ol-cesium
Version:
OpenLayers Cesium integration library
42 lines (37 loc) • 1.19 kB
JavaScript
import OLCesium from 'olcs';
import {transform} from 'ol/proj.js';
import olView from 'ol/View.js';
import {defaults as olControlDefaults} from 'ol/control.js';
import olSourceOSM from 'ol/source/OSM.js';
import olLayerTile from 'ol/layer/Tile.js';
import olMap from 'ol/Map.js';
import {OLCS_ION_TOKEN} from './_common.js';
Cesium.Ion.defaultAccessToken = OLCS_ION_TOKEN;
const ol2d = new olMap({
layers: [
new olLayerTile({
source: new olSourceOSM()
})
],
controls: olControlDefaults({
attributionOptions: {
collapsible: false
}
}),
target: 'map',
view: new olView({
center: transform([25, 20], 'EPSG:4326', 'EPSG:3857'),
zoom: 3
})
});
const ol3d = new OLCesium({map: ol2d});
const scene = ol3d.getCesiumScene();
Cesium.createWorldTerrainAsync().then(tp => scene.terrainProvider = tp);
ol3d.getDataSources().add(Cesium.KmlDataSource.load(
'https://api3.geo.admin.ch/ogcproxy?url=' +
'https%3A%2F%2Fdav0.bgdi.admin.ch%2Fbazl_web%2FActive_Obstacles.kmz', {
camera: scene.camera,
canvas: scene.canvas
}
));
document.getElementById('enable').addEventListener('click', () => ol3d.setEnabled(!ol3d.getEnabled()));