oidc-client
Version:
OpenID Connect (OIDC) & OAuth2 client library
1,662 lines (1,451 loc) • 850 kB
JavaScript
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define([], factory);
else {
var a = factory();
for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
}
})(this, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId]) {
/******/ return installedModules[moduleId].exports;
/******/ }
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ i: moduleId,
/******/ l: false,
/******/ exports: {}
/******/ };
/******/
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/
/******/ // Flag the module as loaded
/******/ module.l = true;
/******/
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/
/******/
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/
/******/ // define getter function for harmony exports
/******/ __webpack_require__.d = function(exports, name, getter) {
/******/ if(!__webpack_require__.o(exports, name)) {
/******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
/******/ }
/******/ };
/******/
/******/ // define __esModule on exports
/******/ __webpack_require__.r = function(exports) {
/******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
/******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
/******/ }
/******/ Object.defineProperty(exports, '__esModule', { value: true });
/******/ };
/******/
/******/ // create a fake namespace object
/******/ // mode & 1: value is a module id, require it
/******/ // mode & 2: merge all properties of value into the ns
/******/ // mode & 4: return value when already ns object
/******/ // mode & 8|1: behave like require
/******/ __webpack_require__.t = function(value, mode) {
/******/ if(mode & 1) value = __webpack_require__(value);
/******/ if(mode & 8) return value;
/******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
/******/ var ns = Object.create(null);
/******/ __webpack_require__.r(ns);
/******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
/******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
/******/ return ns;
/******/ };
/******/
/******/ // getDefaultExport function for compatibility with non-harmony modules
/******/ __webpack_require__.n = function(module) {
/******/ var getter = module && module.__esModule ?
/******/ function getDefault() { return module['default']; } :
/******/ function getModuleExports() { return module; };
/******/ __webpack_require__.d(getter, 'a', getter);
/******/ return getter;
/******/ };
/******/
/******/ // Object.prototype.hasOwnProperty.call
/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
/******/
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/
/******/
/******/ // Load entry module and return exports
/******/ return __webpack_require__(__webpack_require__.s = "./index.js");
/******/ })
/************************************************************************/
/******/ ({
/***/ "./index.js":
/*!******************!*\
!*** ./index.js ***!
\******************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
var _Log = __webpack_require__(/*! ./src/Log.js */ "./src/Log.js");
var _OidcClient = __webpack_require__(/*! ./src/OidcClient.js */ "./src/OidcClient.js");
var _OidcClientSettings = __webpack_require__(/*! ./src/OidcClientSettings.js */ "./src/OidcClientSettings.js");
var _WebStorageStateStore = __webpack_require__(/*! ./src/WebStorageStateStore.js */ "./src/WebStorageStateStore.js");
var _InMemoryWebStorage = __webpack_require__(/*! ./src/InMemoryWebStorage.js */ "./src/InMemoryWebStorage.js");
var _UserManager = __webpack_require__(/*! ./src/UserManager.js */ "./src/UserManager.js");
var _AccessTokenEvents = __webpack_require__(/*! ./src/AccessTokenEvents.js */ "./src/AccessTokenEvents.js");
var _MetadataService = __webpack_require__(/*! ./src/MetadataService.js */ "./src/MetadataService.js");
var _CordovaPopupNavigator = __webpack_require__(/*! ./src/CordovaPopupNavigator.js */ "./src/CordovaPopupNavigator.js");
var _CordovaIFrameNavigator = __webpack_require__(/*! ./src/CordovaIFrameNavigator.js */ "./src/CordovaIFrameNavigator.js");
var _CheckSessionIFrame = __webpack_require__(/*! ./src/CheckSessionIFrame.js */ "./src/CheckSessionIFrame.js");
var _TokenRevocationClient = __webpack_require__(/*! ./src/TokenRevocationClient.js */ "./src/TokenRevocationClient.js");
var _SessionMonitor = __webpack_require__(/*! ./src/SessionMonitor.js */ "./src/SessionMonitor.js");
var _Global = __webpack_require__(/*! ./src/Global.js */ "./src/Global.js");
var _User = __webpack_require__(/*! ./src/User.js */ "./src/User.js");
var _version = __webpack_require__(/*! ./version.js */ "./version.js");
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved.
// Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information.
exports.default = {
Version: _version.Version,
Log: _Log.Log,
OidcClient: _OidcClient.OidcClient,
OidcClientSettings: _OidcClientSettings.OidcClientSettings,
WebStorageStateStore: _WebStorageStateStore.WebStorageStateStore,
InMemoryWebStorage: _InMemoryWebStorage.InMemoryWebStorage,
UserManager: _UserManager.UserManager,
AccessTokenEvents: _AccessTokenEvents.AccessTokenEvents,
MetadataService: _MetadataService.MetadataService,
CordovaPopupNavigator: _CordovaPopupNavigator.CordovaPopupNavigator,
CordovaIFrameNavigator: _CordovaIFrameNavigator.CordovaIFrameNavigator,
CheckSessionIFrame: _CheckSessionIFrame.CheckSessionIFrame,
TokenRevocationClient: _TokenRevocationClient.TokenRevocationClient,
SessionMonitor: _SessionMonitor.SessionMonitor,
Global: _Global.Global,
User: _User.User
};
module.exports = exports['default'];
/***/ }),
/***/ "./node_modules/base64-js/index.js":
/*!*****************************************!*\
!*** ./node_modules/base64-js/index.js ***!
\*****************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function getLens (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// Trim off extra bytes after placeholder bytes are found
// See: https://github.com/beatgammit/base64-js/issues/42
var validLen = b64.indexOf('=')
if (validLen === -1) validLen = len
var placeHoldersLen = validLen === len
? 0
: 4 - (validLen % 4)
return [validLen, placeHoldersLen]
}
// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function _byteLength (b64, validLen, placeHoldersLen) {
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function toByteArray (b64) {
var tmp
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
var curByte = 0
// if there are placeholders, only get up to the last complete 4 chars
var len = placeHoldersLen > 0
? validLen - 4
: validLen
for (var i = 0; i < len; i += 4) {
tmp =
(revLookup[b64.charCodeAt(i)] << 18) |
(revLookup[b64.charCodeAt(i + 1)] << 12) |
(revLookup[b64.charCodeAt(i + 2)] << 6) |
revLookup[b64.charCodeAt(i + 3)]
arr[curByte++] = (tmp >> 16) & 0xFF
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 2) {
tmp =
(revLookup[b64.charCodeAt(i)] << 2) |
(revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 1) {
tmp =
(revLookup[b64.charCodeAt(i)] << 10) |
(revLookup[b64.charCodeAt(i + 1)] << 4) |
(revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] +
lookup[num >> 12 & 0x3F] +
lookup[num >> 6 & 0x3F] +
lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp =
((uint8[i] << 16) & 0xFF0000) +
((uint8[i + 1] << 8) & 0xFF00) +
(uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(
uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
parts.push(
lookup[tmp >> 2] +
lookup[(tmp << 4) & 0x3F] +
'=='
)
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1]
parts.push(
lookup[tmp >> 10] +
lookup[(tmp >> 4) & 0x3F] +
lookup[(tmp << 2) & 0x3F] +
'='
)
}
return parts.join('')
}
/***/ }),
/***/ "./node_modules/crypto-js/core.js":
/*!****************************************!*\
!*** ./node_modules/crypto-js/core.js ***!
\****************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
;(function (root, factory) {
if (true) {
// CommonJS
module.exports = exports = factory();
}
else {}
}(this, function () {
/**
* CryptoJS core components.
*/
var CryptoJS = CryptoJS || (function (Math, undefined) {
/*
* Local polyfil of Object.create
*/
var create = Object.create || (function () {
function F() {};
return function (obj) {
var subtype;
F.prototype = obj;
subtype = new F();
F.prototype = null;
return subtype;
};
}())
/**
* CryptoJS namespace.
*/
var C = {};
/**
* Library namespace.
*/
var C_lib = C.lib = {};
/**
* Base object for prototypal inheritance.
*/
var Base = C_lib.Base = (function () {
return {
/**
* Creates a new object that inherits from this object.
*
* @param {Object} overrides Properties to copy into the new object.
*
* @return {Object} The new object.
*
* @static
*
* @example
*
* var MyType = CryptoJS.lib.Base.extend({
* field: 'value',
*
* method: function () {
* }
* });
*/
extend: function (overrides) {
// Spawn
var subtype = create(this);
// Augment
if (overrides) {
subtype.mixIn(overrides);
}
// Create default initializer
if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {
subtype.init = function () {
subtype.$super.init.apply(this, arguments);
};
}
// Initializer's prototype is the subtype object
subtype.init.prototype = subtype;
// Reference supertype
subtype.$super = this;
return subtype;
},
/**
* Extends this object and runs the init method.
* Arguments to create() will be passed to init().
*
* @return {Object} The new object.
*
* @static
*
* @example
*
* var instance = MyType.create();
*/
create: function () {
var instance = this.extend();
instance.init.apply(instance, arguments);
return instance;
},
/**
* Initializes a newly created object.
* Override this method to add some logic when your objects are created.
