ol-ext
Version:
A set of cool extensions for OpenLayers (ol) in node modules structure
170 lines (155 loc) • 5.04 kB
JavaScript
/* Copyright (c) 2015 Jean-Marc VIGLINO,
released under the CeCILL-B license (French BSD license)
(http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.txt).
*/
import {unByKey as ol_Observable_unByKey} from 'ol/Observable.js'
import ol_control_Attribution from 'ol/control/Attribution.js'
import ol_style_Style from 'ol/style/Style.js'
import {asString as ol_color_asString} from 'ol/color.js'
import ol_control_CanvasBase from './CanvasBase.js'
import ol_ext_element from '../util/element.js'
/**
* @classdesc
* OpenLayers 3 Attribution Control integrated in the canvas (for jpeg/png export purposes).
* @see http://www.kreidefossilien.de/webgis/dokumentation/beispiele/export-map-to-png-with-scale
*
* @constructor
* @extends ol_control_Attribution
* @param {Object=} options extend the ol_control_Attribution options.
* @param {ol_style_Style} options.style option is usesd to draw the text.
* @paream {boolean} [options.canvas=false] draw on canvas
*/
var ol_control_CanvasAttribution = class olcontrolCanvasAttribution extends ol_control_Attribution {
constructor(options) {
options = options || {}
super(options)
this.element.classList.add('ol-canvas-control')
// Draw in canvas
this.setCanvas(!!options.canvas)
// Get style options
if (!options)
options = {}
if (!options.style)
options.style = new ol_style_Style()
this.setStyle(options.style)
}
/**
* Draw attribution on canvas
* @param {boolean} b draw the attribution on canvas.
*/
setCanvas(b) {
this.isCanvas_ = b
if (b)
this.setCollapsed(false)
this.element.style.visibility = b ? "hidden" : "visible"
if (this.getMap()) {
try {
this.getMap().renderSync()
} catch (e) { /* ok */ }
}
}
/**
* Change the control style
* @param {ol_style_Style} style
*/
setStyle(style) {
var text = style.getText()
this.font_ = text ? text.getFont() : "10px sans-serif"
var stroke = text ? text.getStroke() : null
var fill = text ? text.getFill() : null
this.fontStrokeStyle_ = stroke ? ol_color_asString(stroke.getColor()) : "#fff"
this.fontFillStyle_ = fill ? ol_color_asString(fill.getColor()) : "#000"
this.fontStrokeWidth_ = stroke ? stroke.getWidth() : 3
if (this.getMap())
this.getMap().render()
}
/**
* Remove the control from its current map and attach it to the new map.
* Subclasses may set up event handlers to get notified about changes to
* the map here.
* @param {ol.Map} map Map.
* @api stable
*/
setMap(map) {
ol_control_CanvasBase.prototype.getCanvas.call(this, map)
var oldmap = this.getMap()
if (this._listener)
ol_Observable_unByKey(this._listener)
this._listener = null
super.setMap(map)
if (oldmap) {
try { oldmap.renderSync()} catch (e) { /* ok */ }
}
// Get change (new layer added or removed)
if (map) {
this._listener = map.on('postcompose', this.drawAttribution_.bind(this))
}
this.setCanvas(this.isCanvas_)
}
/**
* Draw attribution in the final canvas
* @private
*/
drawAttribution_(e) {
if (!this.isCanvas_)
return
var ctx = this.getContext(e)
if (!ctx)
return
var text = ""
Array.prototype.slice.call(this.element.querySelectorAll('li'))
.filter(function (el) {
return el.style.display !== "none"
})
.map(function (el) {
text += (text ? " - " : "") + el.textContent
})
// Retina device
var ratio = e.frameState.pixelRatio
ctx.save()
ctx.scale(ratio, ratio)
// Position
var eltRect = this.element.getBoundingClientRect()
var mapRect = this.getMap().getViewport().getBoundingClientRect()
var sc = this.getMap().getSize()[0] / mapRect.width
ctx.translate((eltRect.left - mapRect.left) * sc, (eltRect.top - mapRect.top) * sc)
var h = this.element.clientHeight
var w = this.element.clientWidth
var textAlign = ol_ext_element.getStyle(this.element, 'textAlign') || 'center'
var left
switch (textAlign) {
case 'left': {
left = 0
break
}
case 'right': {
left = w
break
}
default: {
left = w / 2
break
}
}
// Draw scale text
ctx.beginPath()
ctx.strokeStyle = this.fontStrokeStyle_
ctx.fillStyle = this.fontFillStyle_
ctx.lineWidth = this.fontStrokeWidth_
ctx.textAlign = textAlign
ctx.textBaseline = 'middle'
ctx.font = this.font_
ctx.lineJoin = 'round';
ctx.strokeText(text, left, h / 2)
ctx.fillText(text, left, h / 2)
ctx.closePath()
ctx.restore()
}
/** Get map Canvas
* @private
*/
getContext(e) {
return ol_control_CanvasBase.prototype.getContext.call(this, e);
}
}
export default ol_control_CanvasAttribution