start, end);
}
let sd = 0;
if (lowIndex < lowWholeIndex) {
const start = interpolateCoordinate(coordinates, lowIndex);
const end = getCoordinate(coordinates, lowWholeIndex);
sd += getSquaredDistance(start, end);
}
if (highWholeIndex < highIndex) {
const start = getCoordinate(coordinates, highWholeIndex);
const end = interpolateCoordinate(coordinates, highIndex);
sd += getSquaredDistance(start, end);
}
for (let i = lowWholeIndex; i < highWholeIndex - 1; ++i) {
const start = getCoordinate(coordinates, i);
const end = getCoordinate(coordinates, i + 1);
sd += getSquaredDistance(start, end);
}
return sd;
}
/**
* @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
* @param {import("../geom/Geometry.js").default} geometry The candidate geometry.
* @param {Array<TraceTarget>} targets The trace targets.
*/
function appendGeometryTraceTargets(coordinate, geometry, targets) {
if (geometry instanceof LineString) {
appendTraceTarget(coordinate, geometry.getCoordinates(), false, targets);
return;
}
if (geometry instanceof MultiLineString) {
const coordinates = geometry.getCoordinates();
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
appendTraceTarget(coordinate, coordinates[i], false, targets);
}
return;
}
if (geometry instanceof Polygon) {
const coordinates = geometry.getCoordinates();
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
appendTraceTarget(coordinate, coordinates[i], true, targets);
}
return;
}
if (geometry instanceof MultiPolygon) {
const polys = geometry.getCoordinates();
for (let i = 0, ii = polys.length; i < ii; ++i) {
const coordinates = polys[i];
for (let j = 0, jj = coordinates.length; j < jj; ++j) {
appendTraceTarget(coordinate, coordinates[j], true, targets);
}
}
return;
}
if (geometry instanceof GeometryCollection) {
const geometries = geometry.getGeometries();
for (let i = 0; i < geometries.length; ++i) {
appendGeometryTraceTargets(coordinate, geometries[i], targets);
}
return;
}
// other types cannot be traced
}
/**
* @typedef {Object} TraceTargetUpdateInfo
* @property {number} index The new target index.
* @property {number} endIndex The new segment end index.
*/
/**
* @type {TraceTargetUpdateInfo}
*/
const sharedUpdateInfo = {index: -1, endIndex: NaN};
/**
* @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
* @param {TraceState} traceState The trace state.
* @param {import("../Map.js").default} map The map.
* @param {number} snapTolerance The snap tolerance.
* @return {TraceTargetUpdateInfo} Information about the new trace target. The returned
* object is reused between calls and must not be modified by the caller.
*/
function getTraceTargetUpdate(coordinate, traceState, map, snapTolerance) {
const x = coordinate[0];
const y = coordinate[1];
let closestTargetDistance = Infinity;
let newTargetIndex = -1;
let newEndIndex = NaN;
for (
let targetIndex = 0;
targetIndex < traceState.targets.length;
++targetIndex
) {
const target = traceState.targets[targetIndex];
const coordinates = target.coordinates;
let minSegmentDistance = Infinity;
let endIndex;
for (
let coordinateIndex = 0;
coordinateIndex < coordinates.length - 1;
++coordinateIndex
) {
const start = coordinates[coordinateIndex];
const end = coordinates[coordinateIndex + 1];
const rel = getPointSegmentRelationship(x, y, start, end);
if (rel.squaredDistance < minSegmentDistance) {
minSegmentDistance = rel.squaredDistance;
endIndex = coordinateIndex + rel.along;
}
}
if (minSegmentDistance < closestTargetDistance) {
closestTargetDistance = minSegmentDistance;
if (target.ring && traceState.targetIndex === targetIndex) {
// same target, maintain the same trace direction
if (target.endIndex > target.startIndex) {
// forward trace
if (endIndex < target.startIndex) {
endIndex += coordinates.length;
}
} else if (target.endIndex < target.startIndex) {
// reverse trace
if (endIndex > target.startIndex) {
endIndex -= coordinates.length;
}
}
}
newEndIndex = endIndex;
newTargetIndex = targetIndex;
}
}
const newTarget = traceState.targets[newTargetIndex];
let considerBothDirections = newTarget.ring;
if (traceState.targetIndex === newTargetIndex && considerBothDirections) {
// only consider switching trace direction if close to the start
const newCoordinate = interpolateCoordinate(
newTarget.coordinates,
newEndIndex,
);
const pixel = map.getPixelFromCoordinate(newCoordinate);
if (distance(pixel, traceState.startPx) > snapTolerance) {
considerBothDirections = false;
}
}
if (considerBothDirections) {
const coordinates = newTarget.coordinates;
const count = coordinates.length;
const startIndex = newTarget.startIndex;
const endIndex = newEndIndex;
if (startIndex < endIndex) {
const forwardDistance = getCumulativeSquaredDistance(
coordinates,
startIndex,
endIndex,
);
const reverseDistance = getCumulativeSquaredDistance(
coordinates,
startIndex,
endIndex - count,
);
if (reverseDistance < forwardDistance) {
newEndIndex -= count;
}
} else {
const reverseDistance = getCumulativeSquaredDistance(
coordinates,
startIndex,
endIndex,
);
const forwardDistance = getCumulativeSquaredDistance(
coordinates,
startIndex,
endIndex + count,
);
if (forwardDistance < reverseDistance) {
newEndIndex += count;
}
}
}
sharedUpdateInfo.index = newTargetIndex;
sharedUpdateInfo.endIndex = newEndIndex;
return sharedUpdateInfo;
}
/**
* @param {import("../coordinate.js").Coordinate} coordinate The clicked coordinate.