*
* @example
*
* var MyType = CryptoJS.lib.Base.extend({
* init: function () {
* // ...
* }
* });
*/
init: function () {
},
/**
* Copies properties into this object.
*
* @param {Object} properties The properties to mix in.
*
* @example
*
* MyType.mixIn({
* field: 'value'
* });
*/
mixIn: function (properties) {
for (var propertyName in properties) {
if (properties.hasOwnProperty(propertyName)) {
this[propertyName] = properties[propertyName];
}
}
// IE won't copy toString using the loop above
if (properties.hasOwnProperty('toString')) {
this.toString = properties.toString;
}
},
/**
* Creates a copy of this object.
*
* @return {Object} The clone.
*
* @example
*
* var clone = instance.clone();
*/
clone: function () {
return this.init.prototype.extend(this);
}
};
}());
/**
* An array of 32-bit words.
*
* @property {Array} words The array of 32-bit words.
* @property {number} sigBytes The number of significant bytes in this word array.
*/
var WordArray = C_lib.WordArray = Base.extend({
/**
* Initializes a newly created word array.
*
* @param {Array} words (Optional) An array of 32-bit words.
* @param {number} sigBytes (Optional) The number of significant bytes in the words.
*
* @example
*
* var wordArray = CryptoJS.lib.WordArray.create();
* var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);
* var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);
*/
init: function (words, sigBytes) {
words = this.words = words || [];
if (sigBytes != undefined) {
this.sigBytes = sigBytes;
} else {
this.sigBytes = words.length * 4;
}
},
/**
* Converts this word array to a string.
*
* @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex
*
* @return {string} The stringified word array.
*
* @example
*
* var string = wordArray + '';
* var string = wordArray.toString();
* var string = wordArray.toString(CryptoJS.enc.Utf8);
*/
toString: function (encoder) {
return (encoder || Hex).stringify(this);
},
/**
* Concatenates a word array to this word array.
*
* @param {WordArray} wordArray The word array to append.
*
* @return {WordArray} This word array.
*
* @example
*
* wordArray1.concat(wordArray2);
*/
concat: function (wordArray) {
// Shortcuts
var thisWords = this.words;
var thatWords = wordArray.words;
var thisSigBytes = this.sigBytes;
var thatSigBytes = wordArray.sigBytes;
// Clamp excess bits
this.clamp();
// Concat
if (thisSigBytes % 4) {
// Copy one byte at a time
for (var i = 0; i < thatSigBytes; i++) {
var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);
}
} else {
// Copy one word at a time
for (var i = 0; i < thatSigBytes; i += 4) {
thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];
}
}
this.sigBytes += thatSigBytes;
// Chainable
return this;
},
/**
* Removes insignificant bits.
*
* @example
*
* wordArray.clamp();
*/
clamp: function () {
// Shortcuts
var words = this.words;
var sigBytes = this.sigBytes;
// Clamp
words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);
words.length = Math.ceil(sigBytes / 4);
},
/**
* Creates a copy of this word array.
*
* @return {WordArray} The clone.
*
* @example
*
* var clone = wordArray.clone();
*/
clone: function () {
var clone = Base.clone.call(this);
clone.words = this.words.slice(0);
return clone;
},
/**
* Creates a word array filled with random bytes.
*
* @param {number} nBytes The number of random bytes to generate.
*
* @return {WordArray} The random word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.lib.WordArray.random(16);
*/
random: function (nBytes) {
var words = [];
var r = (function (m_w) {
var m_w = m_w;
var m_z = 0x3ade68b1;
var mask = 0xffffffff;
return function () {
m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;
m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;
var result = ((m_z << 0x10) + m_w) & mask;
result /= 0x100000000;
result += 0.5;
return result * (Math.random() > .5 ? 1 : -1);
}
});
for (var i = 0, rcache; i < nBytes; i += 4) {
var _r = r((rcache || Math.random()) * 0x100000000);
rcache = _r() * 0x3ade67b7;
words.push((_r() * 0x100000000) | 0);
}
return new WordArray.init(words, nBytes);
}
});
/**
* Encoder namespace.
*/
var C_enc = C.enc = {};
/**
* Hex encoding strategy.
*/
var Hex = C_enc.Hex = {
/**
* Converts a word array to a hex string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The hex string.
*
* @static
*
* @example
*
* var hexString = CryptoJS.enc.Hex.stringify(wordArray);
*/
stringify: function (wordArray) {
// Shortcuts
var words = wordArray.words;
var sigBytes = wordArray.sigBytes;
// Convert
var hexChars = [];
for (var i = 0; i < sigBytes; i++) {
var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
hexChars.push((bite >>> 4).toString(16));
hexChars.push((bite & 0x0f).toString(16));
}
return hexChars.join('');
},
/**
* Converts a hex string to a word array.
