ol
Version:
OpenLayers mapping library
186 lines (164 loc) • 5.2 kB
JavaScript
/**
* @module ol/control/Rotate
*/
import {CLASS_CONTROL, CLASS_HIDDEN, CLASS_UNSELECTABLE} from '../css.js';
import {easeOut} from '../easing.js';
import EventType from '../events/EventType.js';
import Control from './Control.js';
/**
* @typedef {Object} Options
* @property {string} [className='ol-rotate'] CSS class name.
* @property {string|HTMLElement} [label='⇧'] Text label to use for the rotate button.
* Instead of text, also an element (e.g. a `span` element) can be used.
* @property {string} [tipLabel='Reset rotation'] Text label to use for the rotate tip.
* @property {string} [compassClassName='ol-compass'] CSS class name for the compass.
* @property {number} [duration=250] Animation duration in milliseconds.
* @property {boolean} [autoHide=true] Hide the control when rotation is 0.
* @property {function(import("../MapEvent.js").default):void} [render] Function called when the control should
* be re-rendered. This is called in a `requestAnimationFrame` callback.
* @property {function():void} [resetNorth] Function called when the control is clicked.
* This will override the default `resetNorth`.
* @property {HTMLElement|string} [target] Specify a target if you want the control to be
* rendered outside of the map's viewport.
*/
/**
* @classdesc
* A button control to reset rotation to 0.
* To style this control use css selector `.ol-rotate`. A `.ol-hidden` css
* selector is added to the button when the rotation is 0.
*
* @api
*/
class Rotate extends Control {
/**
* @param {Options} [options] Rotate options.
*/
constructor(options) {
options = options ? options : {};
super({
element: document.createElement('div'),
render: options.render,
target: options.target,
});
const className =
options.className !== undefined ? options.className : 'ol-rotate';
const label = options.label !== undefined ? options.label : '\u21E7';
const compassClassName =
options.compassClassName !== undefined
? options.compassClassName
: 'ol-compass';
/**
* @type {HTMLElement}
* @private
*/
this.label_ = null;
if (typeof label === 'string') {
this.label_ = document.createElement('span');
this.label_.className = compassClassName;
this.label_.textContent = label;
} else {
this.label_ = label;
this.label_.classList.add(compassClassName);
}
const tipLabel = options.tipLabel ? options.tipLabel : 'Reset rotation';
const button = document.createElement('button');
button.className = className + '-reset';
button.setAttribute('type', 'button');
button.title = tipLabel;
button.appendChild(this.label_);
button.addEventListener(
EventType.CLICK,
this.handleClick_.bind(this),
false,
);
const cssClasses =
className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;
const element = this.element;
element.className = cssClasses;
element.appendChild(button);
/**
* @private
*/
this.callResetNorth_ = options.resetNorth ? options.resetNorth : undefined;
/**
* @type {number}
* @private
*/
this.duration_ = options.duration !== undefined ? options.duration : 250;
/**
* @type {boolean}
* @private
*/
this.autoHide_ = options.autoHide !== undefined ? options.autoHide : true;
/**
* @private
* @type {number|undefined}
*/
this.rotation_ = undefined;
if (this.autoHide_) {
this.element.classList.add(CLASS_HIDDEN);
}
}
/**
* @param {MouseEvent} event The event to handle
* @private
*/
handleClick_(event) {
event.preventDefault();
if (this.callResetNorth_ !== undefined) {
this.callResetNorth_();
} else {
this.resetNorth_();
}
}
/**
* @private
*/
resetNorth_() {
const map = this.getMap();
const view = map.getView();
if (!view) {
// the map does not have a view, so we can't act
// upon it
return;
}
const rotation = view.getRotation();
if (rotation !== undefined) {
if (this.duration_ > 0 && rotation % (2 * Math.PI) !== 0) {
view.animate({
rotation: 0,
duration: this.duration_,
easing: easeOut,
});
} else {
view.setRotation(0);
}
}
}
/**
* Update the rotate control element.
* @param {import("../MapEvent.js").default} mapEvent Map event.
* @override
*/
render(mapEvent) {
const frameState = mapEvent.frameState;
if (!frameState) {
return;
}
const rotation = frameState.viewState.rotation;
if (rotation != this.rotation_) {
const transform = 'rotate(' + rotation + 'rad)';
if (this.autoHide_) {
const contains = this.element.classList.contains(CLASS_HIDDEN);
if (!contains && rotation === 0) {
this.element.classList.add(CLASS_HIDDEN);
} else if (contains && rotation !== 0) {
this.element.classList.remove(CLASS_HIDDEN);
}
}
this.label_.style.transform = transform;
}
this.rotation_ = rotation;
}
}
export default Rotate;