* @param {Array<import("../coordinate.js").Coordinate>} coordinates The geometry component coordinates.
* @param {boolean} ring The coordinates represent a linear ring.
* @param {Array<TraceTarget>} targets The trace targets.
*/
function appendTraceTarget(coordinate, coordinates, ring, targets) {
const x = coordinate[0];
const y = coordinate[1];
for (let i = 0, ii = coordinates.length - 1; i < ii; ++i) {
const start = coordinates[i];
const end = coordinates[i + 1];
const rel = getPointSegmentRelationship(x, y, start, end);
if (rel.squaredDistance === 0) {
const index = i + rel.along;
targets.push({
coordinates: coordinates,
ring: ring,
startIndex: index,
endIndex: index,
});
return;
}
}
}
/**
* @typedef {Object} PointSegmentRelationship
* @property {number} along The closest point expressed as a fraction along the segment length.
* @property {number} squaredDistance The squared distance of the point to the segment.
*/
/**
* @type {PointSegmentRelationship}
*/
const sharedRel = {along: 0, squaredDistance: 0};
/**
* @param {number} x The point x.
* @param {number} y The point y.
* @param {import("../coordinate.js").Coordinate} start The segment start.
* @param {import("../coordinate.js").Coordinate} end The segment end.
* @return {PointSegmentRelationship} The point segment relationship. The returned object is
* shared between calls and must not be modified by the caller.
*/
function getPointSegmentRelationship(x, y, start, end) {
const x1 = start[0];
const y1 = start[1];
const x2 = end[0];
const y2 = end[1];
const dx = x2 - x1;
const dy = y2 - y1;
let along = 0;
let px = x1;
let py = y1;
if (dx !== 0 || dy !== 0) {
along = clamp(((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy), 0, 1);
px += dx * along;
py += dy * along;
}
sharedRel.along = along;
sharedRel.squaredDistance = toFixed(squaredDistance(x, y, px, py), 10);
return sharedRel;
}
/**
* @param {LineCoordType} coordinates The coordinates.
* @param {number} index The index. May be fractional and may wrap.
* @return {import("../coordinate.js").Coordinate} The interpolated coordinate.
*/
function interpolateCoordinate(coordinates, index) {
const count = coordinates.length;
let startIndex = Math.floor(index);
const along = index - startIndex;
if (startIndex >= count) {
startIndex -= count;
} else if (startIndex < 0) {
startIndex += count;
}
let endIndex = startIndex + 1;
if (endIndex >= count) {
endIndex -= count;
}
const start = coordinates[startIndex];
const x0 = start[0];
const y0 = start[1];
const end = coordinates[endIndex];
const dx = end[0] - x0;
const dy = end[1] - y0;
return [x0 + dx * along, y0 + dy * along];
}
/***
* @template Return
* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
* import("../Observable").OnSignature<import("../ObjectEventType").Types|
* 'change:active', import("../Object").ObjectEvent, Return> &
* import("../Observable").OnSignature<'drawabort'|'drawend'|'drawstart', DrawEvent, Return> &
* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("../ObjectEventType").Types|
* 'change:active'|'drawabort'|'drawend'|'drawstart', Return>} DrawOnSignature
*/
/**
* @classdesc
* Interaction for drawing feature geometries.