*
* @param {string} hexStr The hex string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Hex.parse(hexString);
*/
parse: function (hexStr) {
// Shortcut
var hexStrLength = hexStr.length;
// Convert
var words = [];
for (var i = 0; i < hexStrLength; i += 2) {
words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);
}
return new WordArray.init(words, hexStrLength / 2);
}
};
/**
* Latin1 encoding strategy.
*/
var Latin1 = C_enc.Latin1 = {
/**
* Converts a word array to a Latin1 string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The Latin1 string.
*
* @static
*
* @example
*
* var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);
*/
stringify: function (wordArray) {
// Shortcuts
var words = wordArray.words;
var sigBytes = wordArray.sigBytes;
// Convert
var latin1Chars = [];
for (var i = 0; i < sigBytes; i++) {
var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
latin1Chars.push(String.fromCharCode(bite));
}
return latin1Chars.join('');
},
/**
* Converts a Latin1 string to a word array.
*
* @param {string} latin1Str The Latin1 string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Latin1.parse(latin1String);
*/
parse: function (latin1Str) {
// Shortcut
var latin1StrLength = latin1Str.length;
// Convert
var words = [];
for (var i = 0; i < latin1StrLength; i++) {
words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);
}
return new WordArray.init(words, latin1StrLength);
}
};
/**
* UTF-8 encoding strategy.
*/
var Utf8 = C_enc.Utf8 = {
/**
* Converts a word array to a UTF-8 string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The UTF-8 string.
*
* @static
*
* @example
*
* var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);
*/
stringify: function (wordArray) {
try {
return decodeURIComponent(escape(Latin1.stringify(wordArray)));
} catch (e) {
throw new Error('Malformed UTF-8 data');
}
},
/**
* Converts a UTF-8 string to a word array.
*
* @param {string} utf8Str The UTF-8 string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Utf8.parse(utf8String);
*/
parse: function (utf8Str) {
return Latin1.parse(unescape(encodeURIComponent(utf8Str)));
}
};
/**
* Abstract buffered block algorithm template.
*
* The property blockSize must be implemented in a concrete subtype.
*
* @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0
*/
var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({
/**
* Resets this block algorithm's data buffer to its initial state.
*
* @example
*
* bufferedBlockAlgorithm.reset();
*/
reset: function () {
// Initial values
this._data = new WordArray.init();
this._nDataBytes = 0;
},
/**
* Adds new data to this block algorithm's buffer.
*
* @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.
*
* @example
*
* bufferedBlockAlgorithm._append('data');
* bufferedBlockAlgorithm._append(wordArray);
*/
_append: function (data) {
// Convert string to WordArray, else assume WordArray already
if (typeof data == 'string') {
data = Utf8.parse(data);
}
// Append
this._data.concat(data);
this._nDataBytes += data.sigBytes;
},
/**
* Processes available data blocks.
*
* This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.
*
* @param {boolean} doFlush Whether all blocks and partial blocks should be processed.
*
* @return {WordArray} The processed data.
*
* @example
*
* var processedData = bufferedBlockAlgorithm._process();
* var processedData = bufferedBlockAlgorithm._process(!!'flush');
*/
_process: function (doFlush) {
// Shortcuts
var data = this._data;
var dataWords = data.words;
var dataSigBytes = data.sigBytes;
var blockSize = this.blockSize;
var blockSizeBytes = blockSize * 4;
// Count blocks ready
var nBlocksReady = dataSigBytes / blockSizeBytes;
if (doFlush) {
// Round up to include partial blocks
nBlocksReady = Math.ceil(nBlocksReady);
} else {
// Round down to include only full blocks,
// less the number of blocks that must remain in the buffer
nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);
}
// Count words ready
var nWordsReady = nBlocksReady * blockSize;
// Count bytes ready
var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);
// Process blocks
if (nWordsReady) {
for (var offset = 0; offset < nWordsReady; offset += blockSize) {
// Perform concrete-algorithm logic
this._doProcessBlock(dataWords, offset);
}
// Remove processed words
var processedWords = dataWords.splice(0, nWordsReady);
data.sigBytes -= nBytesReady;
}
// Return processed words
return new WordArray.init(processedWords, nBytesReady);
},
/**
* Creates a copy of this object.
*
* @return {Object} The clone.
*
* @example
*
* var clone = bufferedBlockAlgorithm.clone();
*/
clone: function () {
var clone = Base.clone.call(this);
clone._data = this._data.clone();
return clone;
},
_minBufferSize: 0
});
/**
* Abstract hasher template.
