ol-ext
Version:
A set of cool extensions for OpenLayers (ol) in node modules structure
53 lines (45 loc) • 1.53 kB
JavaScript
/*
Copyright (c) 2016 Jean-Marc VIGLINO,
released under the CeCILL license (http://www.cecill.info/).
*/
import ol_featureAnimation from './FeatureAnimation.js'
/** Slice animation: feature enter from left
* @constructor
* @extends {ol_featureAnimation}
* @param {ol_featureAnimationThrowOptions} options
* @param {left|right} options.side side of the animation, default left
*/
var ol_featureAnimation_Throw = class olfeatureAnimationThrow extends ol_featureAnimation {
constructor(options) {
options = options || {};
super(options);
this.speed_ = options.speed || 0;
this.side_ = options.side || 'left';
}
/** Animate
* @param {ol_featureAnimationEvent} e
*/
animate(e) {
if (!e.time && this.speed_) {
var dx, dy;
if (this.side_ == 'left') {
dx = this.dx = e.extent[0] - e.bbox[2];
dy = this.dy = e.extent[3] - e.bbox[1];
}
else {
dx = this.dx = e.extent[2] - e.bbox[0];
dy = this.dy = e.extent[3] - e.bbox[1];
}
this.duration_ = Math.sqrt(dx * dx + dy * dy) / this.speed_ / e.frameState.viewState.resolution;
}
// Animate
var flashGeom = e.geom.clone();
var shadow = e.geom.clone();
flashGeom.translate(this.dx * (1 - this.easing_(e.elapsed)),
this.dy * Math.cos(Math.PI / 2 * this.easing_(e.elapsed)));
shadow.translate(this.dx * (1 - this.easing_(e.elapsed)), 0);
this.drawGeom_(e, flashGeom, shadow);
return (e.time <= this.duration_);
}
}
export default ol_featureAnimation_Throw