*
* @fires DrawEvent
* @api
*/
class Draw extends PointerInteraction {
/**
* @param {Options} options Options.
*/
constructor(options) {
const pointerOptions = /** @type {import("./Pointer.js").Options} */ (
options
);
if (!pointerOptions.stopDown) {
pointerOptions.stopDown = FALSE;
}
super(pointerOptions);
/***
* @type {DrawOnSignature<import("../events").EventsKey>}
*/
this.on;
/***
* @type {DrawOnSignature<import("../events").EventsKey>}
*/
this.once;
/***
* @type {DrawOnSignature<void>}
*/
this.un;
/**
* @type {boolean}
* @private
*/
this.shouldHandle_ = false;
/**
* @type {import("../pixel.js").Pixel}
* @private
*/
this.downPx_ = null;
/**
* @type {ReturnType<typeof setTimeout>}
* @private
*/
this.downTimeout_;
/**
* @type {number|undefined}
* @private
*/
this.lastDragTime_;
/**
* Pointer type of the last pointermove event
* @type {string}
* @private
*/
this.pointerType_;
/**
* @type {boolean}
* @private
*/
this.freehand_ = false;
/**
* Target source for drawn features.
* @type {VectorSource|null}
* @private
*/
this.source_ = options.source ? options.source : null;
/**
* Target collection for drawn features.
* @type {import("../Collection.js").default<Feature>|null}
* @private
*/
this.features_ = options.features ? options.features : null;
/**
* Pixel distance for snapping.
* @type {number}
* @private
*/
this.snapTolerance_ = options.snapTolerance ? options.snapTolerance : 12;
/**
* Geometry type.
* @type {import("../geom/Geometry.js").Type}
* @private
*/
this.type_ = /** @type {import("../geom/Geometry.js").Type} */ (
options.type
);
/**
* Drawing mode (derived from geometry type.
* @type {Mode}
* @private
*/
this.mode_ = getMode(this.type_);
/**
* Stop click, singleclick, and doubleclick events from firing during drawing.
* Default is `false`.
* @type {boolean}
* @private
*/
this.stopClick_ = !!options.stopClick;
/**
* The number of points that must be drawn before a polygon ring or line
* string can be finished. The default is 3 for polygon rings and 2 for
* line strings.
* @type {number}
* @private
*/
this.minPoints_ = options.minPoints
? options.minPoints
: this.mode_ === 'Polygon'
? 3
: 2;
/**
* The number of points that can be drawn before a polygon ring or line string
* is finished. The default is no restriction.
* @type {number}
* @private
*/
this.maxPoints_ =
this.mode_ === 'Circle'
? 2
: options.maxPoints
? options.maxPoints
: Infinity;
/**
* A function to decide if a potential finish coordinate is permissible
* @private
* @type {import("../events/condition.js").Condition}
*/
this.finishCondition_ = options.finishCondition
? options.finishCondition
: TRUE;
/**
* @private
* @type {import("../geom/Geometry.js").GeometryLayout}
*/
this.geometryLayout_ = options.geometryLayout
? options.geometryLayout
: 'XY';
let geometryFunction = options.geometryFunction;
if (!geometryFunction) {
const mode = this.mode_;
if (mode === 'Circle') {
/**
* @param {!LineCoordType} coordinates The coordinates.
* @param {import("../geom/SimpleGeometry.js").default|undefined} geometry Optional geometry.
* @param {import("../proj/Projection.js").default} projection The view projection.
* @return {import("../geom/SimpleGeometry.js").default} A geometry.
*/
geometryFunction = (coordinates, geometry, projection) => {
const circle = geometry
? /** @type {Circle} */ (geometry)
: new Circle([NaN, NaN]);
const center = fromUserCoordinate(coordinates[0], projection);
const squaredLength = squaredCoordinateDistance(
center,
fromUserCoordinate(coordinates[coordinates.length - 1], projection),
);
circle.setCenterAndRadius(
center,
Math.sqrt(squaredLength),
this.geometryLayout_,
);
const userProjection = getUserProjection();
if (userProjection) {
circle.transform(projection, userProjection);
}
return circle;
};
} else {
let Constructor;
if (mode === 'Point') {
Constructor = Point;
} else if (mode === 'LineString') {
Constructor = LineString;
} else if (mode === 'Polygon') {
Constructor = Polygon;
}
/**
* @param {!LineCoordType} coordinates The coordinates.