*
* @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)
*/
var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({
/**
* Configuration options.
*/
cfg: Base.extend(),
/**
* Initializes a newly created hasher.
*
* @param {Object} cfg (Optional) The configuration options to use for this hash computation.
*
* @example
*
* var hasher = CryptoJS.algo.SHA256.create();
*/
init: function (cfg) {
// Apply config defaults
this.cfg = this.cfg.extend(cfg);
// Set initial values
this.reset();
},
/**
* Resets this hasher to its initial state.
*
* @example
*
* hasher.reset();
*/
reset: function () {
// Reset data buffer
BufferedBlockAlgorithm.reset.call(this);
// Perform concrete-hasher logic
this._doReset();
},
/**
* Updates this hasher with a message.
*
* @param {WordArray|string} messageUpdate The message to append.
*
* @return {Hasher} This hasher.
*
* @example
*
* hasher.update('message');
* hasher.update(wordArray);
*/
update: function (messageUpdate) {
// Append
this._append(messageUpdate);
// Update the hash
this._process();
// Chainable
return this;
},
/**
* Finalizes the hash computation.
* Note that the finalize operation is effectively a destructive, read-once operation.
*
* @param {WordArray|string} messageUpdate (Optional) A final message update.
*
* @return {WordArray} The hash.
*
* @example
*
* var hash = hasher.finalize();
* var hash = hasher.finalize('message');
* var hash = hasher.finalize(wordArray);
*/
finalize: function (messageUpdate) {
// Final message update
if (messageUpdate) {
this._append(messageUpdate);
}
// Perform concrete-hasher logic
var hash = this._doFinalize();
return hash;
},
blockSize: 512/32,
/**
* Creates a shortcut function to a hasher's object interface.
*
* @param {Hasher} hasher The hasher to create a helper for.
*
* @return {Function} The shortcut function.
*
* @static
*
* @example
*
* var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);
*/
_createHelper: function (hasher) {
return function (message, cfg) {
return new hasher.init(cfg).finalize(message);
};
},
/**
* Creates a shortcut function to the HMAC's object interface.
*
* @param {Hasher} hasher The hasher to use in this HMAC helper.
*
* @return {Function} The shortcut function.
*
* @static
*
* @example
*
* var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);
*/
_createHmacHelper: function (hasher) {
return function (message, key) {
return new C_algo.HMAC.init(hasher, key).finalize(message);
};
}
});
/**
* Algorithm namespace.
*/
var C_algo = C.algo = {};
return C;
}(Math));
return CryptoJS;
}));
/***/ }),
/***/ "./node_modules/crypto-js/sha256.js":
/*!******************************************!*\
!*** ./node_modules/crypto-js/sha256.js ***!
\******************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
;(function (root, factory) {
if (true) {
// CommonJS
module.exports = exports = factory(__webpack_require__(/*! ./core */ "./node_modules/crypto-js/core.js"));
}
else {}
}(this, function (CryptoJS) {
(function (Math) {
// Shortcuts
var C = CryptoJS;
var C_lib = C.lib;
var WordArray = C_lib.WordArray;
var Hasher = C_lib.Hasher;
var C_algo = C.algo;
// Initialization and round constants tables
var H = [];
var K = [];
// Compute constants
(function () {
function isPrime(n) {
var sqrtN = Math.sqrt(n);
for (var factor = 2; factor <= sqrtN; factor++) {
if (!(n % factor)) {
return false;
}
}
return true;
}
function getFractionalBits(n) {
return ((n - (n | 0)) * 0x100000000) | 0;
}
var n = 2;
var nPrime = 0;
while (nPrime < 64) {
if (isPrime(n)) {
if (nPrime < 8) {
H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2));
}
K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3));
nPrime++;
}
n++;
}
}());
// Reusable object
var W = [];
/**
* SHA-256 hash algorithm.
