ol-ext
Version:
A set of cool extensions for OpenLayers (ol) in node modules structure
62 lines (55 loc) • 2.07 kB
JavaScript
/*
Copyright (c) 2020 Jean-Marc VIGLINO,
released under the CeCILL-B license (French BSD license)
(http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.txt).
*/
import ol_particule_Base from './Base.js'
/** Rain particules to display clouds over the map
* @constructor
* @extends {ol_particule_Base}
* @param {*} options
* @param {ol.Overlay} options.overlay
* @param {ol.pixel} options.coordinate the position of the particule
*/
var ol_particule_Snow = class olparticuleSnow extends ol_particule_Base {
constructor(options) {
options = options || {};
super(options);
this.z = (Math.floor(Math.random() * 5) + 1) / 5;
this.angle = Math.random() * Math.PI;
// Snow fakes
var canvas = document.createElement('canvas');
canvas.width = 20;
canvas.height = 20;
var ctx = canvas.getContext('2d');
var grd = ctx.createRadialGradient(10, 10, 0, 10, 10, 10);
grd.addColorStop(0, "rgba(255, 255, 255,1)"); // white
grd.addColorStop(.8, "rgba(210, 236, 242,.8)"); // bluish
grd.addColorStop(1, "rgba(237, 247, 249,0)"); // lighter bluish
this.image = canvas;
ctx.fillStyle = grd;
ctx.fillRect(0, 0, canvas.width, canvas.height);
}
/** Draw the particule
* @param {CanvasRenderingContext2D } ctx
*/
draw(ctx) {
ctx.save();
ctx.translate(this.coordinate[0], this.coordinate[1]);
ctx.globalAlpha = .4 + this.z / 2;
ctx.scale(this.z, this.z);
ctx.drawImage(this.image, -10, -10);
ctx.restore();
}
/** Update the particule
* @param {number} dt timelapes since last call
*/
update(dt) {
var speed = this.getOverlay().get('speed') * dt / this.getOverlay()._fps * this.z * 5;
var angle = this.getOverlay().get('angle');
this.angle = this.angle + dt / this.getOverlay()._fps / 100;
this.coordinate[0] += Math.sin(this.angle + this.z) * 2 + speed * Math.cos(angle);
this.coordinate[1] += Math.cos(this.angle) + speed * Math.sin(angle);
}
}
export default ol_particule_Snow