* @param {import("../geom/SimpleGeometry.js").default|undefined} geometry Optional geometry.
* @param {import("../proj/Projection.js").default} projection The view projection.
* @return {import("../geom/SimpleGeometry.js").default} A geometry.
*/
geometryFunction = (coordinates, geometry, projection) => {
if (geometry) {
if (mode === 'Polygon') {
if (coordinates[0].length) {
// Add a closing coordinate to match the first
geometry.setCoordinates(
[coordinates[0].concat([coordinates[0][0]])],
this.geometryLayout_,
);
} else {
geometry.setCoordinates([], this.geometryLayout_);
}
} else {
geometry.setCoordinates(coordinates, this.geometryLayout_);
}
} else {
geometry = new Constructor(coordinates, this.geometryLayout_);
}
return geometry;
};
}
}
/**
* @type {GeometryFunction}
* @private
*/
this.geometryFunction_ = geometryFunction;
/**
* @type {number}
* @private
*/
this.dragVertexDelay_ =
options.dragVertexDelay !== undefined ? options.dragVertexDelay : 500;
/**
* Finish coordinate for the feature (first point for polygons, last point for
* linestrings).
* @type {import("../coordinate.js").Coordinate}
* @private
*/
this.finishCoordinate_ = null;
/**
* Sketch feature.
* @type {Feature<import('../geom/SimpleGeometry.js').default>}
* @private
*/
this.sketchFeature_ = null;
/**
* Sketch point.
* @type {Feature<Point>}
* @private
*/
this.sketchPoint_ = null;
/**
* Sketch coordinates. Used when drawing a line or polygon.
* @type {SketchCoordType}
* @private
*/
this.sketchCoords_ = null;
/**
* Sketch line. Used when drawing polygon.
* @type {Feature<LineString>}
* @private
*/
this.sketchLine_ = null;
/**
* Sketch line coordinates. Used when drawing a polygon or circle.
* @type {LineCoordType}
* @private
*/
this.sketchLineCoords_ = null;
/**
* Squared tolerance for handling up events. If the squared distance
* between a down and up event is greater than this tolerance, up events
* will not be handled.
* @type {number}
* @private
*/
this.squaredClickTolerance_ = options.clickTolerance
? options.clickTolerance * options.clickTolerance
: 36;
/**
* Draw overlay where our sketch features are drawn.
* @type {VectorLayer}
* @private
*/
this.overlay_ = new VectorLayer({
source: new VectorSource({
useSpatialIndex: false,
wrapX: options.wrapX ? options.wrapX : false,
}),
style: options.style ? options.style : getDefaultStyleFunction(),
updateWhileInteracting: true,
});
/**
* Name of the geometry attribute for newly created features.
* @type {string|undefined}
* @private
*/
this.geometryName_ = options.geometryName;
/**
* @private
* @type {import("../events/condition.js").Condition}
*/
this.condition_ = options.condition ? options.condition : noModifierKeys;
/**
* @private
* @type {import("../events/condition.js").Condition}
*/
this.freehandCondition_;
if (options.freehand) {
this.freehandCondition_ = always;
} else {
this.freehandCondition_ = options.freehandCondition
? options.freehandCondition
: shiftKeyOnly;
}
/**
* @type {import("../events/condition.js").Condition}
* @private
*/
this.traceCondition_;
this.setTrace(options.trace || false);
/**
* @type {TraceState}
* @private
*/
this.traceState_ = {active: false};
/**
* @type {VectorSource|null}
* @private
*/
this.traceSource_ = options.traceSource || options.source || null;
this.addChangeListener(InteractionProperty.ACTIVE, this.updateState_);
}
/**
* Toggle tracing mode or set a tracing condition.
*
* @param {boolean|import("../events/condition.js").Condition} trace A boolean to toggle tracing mode or an event
* condition that will be checked when a feature is clicked to determine if tracing should be active.
*/
setTrace(trace) {
let condition;
if (!trace) {
condition = never;
} else if (trace === true) {
condition = always;
} else {
condition = trace;
}
this.traceCondition_ = condition;
}
/**
* Remove the interaction from its current map and attach it to the new map.
* Subclasses may set up event handlers to get notified about changes to
* the map here.
* @param {import("../Map.js").default} map Map.