*/
var SHA256 = C_algo.SHA256 = Hasher.extend({
_doReset: function () {
this._hash = new WordArray.init(H.slice(0));
},
_doProcessBlock: function (M, offset) {
// Shortcut
var H = this._hash.words;
// Working variables
var a = H[0];
var b = H[1];
var c = H[2];
var d = H[3];
var e = H[4];
var f = H[5];
var g = H[6];
var h = H[7];
// Computation
for (var i = 0; i < 64; i++) {
if (i < 16) {
W[i] = M[offset + i] | 0;
} else {
var gamma0x = W[i - 15];
var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^
((gamma0x << 14) | (gamma0x >>> 18)) ^
(gamma0x >>> 3);
var gamma1x = W[i - 2];
var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^
((gamma1x << 13) | (gamma1x >>> 19)) ^
(gamma1x >>> 10);
W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16];
}
var ch = (e & f) ^ (~e & g);
var maj = (a & b) ^ (a & c) ^ (b & c);
var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22));
var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25));
var t1 = h + sigma1 + ch + K[i] + W[i];
var t2 = sigma0 + maj;
h = g;
g = f;
f = e;
e = (d + t1) | 0;
d = c;
c = b;
b = a;
a = (t1 + t2) | 0;
}
// Intermediate hash value
H[0] = (H[0] + a) | 0;
H[1] = (H[1] + b) | 0;
H[2] = (H[2] + c) | 0;
H[3] = (H[3] + d) | 0;
H[4] = (H[4] + e) | 0;
H[5] = (H[5] + f) | 0;
H[6] = (H[6] + g) | 0;
H[7] = (H[7] + h) | 0;
},
_doFinalize: function () {
// Shortcuts
var data = this._data;
var dataWords = data.words;
var nBitsTotal = this._nDataBytes * 8;
var nBitsLeft = data.sigBytes * 8;
// Add padding
dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);
dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);
dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;
data.sigBytes = dataWords.length * 4;
// Hash final blocks
this._process();
// Return final computed hash
return this._hash;
},
clone: function () {
var clone = Hasher.clone.call(this);
clone._hash = this._hash.clone();
return clone;
}
});
/**
* Shortcut function to the hasher's object interface.
*
* @param {WordArray|string} message The message to hash.
*
* @return {WordArray} The hash.
*
* @static
*
* @example
*
* var hash = CryptoJS.SHA256('message');
* var hash = CryptoJS.SHA256(wordArray);
*/
C.SHA256 = Hasher._createHelper(SHA256);
/**
* Shortcut function to the HMAC's object interface.
*
* @param {WordArray|string} message The message to hash.
* @param {WordArray|string} key The secret key.
*
* @return {WordArray} The HMAC.
*
* @static
*
* @example
*
* var hmac = CryptoJS.HmacSHA256(message, key);
*/
C.HmacSHA256 = Hasher._createHmacHelper(SHA256);
}(Math));
return CryptoJS.SHA256;
}));
/***/ }),
/***/ "./node_modules/jsbn/index.js":
/*!************************************!*\
!*** ./node_modules/jsbn/index.js ***!
\************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
(function(){
// Copyright (c) 2005 Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.
// Basic JavaScript BN library - subset useful for RSA encryption.
// Bits per digit
var dbits;
// JavaScript engine analysis
var canary = 0xdeadbeefcafe;
var j_lm = ((canary&0xffffff)==0xefcafe);
// (public) Constructor
function BigInteger(a,b,c) {
if(a != null)
if("number" == typeof a) this.fromNumber(a,b,c);
else if(b == null && "string" != typeof a) this.fromString(a,256);
else this.fromString(a,b);
}
// return new, unset BigInteger
function nbi() { return new BigInteger(null); }
// am: Compute w_j += (x*this_i), propagate carries,
// c is initial carry, returns final carry.
// c < 3*dvalue, x < 2*dvalue, this_i < dvalue
// We need to select the fastest one that works in this environment.
// am1: use a single mult and divide to get the high bits,
// max digit bits should be 26 because
// max internal value = 2*dvalue^2-2*dvalue (< 2^53)
function am1(i,x,w,j,c,n) {
while(--n >= 0) {
var v = x*this[i++]+w[j]+c;
c = Math.floor(v/0x4000000);
w[j++] = v&0x3ffffff;
}
return c;
}
// am2 avoids a big mult-and-extract completely.
// Max digit bits should be <= 30 because we do bitwise ops
// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31)
function am2(i,x,w,j,c,n) {
var xl = x&0x7fff, xh = x>>15;
while(--n >= 0) {
var l = this[i]&0x7fff;
var h = this[i++]>>15;
var m = xh*l+h*xl;
l = xl*l+((m&0x7fff)<<15)+w[j]+(c&0x3fffffff);
c = (l>>>30)+(m>>>15)+xh*h+(c>>>30);
w[j++] = l&0x3fffffff;
}
return c;
}
// Alternately, set max digit bits to 28 since some
// browsers slow down when dealing with 32-bit numbers.
