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ol-cesium

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OpenLayers Cesium integration library

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import OLCesium from 'olcs'; import {transform} from 'ol/proj.js'; import olView from 'ol/View.js'; import {defaults as olControlDefaults} from 'ol/control.js'; import olSourceOSM from 'ol/source/OSM.js'; import olLayerTile from 'ol/layer/Tile.js'; import olMap from 'ol/Map.js'; import {OLCS_ION_TOKEN} from './_common.js'; Cesium.Ion.defaultAccessToken = OLCS_ION_TOKEN; const ol2d = new olMap({ layers: [ new olLayerTile({ source: new olSourceOSM() }) ], controls: olControlDefaults({ attributionOptions: { collapsible: false } }), target: 'map', view: new olView({ center: transform([25, 20], 'EPSG:4326', 'EPSG:3857'), zoom: 3 }) }); const timeElt = document.getElementById('time'); const ol3d = new OLCesium({ map: ol2d, time() { const val = timeElt.value; if (ol3d.getCesiumScene().globe.enableLighting && val) { const d = new Date(); d.setUTCHours(val); return Cesium.JulianDate.fromDate(d); } return Cesium.JulianDate.now(); } }); const scene = ol3d.getCesiumScene(); Cesium.createWorldTerrainAsync().then(tp => scene.terrainProvider = tp); ol3d.setEnabled(true); timeElt.style.display = 'none'; document.getElementById('enable').addEventListener('click', () => ol3d.setEnabled(!ol3d.getEnabled())); window['toggleTime'] = function() { scene.globe.enableLighting = !scene.globe.enableLighting; if (timeElt.style.display == 'none') { timeElt.style.display = 'inline-block'; } else { timeElt.style.display = 'none'; } };