* @override
*/
setMap(map) {
super.setMap(map);
this.updateState_();
}
/**
* Get the overlay layer that this interaction renders sketch features to.
* @return {VectorLayer} Overlay layer.
* @api
*/
getOverlay() {
return this.overlay_;
}
/**
* Handles the {@link module:ol/MapBrowserEvent~MapBrowserEvent map browser event} and may actually draw or finish the drawing.
* @param {import("../MapBrowserEvent.js").default} event Map browser event.
* @return {boolean} `false` to stop event propagation.
* @api
* @override
*/
handleEvent(event) {
if (event.originalEvent.type === EventType.CONTEXTMENU) {
// Avoid context menu for long taps when drawing on mobile
event.originalEvent.preventDefault();
}
this.freehand_ = this.mode_ !== 'Point' && this.freehandCondition_(event);
let move = event.type === MapBrowserEventType.POINTERMOVE;
let pass = true;
if (
!this.freehand_ &&
this.lastDragTime_ &&
event.type === MapBrowserEventType.POINTERDRAG
) {
const now = Date.now();
if (now - this.lastDragTime_ >= this.dragVertexDelay_) {
this.downPx_ = event.pixel;
this.shouldHandle_ = !this.freehand_;
move = true;
} else {
this.lastDragTime_ = undefined;
}
if (this.shouldHandle_ && this.downTimeout_ !== undefined) {
clearTimeout(this.downTimeout_);
this.downTimeout_ = undefined;
}
}
if (
this.freehand_ &&
event.type === MapBrowserEventType.POINTERDRAG &&
this.sketchFeature_ !== null
) {
this.addToDrawing_(event.coordinate);
pass = false;
} else if (
this.freehand_ &&
event.type === MapBrowserEventType.POINTERDOWN
) {
pass = false;
} else if (move && this.getPointerCount() < 2) {
pass = event.type === MapBrowserEventType.POINTERMOVE;
if (pass && this.freehand_) {
this.handlePointerMove_(event);
if (this.shouldHandle_) {
// Avoid page scrolling when freehand drawing on mobile
event.originalEvent.preventDefault();
}
} else if (
event.originalEvent.pointerType === 'mouse' ||
(event.type === MapBrowserEventType.POINTERDRAG &&
this.downTimeout_ === undefined)
) {
this.handlePointerMove_(event);
}
} else if (event.type === MapBrowserEventType.DBLCLICK) {
pass = false;
}
return super.handleEvent(event) && pass;
}
/**
* Handle pointer down events.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @return {boolean} If the event was consumed.
* @override
*/
handleDownEvent(event) {
this.shouldHandle_ = !this.freehand_;
if (this.freehand_) {
this.downPx_ = event.pixel;
if (!this.finishCoordinate_) {
this.startDrawing_(event.coordinate);
}
return true;
}
if (!this.condition_(event)) {
this.lastDragTime_ = undefined;
return false;
}
this.lastDragTime_ = Date.now();
this.downTimeout_ = setTimeout(() => {
this.handlePointerMove_(
new MapBrowserEvent(
MapBrowserEventType.POINTERMOVE,
event.map,
event.originalEvent,
false,
event.frameState,
),
);
}, this.dragVertexDelay_);
this.downPx_ = event.pixel;
return true;
}
/**
* @private
*/
deactivateTrace_() {
this.traceState_ = {active: false};
}
/**
* Activate or deactivate trace state based on a browser event.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @private
*/
toggleTraceState_(event) {
if (!this.traceSource_ || !this.traceCondition_(event)) {
return;
}
if (this.traceState_.active) {
this.deactivateTrace_();
return;
}
const map = this.getMap();
const lowerLeft = map.getCoordinateFromPixel([
event.pixel[0] - this.snapTolerance_,
event.pixel[1] + this.snapTolerance_,
]);
const upperRight = map.getCoordinateFromPixel([
event.pixel[0] + this.snapTolerance_,
event.pixel[1] - this.snapTolerance_,
]);
const extent = boundingExtent([lowerLeft, upperRight]);
const features = this.traceSource_.getFeaturesInExtent(extent);
if (features.length === 0) {
return;
}
const targets = getTraceTargets(event.coordinate, features);
if (targets.length) {
this.traceState_ = {
active: true,
startPx: event.pixel.slice(),
targets: targets,
targetIndex: -1,
};
}
}
/**
* @param {TraceTarget} target The trace target.
* @param {number} endIndex The new end index of the trace.