function am3(i,x,w,j,c,n) {
var xl = x&0x3fff, xh = x>>14;
while(--n >= 0) {
var l = this[i]&0x3fff;
var h = this[i++]>>14;
var m = xh*l+h*xl;
l = xl*l+((m&0x3fff)<<14)+w[j]+c;
c = (l>>28)+(m>>14)+xh*h;
w[j++] = l&0xfffffff;
}
return c;
}
var inBrowser = typeof navigator !== "undefined";
if(inBrowser && j_lm && (navigator.appName == "Microsoft Internet Explorer")) {
BigInteger.prototype.am = am2;
dbits = 30;
}
else if(inBrowser && j_lm && (navigator.appName != "Netscape")) {
BigInteger.prototype.am = am1;
dbits = 26;
}
else { // Mozilla/Netscape seems to prefer am3
BigInteger.prototype.am = am3;
dbits = 28;
}
BigInteger.prototype.DB = dbits;
BigInteger.prototype.DM = ((1<<dbits)-1);
BigInteger.prototype.DV = (1<<dbits);
var BI_FP = 52;
BigInteger.prototype.FV = Math.pow(2,BI_FP);
BigInteger.prototype.F1 = BI_FP-dbits;
BigInteger.prototype.F2 = 2*dbits-BI_FP;
// Digit conversions
var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz";
var BI_RC = new Array();
var rr,vv;
rr = "0".charCodeAt(0);
for(vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv;
rr = "a".charCodeAt(0);
for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
rr = "A".charCodeAt(0);
for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
function int2char(n) { return BI_RM.charAt(n); }
function intAt(s,i) {
var c = BI_RC[s.charCodeAt(i)];
return (c==null)?-1:c;
}
// (protected) copy this to r
function bnpCopyTo(r) {
for(var i = this.t-1; i >= 0; --i) r[i] = this[i];
r.t = this.t;
r.s = this.s;
}
// (protected) set from integer value x, -DV <= x < DV
function bnpFromInt(x) {
this.t = 1;
this.s = (x<0)?-1:0;
if(x > 0) this[0] = x;
else if(x < -1) this[0] = x+this.DV;
else this.t = 0;
}
// return bigint initialized to value
function nbv(i) { var r = nbi(); r.fromInt(i); return r; }
// (protected) set from string and radix
function bnpFromString(s,b) {
var k;
if(b == 16) k = 4;
else if(b == 8) k = 3;
else if(b == 256) k = 8; // byte array
else if(b == 2) k = 1;
else if(b == 32) k = 5;
else if(b == 4) k = 2;
else { this.fromRadix(s,b); return; }
this.t = 0;
this.s = 0;
var i = s.length, mi = false, sh = 0;
while(--i >= 0) {
var x = (k==8)?s[i]&0xff:intAt(s,i);
if(x < 0) {
if(s.charAt(i) == "-") mi = true;
continue;
}
mi = false;
if(sh == 0)
this[this.t++] = x;
else if(sh+k > this.DB) {
this[this.t-1] |= (x&((1<<(this.DB-sh))-1))<<sh;
this[this.t++] = (x>>(this.DB-sh));
}
else
this[this.t-1] |= x<<sh;
sh += k;
if(sh >= this.DB) sh -= this.DB;
}
if(k == 8 && (s[0]&0x80) != 0) {
this.s = -1;
if(sh > 0) this[this.t-1] |= ((1<<(this.DB-sh))-1)<<sh;
}
this.clamp();
if(mi) BigInteger.ZERO.subTo(this,this);
}
// (protected) clamp off excess high words
function bnpClamp() {
var c = this.s&this.DM;
while(this.t > 0 && this[this.t-1] == c) --this.t;
}
// (public) return string representation in given radix
function bnToString(b) {
if(this.s < 0) return "-"+this.negate().toString(b);
var k;
if(b == 16) k = 4;
else if(b == 8) k = 3;
else if(b == 2) k = 1;
else if(b == 32) k = 5;
else if(b == 4) k = 2;
else return this.toRadix(b);
var km = (1<<k)-1, d, m = false, r = "", i = this.t;
var p = this.DB-(i*this.DB)%k;
if(i-- > 0) {
if(p < this.DB && (d = this[i]>>p) > 0) { m = true; r = int2char(d); }
while(i >= 0) {
if(p < k) {
d = (this[i]&((1<<p)-1))<<(k-p);
d |= this[--i]>>(p+=this.DB-k);
}
else {
d = (this[i]>>(p-=k))&km;
if(p <= 0) { p += this.DB; --i; }
