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ol-ext

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A set of cool extensions for OpenLayers (ol) in node modules structure

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/* Copyright (c) 2017 Jean-Marc VIGLINO, released under the CeCILL-B license (French BSD license) (http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.txt). */ import ol_ext_inherits from '../util/ext' import ol_geom_Polygon from 'ol/geom/Polygon' import ol_geom_MultiPolygon from 'ol/geom/MultiPolygon' import ol_geom_LinearRing from 'ol/geom/LinearRing' import ol_interaction_Draw from 'ol/interaction/Draw' import ol_interaction_Select from 'ol/interaction/Select' /** Interaction to draw holes in a polygon. * It fires a drawstart, drawend event when drawing the hole * and a modifystart, modifyend event before and after inserting the hole in the feature geometry. * @constructor * @extends {ol_interaction_Interaction} * @fires drawstart * @fires drawend * @fires modifystart * @fires modifyend * @param {olx.interaction.DrawHoleOptions} options extend olx.interaction.DrawOptions * @param {Array<ol.layer.Vector> | function | undefined} options.layers A list of layers from which polygons should be selected. Alternatively, a filter function can be provided. default: all visible layers * @param {Array<ol.Feature> | ol.Collection<ol.Feature> | function | undefined} options.features An array or a collection of features the interaction applies on or a function that takes a feature and a layer and returns true if the feature is a candidate * @param { ol.style.Style | Array<ol.style.Style> | StyleFunction | undefined } Style for the selected features, default: default edit style */ var ol_interaction_DrawHole = function(options) { if (!options) options = {}; var self = this; // Select interaction for the current feature this._select = new ol_interaction_Select({ style: options.style }); this._select.setActive(false); // Geometry function that test points inside the current var geometryFn, geomFn = options.geometryFunction; if (geomFn) { geometryFn = function(c,g) { g = self._geometryFn (c, g); return geomFn (c,g); } } else { geometryFn = function(c,g) { return self._geometryFn (c, g); } } // Create draw interaction options.type = "Polygon"; options.geometryFunction = geometryFn; ol_interaction_Draw.call(this, options); // Layer filter function if (options.layers) { if (typeof (options.layers) === 'function') { this.layers_ = options.layers; } else if (options.layers.indexOf) { this.layers_ = function(l) { return (options.layers.indexOf(l) >= 0); }; } } // Features to apply on if (typeof(options.features) === 'function') { this._features = options.features; } else if (options.features) { var features = options.features; this._features = function(f) { if (features.indexOf) { return !!features[features.indexOf(f)]; } else { return !!features.item(features.getArray().indexOf(f)); } } } else { this._features = function() { return true } } // Start drawing if inside a feature this.on('drawstart', this._startDrawing.bind(this)); // End drawing add the hole to the current Polygon this.on('drawend', this._finishDrawing.bind(this)); }; ol_ext_inherits(ol_interaction_DrawHole, ol_interaction_Draw); /** * Remove the interaction from its current map, if any, and attach it to a new * map, if any. Pass `null` to just remove the interaction from the current map. * @param {ol.Map} map Map. * @api stable */ ol_interaction_DrawHole.prototype.setMap = function(map) { if (this.getMap()) this.getMap().removeInteraction(this._select); if (map) map.addInteraction(this._select); ol_interaction_Draw.prototype.setMap.call (this, map); }; /** * Activate/deactivate the interaction * @param {boolean} * @api stable */ ol_interaction_DrawHole.prototype.setActive = function(b) { this._select.getFeatures().clear(); ol_interaction_Draw.prototype.setActive.call (this, b); }; /** * Remove last point of the feature currently being drawn * (test if points to remove before). */ ol_interaction_DrawHole.prototype.removeLastPoint = function() { if (this._feature && this._feature.getGeometry().getCoordinates()[0].length>2) { ol_interaction_Draw.prototype.removeLastPoint.call(this); } }; /** * Get the current polygon to hole * @return {ol.Feature} */ ol_interaction_DrawHole.prototype.getPolygon = function() { return this._polygon; // return this._select.getFeatures().item(0).getGeometry(); }; /** * Get current feature to add a hole and start drawing * @param {ol_interaction_Draw.Event} e * @private */ ol_interaction_DrawHole.prototype._startDrawing = function(e) { var map = this.getMap(); this._feature = e.feature; var coord = e.feature.getGeometry().getCoordinates()[0][0]; this._current = null; // Check object under the pointer map.forEachFeatureAtPixel( map.getPixelFromCoordinate(coord), function(feature, layer) { if (this._features(feature, layer)) { var poly = feature.getGeometry(); if (poly.getType() === "Polygon" && poly.intersectsCoordinate(coord)) { this._polygonIndex = false; this._polygon = poly; this._current = feature; } else if (poly.getType() === "MultiPolygon" && poly.intersectsCoordinate(coord)) { for (var i=0, p; p=poly.getPolygon(i); i++) { if (p.intersectsCoordinate(coord)) { this._polygonIndex = i; this._polygon = p; this._current = feature; break; } } } } }.bind(this), { layerFilter: this.layers_ } ); this._select.getFeatures().clear(); if (!this._current) { this.setActive(false); this.setActive(true); } else { this._select.getFeatures().push(this._current); } }; /** * Stop drawing and add the sketch feature to the target feature. * @param {ol_interaction_Draw.Event} e * @private */ ol_interaction_DrawHole.prototype._finishDrawing = function(e) { // The feature is the hole e.hole = e.feature; // Get the current feature e.feature = this._select.getFeatures().item(0); this.dispatchEvent({ type: 'modifystart', features: [ this._current ] }); // Create the hole var c = e.hole.getGeometry().getCoordinates()[0]; if (c.length > 3) { if (this._polygonIndex!==false) { var geom = e.feature.getGeometry(); var newGeom = new ol_geom_MultiPolygon([]); for (var i=0, pi; pi=geom.getPolygon(i); i++) { if (i===this._polygonIndex) { pi.appendLinearRing(new ol_geom_LinearRing(c)); newGeom.appendPolygon(pi); } else { newGeom.appendPolygon(pi); } } e.feature.setGeometry(newGeom); } else { this.getPolygon().appendLinearRing(new ol_geom_LinearRing(c)); } } this.dispatchEvent({ type: 'modifyend', features: [ this._current ] }); // reset this._feature = null; this._select.getFeatures().clear(); }; /** * Function that is called when a geometry's coordinates are updated. * @param {Array<ol.coordinate>} coordinates * @param {ol_geom_Polygon} geometry * @return {ol_geom_Polygon} * @private */ ol_interaction_DrawHole.prototype._geometryFn = function(coordinates, geometry) { var coord = coordinates[0].pop(); if (!this.getPolygon() || this.getPolygon().intersectsCoordinate(coord)) { this.lastOKCoord = [coord[0],coord[1]]; } coordinates[0].push([this.lastOKCoord[0],this.lastOKCoord[1]]); if (geometry) { geometry.setCoordinates([coordinates[0].concat([coordinates[0][0]])]); } else { geometry = new ol_geom_Polygon(coordinates); } return geometry; }; export default ol_interaction_DrawHole