* @private
*/
addOrRemoveTracedCoordinates_(target, endIndex) {
// three cases to handle:
// 1. traced in the same direction and points need adding
// 2. traced in the same direction and points need removing
// 3. traced in a new direction
const previouslyForward = target.startIndex <= target.endIndex;
const currentlyForward = target.startIndex <= endIndex;
if (previouslyForward === currentlyForward) {
// same direction
if (
(previouslyForward && endIndex > target.endIndex) ||
(!previouslyForward && endIndex < target.endIndex)
) {
// case 1 - add new points
this.addTracedCoordinates_(target, target.endIndex, endIndex);
} else if (
(previouslyForward && endIndex < target.endIndex) ||
(!previouslyForward && endIndex > target.endIndex)
) {
// case 2 - remove old points
this.removeTracedCoordinates_(endIndex, target.endIndex);
}
} else {
// case 3 - remove old points, add new points
this.removeTracedCoordinates_(target.startIndex, target.endIndex);
this.addTracedCoordinates_(target, target.startIndex, endIndex);
}
}
/**
* @param {number} fromIndex The start index.
* @param {number} toIndex The end index.
* @private
*/
removeTracedCoordinates_(fromIndex, toIndex) {
if (fromIndex === toIndex) {
return;
}
let remove = 0;
if (fromIndex < toIndex) {
const start = Math.ceil(fromIndex);
let end = Math.floor(toIndex);
if (end === toIndex) {
end -= 1;
}
remove = end - start + 1;
} else {
const start = Math.floor(fromIndex);
let end = Math.ceil(toIndex);
if (end === toIndex) {
end += 1;
}
remove = start - end + 1;
}
if (remove > 0) {
this.removeLastPoints_(remove);
}
}
/**
* @param {TraceTarget} target The trace target.
* @param {number} fromIndex The start index.
* @param {number} toIndex The end index.
* @private
*/
addTracedCoordinates_(target, fromIndex, toIndex) {
if (fromIndex === toIndex) {
return;
}
const coordinates = [];
if (fromIndex < toIndex) {
// forward trace
const start = Math.ceil(fromIndex);
let end = Math.floor(toIndex);
if (end === toIndex) {
// if end is snapped to a vertex, it will be added later
end -= 1;
}
for (let i = start; i <= end; ++i) {
coordinates.push(getCoordinate(target.coordinates, i));
}
} else {
// reverse trace
const start = Math.floor(fromIndex);
let end = Math.ceil(toIndex);
if (end === toIndex) {
end += 1;
}
for (let i = start; i >= end; --i) {
coordinates.push(getCoordinate(target.coordinates, i));
}
}
if (coordinates.length) {
this.appendCoordinates(coordinates);
}
}
/**
* Update the trace.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @private
*/
updateTrace_(event) {
const traceState = this.traceState_;
if (!traceState.active) {
return;
}
if (traceState.targetIndex === -1) {
// check if we are ready to pick a target
if (distance(traceState.startPx, event.pixel) < this.snapTolerance_) {
return;
}
}
const updatedTraceTarget = getTraceTargetUpdate(
event.coordinate,
traceState,
this.getMap(),
this.snapTolerance_,
);
if (traceState.targetIndex !== updatedTraceTarget.index) {
// target changed
if (traceState.targetIndex !== -1) {
// remove points added during previous trace
const oldTarget = traceState.targets[traceState.targetIndex];
this.removeTracedCoordinates_(oldTarget.startIndex, oldTarget.endIndex);
}
// add points for the new target
const newTarget = traceState.targets[updatedTraceTarget.index];
this.addTracedCoordinates_(
newTarget,
newTarget.startIndex,
updatedTraceTarget.endIndex,
);
} else {
// target stayed the same
const target = traceState.targets[traceState.targetIndex];
this.addOrRemoveTracedCoordinates_(target, updatedTraceTarget.endIndex);
}
// modify the state with updated info
traceState.targetIndex = updatedTraceTarget.index;
const target = traceState.targets[traceState.targetIndex];
target.endIndex = updatedTraceTarget.endIndex;
// update event coordinate and pixel to match end point of final segment
const coordinate = interpolateCoordinate(
target.coordinates,
target.endIndex,
);
const pixel = this.getMap().getPixelFromCoordinate(coordinate);
event.coordinate = coordinate;
event.pixel = [Math.round(pixel[0]), Math.round(pixel[1])];
}
/**
* Handle pointer up events.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @return {boolean} If the event was consumed.