}
if(d > 0) m = true;
if(m) r += int2char(d);
}
}
return m?r:"0";
}
// (public) -this
function bnNegate() { var r = nbi(); BigInteger.ZERO.subTo(this,r); return r; }
// (public) |this|
function bnAbs() { return (this.s<0)?this.negate():this; }
// (public) return + if this > a, - if this < a, 0 if equal
function bnCompareTo(a) {
var r = this.s-a.s;
if(r != 0) return r;
var i = this.t;
r = i-a.t;
if(r != 0) return (this.s<0)?-r:r;
while(--i >= 0) if((r=this[i]-a[i]) != 0) return r;
return 0;
}
// returns bit length of the integer x
function nbits(x) {
var r = 1, t;
if((t=x>>>16) != 0) { x = t; r += 16; }
if((t=x>>8) != 0) { x = t; r += 8; }
if((t=x>>4) != 0) { x = t; r += 4; }
if((t=x>>2) != 0) { x = t; r += 2; }
if((t=x>>1) != 0) { x = t; r += 1; }
return r;
}
// (public) return the number of bits in "this"
function bnBitLength() {
if(this.t <= 0) return 0;
return this.DB*(this.t-1)+nbits(this[this.t-1]^(this.s&this.DM));
}
// (protected) r = this << n*DB
function bnpDLShiftTo(n,r) {
var i;
for(i = this.t-1; i >= 0; --i) r[i+n] = this[i];
for(i = n-1; i >= 0; --i) r[i] = 0;
r.t = this.t+n;
r.s = this.s;
}
// (protected) r = this >> n*DB
function bnpDRShiftTo(n,r) {
for(var i = n; i < this.t; ++i) r[i-n] = this[i];
r.t = Math.max(this.t-n,0);
r.s = this.s;
}
// (protected) r = this << n
function bnpLShiftTo(n,r) {
var bs = n%this.DB;
var cbs = this.DB-bs;
var bm = (1<<cbs)-1;
var ds = Math.floor(n/this.DB), c = (this.s<<bs)&this.DM, i;
for(i = this.t-1; i >= 0; --i) {
r[i+ds+1] = (this[i]>>cbs)|c;
c = (this[i]&bm)<<bs;
}
for(i = ds-1; i >= 0; --i) r[i] = 0;
r[ds] = c;
r.t = this.t+ds+1;
r.s = this.s;
r.clamp();
}
// (protected) r = this >> n
function bnpRShiftTo(n,r) {
r.s = this.s;
var ds = Math.floor(n/this.DB);
if(ds >= this.t) { r.t = 0; return; }
var bs = n%this.DB;
var cbs = this.DB-bs;
var bm = (1<<bs)-1;
r[0] = this[ds]>>bs;
for(var i = ds+1; i < this.t; ++i) {
r[i-ds-1] |= (this[i]&bm)<<cbs;
r[i-ds] = this[i]>>bs;
}
if(bs > 0) r[this.t-ds-1] |= (this.s&bm)<<cbs;
r.t = this.t-ds;
r.clamp();
}
// (protected) r = this - a
function bnpSubTo(a,r) {
var i = 0, c = 0, m = Math.min(a.t,this.t);
while(i < m) {
c += this[i]-a[i];
r[i++] = c&this.DM;
c >>= this.DB;
}
if(a.t < this.t) {
c -= a.s;
while(i < this.t) {
c += this[i];
r[i++] = c&this.DM;
c >>= this.DB;
}
c += this.s;
}
else {
c += this.s;
while(i < a.t) {
c -= a[i];
r[i++] = c&this.DM;
c >>= this.DB;
}
c -= a.s;
}
r.s = (c<0)?-1:0;
if(c < -1) r[i++] = this.DV+c;
else if(c > 0) r[i++] = c;
r.t = i;
r.clamp();
}
// (protected) r = this * a, r != this,a (HAC 14.12)
// "this" should be the larger one if appropriate.
function bnpMultiplyTo(a,r) {
var x = this.abs(), y = a.abs();
var i = x.t;
r.t = i+y.t;
while(--i >= 0) r[i] = 0;
for(i = 0; i < y.t; ++i) r[i+x.t] = x.am(0,y[i],r,i,0,x.t);
r.s = 0;
r.clamp();
if(this.s != a.s) BigInteger.ZERO.subTo(r,r);
}
// (protected) r = this^2, r != this (HAC 14.16)
function bnpSquareTo(r) {
var x = this.abs();
var i = r.t = 2*x.t;
while(--i >= 0) r[i] = 0;
for(i = 0; i < x.t-1; ++i) {
var c = x.am(i,x[i],r,2*i,0,1);
if((r[i+x.t]+=x.am(i+1,2*x[i],r,2*i+1,c,x.t-i-1)) >= x.DV) {
r[i+x.t] -= x.DV;
r[i+x.t+1] = 1;
}
}
if(r.t > 0) r[r.t-1] += x.am(i,x[i],r,2*i,0,1);
r.s = 0;
r.clamp();
}
// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)
// r != q, this != m. q or r may be null.
function bnpDivRemTo(m,q,r) {
var pm = m.abs();