* @override
*/
handleUpEvent(event) {
let pass = true;
if (this.getPointerCount() === 0) {
if (this.downTimeout_) {
clearTimeout(this.downTimeout_);
this.downTimeout_ = undefined;
}
this.handlePointerMove_(event);
const tracing = this.traceState_.active;
this.toggleTraceState_(event);
if (this.shouldHandle_) {
const startingToDraw = !this.finishCoordinate_;
if (startingToDraw) {
this.startDrawing_(event.coordinate);
}
if (!startingToDraw && this.freehand_) {
this.finishDrawing();
} else if (
!this.freehand_ &&
(!startingToDraw || this.mode_ === 'Point')
) {
if (this.atFinish_(event.pixel, tracing)) {
if (this.finishCondition_(event)) {
this.finishDrawing();
}
} else {
this.addToDrawing_(event.coordinate);
}
}
pass = false;
} else if (this.freehand_) {
this.abortDrawing();
}
}
if (!pass && this.stopClick_) {
event.preventDefault();
}
return pass;
}
/**
* Handle move events.
* @param {import("../MapBrowserEvent.js").default} event A move event.
* @private
*/
handlePointerMove_(event) {
this.pointerType_ = event.originalEvent.pointerType;
if (
this.downPx_ &&
((!this.freehand_ && this.shouldHandle_) ||
(this.freehand_ && !this.shouldHandle_))
) {
const downPx = this.downPx_;
const clickPx = event.pixel;
const dx = downPx[0] - clickPx[0];
const dy = downPx[1] - clickPx[1];
const squaredDistance = dx * dx + dy * dy;
this.shouldHandle_ = this.freehand_
? squaredDistance > this.squaredClickTolerance_
: squaredDistance <= this.squaredClickTolerance_;
if (!this.shouldHandle_) {
return;
}
}
if (!this.finishCoordinate_) {
this.createOrUpdateSketchPoint_(event.coordinate.slice());
return;
}
this.updateTrace_(event);
this.modifyDrawing_(event.coordinate);
}
/**
* Determine if an event is within the snapping tolerance of the start coord.
* @param {import("../pixel.js").Pixel} pixel Pixel.
* @param {boolean} [tracing] Drawing in trace mode (only stop if at the starting point).
* @return {boolean} The event is within the snapping tolerance of the start.
* @private
*/
atFinish_(pixel, tracing) {
let at = false;
if (this.sketchFeature_) {
let potentiallyDone = false;
let potentiallyFinishCoordinates = [this.finishCoordinate_];
const mode = this.mode_;
if (mode === 'Point') {
at = true;
} else if (mode === 'Circle') {
at = this.sketchCoords_.length === 2;
} else if (mode === 'LineString') {
potentiallyDone =
!tracing && this.sketchCoords_.length > this.minPoints_;
} else if (mode === 'Polygon') {
const sketchCoords = /** @type {PolyCoordType} */ (this.sketchCoords_);
potentiallyDone = sketchCoords[0].length > this.minPoints_;
potentiallyFinishCoordinates = [
sketchCoords[0][0],
sketchCoords[0][sketchCoords[0].length - 2],
];
if (tracing) {
potentiallyFinishCoordinates = [sketchCoords[0][0]];
} else {
potentiallyFinishCoordinates = [
sketchCoords[0][0],
sketchCoords[0][sketchCoords[0].length - 2],
];
}
}
if (potentiallyDone) {
const map = this.getMap();
for (let i = 0, ii = potentiallyFinishCoordinates.length; i < ii; i++) {
const finishCoordinate = potentiallyFinishCoordinates[i];
const finishPixel = map.getPixelFromCoordinate(finishCoordinate);
const dx = pixel[0] - finishPixel[0];
const dy = pixel[1] - finishPixel[1];
const snapTolerance = this.freehand_ ? 1 : this.snapTolerance_;
at = Math.sqrt(dx * dx + dy * dy) <= snapTolerance;
if (at) {
this.finishCoordinate_ = finishCoordinate;
break;
}
}
}
}
return at;
}
/**
* @param {import("../coordinate").Coordinate} coordinates Coordinate.
* @private
*/
createOrUpdateSketchPoint_(coordinates) {
if (!this.sketchPoint_) {
this.sketchPoint_ = new Feature(new Point(coordinates));
this.updateSketchFeatures_();
} else {
const sketchPointGeom = this.sketchPoint_.getGeometry();
sketchPointGeom.setCoordinates(coordinates);
}
}
/**
* @param {import("../geom/Polygon.js").default} geometry Polygon geometry.
* @private
*/
createOrUpdateCustomSketchLine_(geometry) {
if (!this.sketchLine_) {
this.sketchLine_ = new Feature();
}
const ring = geometry.getLinearRing(0);
let sketchLineGeom = this.sketchLine_.getGeometry();
if (!sketchLineGeom) {
sketchLineGeom = new LineString(
ring.getFlatCoordinates(),
ring.getLayout(),
);
this.sketchLine_.setGeometry(sketchLineGeom);
} else {
sketchLineGeom.setFlatCoordinates(
ring.getLayout(),
ring.getFlatCoordinates(),
);
sketchLineGeom.changed();
}
}
/**
* Start the drawing.
* @param {import("../coordinate.js").Coordinate} start Start coordinate.
* @private
*/
startDrawing_(start) {
const projection = this.getMap().getView().getProjection();
const stride = getStrideForLayout(this.geometryLayout_);
while (start.length < stride) {
start.push(0);
}
this.finishCoordinate_ = start;
if (this.mode_ === 'Point') {
this.sketchCoords_ = start.slice();
} else if (this.mode_ === 'Polygon') {
this.sketchCoords_ = [[start.slice(), start.slice()]];
this.sketchLineCoords_ = this.sketchCoords_[0];
} else {
this.sketchCoords_ = [start.slice(), start.slice()];
}
if (this.sketchLineCoords_) {
this.sketchLine_ = new Feature(new LineString(this.sketchLineCoords_));
}
const geometry = this.geometryFunction_(
this.sketchCoords_,
undefined,
projection,
);
this.sketchFeature_ = new Feature();
if (this.geometryName_) {
this.sketchFeature_.setGeometryName(this.geometryName_);
}
this.sketchFeature_.setGeometry(geometry);
this.updateSketchFeatures_();
this.dispatchEvent(
new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_),
);
}
/**
* Modify the drawing.
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
* @private
*/
modifyDrawing_(coordinate) {
const map = this.getMap();
const geometry = this.sketchFeature_.getGeometry();
const projection = map.getView().getProjection();
const stride = getStrideForLayout(this.geometryLayout_);
let coordinates, last;
while (coordinate.length < stride) {
coordinate.push(0);
}
if (this.mode_ === 'Point') {
last = this.sketchCoords_;
} else if (this.mode_ === 'Polygon') {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
last = coordinates[coordinates.length - 1];
if (this.atFinish_(map.getPixelFromCoordinate(coordinate))) {
// snap to finish
coordinate = this.finishCoordinate_.slice();
}
} else {
coordinates = this.sketchCoords_;
last = coordinates[coordinates.length - 1];
}
last[0] = coordinate[0];
last[1] = coordinate[1];
this.geometryFunction_(
/** @type {!LineCoordType} */ (this.sketchCoords_),
geometry,
projection,
);
if (this.sketchPoint_) {
const sketchPointGeom = this.sketchPoint_.getGeometry();
sketchPointGeom.setCoordinates(coordinate);
}
if (geometry.getType() === 'Polygon' && this.mode_ !== 'Polygon') {
this.createOrUpdateCustomSketchLine_(/** @type {Polygon} */ (geometry));
} else if (this.sketchLineCoords_) {
const sketchLineGeom = this.sketchLine_.getGeometry();
sketchLineGeom.setCoordinates(this.sketchLineCoords_);
}
this.updateSketchFeatures_();
}
/**
* Add a new coordinate to the drawing.
* @param {!PointCoordType} coordinate Coordinate
* @return {Feature<import("../geom/SimpleGeometry.js").default>} The sketch feature.
* @private
*/
addToDrawing_(coordinate) {
const geometry = this.sketchFeature_.getGeometry();
const projection = this.getMap().getView().getProjection();
let done;
let coordinates;
const mode = this.mode_;
if (mode === 'LineString' || mode === 'Circle') {
this.finishCoordinate_ = coordinate.slice();
coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
if (coordinates.length >= this.maxPoints_) {
if (this.freehand_) {
coordinates.pop();
} else {
done = true;
}
}
coordinates.push(coordinate.slice());
this.geometryFunction_(coordinates, geometry, projection);
} else if (mode === 'Polygon') {
coordin