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oidc-client

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OpenID Connect (OIDC) & OAuth2 client library

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All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. exports.default = { Version: _version.Version, Log: _Log.Log, OidcClient: _OidcClient.OidcClient, OidcClientSettings: _OidcClientSettings.OidcClientSettings, WebStorageStateStore: _WebStorageStateStore.WebStorageStateStore, InMemoryWebStorage: _InMemoryWebStorage.InMemoryWebStorage, UserManager: _UserManager.UserManager, AccessTokenEvents: _AccessTokenEvents.AccessTokenEvents, MetadataService: _MetadataService.MetadataService, CordovaPopupNavigator: _CordovaPopupNavigator.CordovaPopupNavigator, CordovaIFrameNavigator: _CordovaIFrameNavigator.CordovaIFrameNavigator, CheckSessionIFrame: _CheckSessionIFrame.CheckSessionIFrame, TokenRevocationClient: _TokenRevocationClient.TokenRevocationClient, SessionMonitor: _SessionMonitor.SessionMonitor, Global: _Global.Global, User: _User.User }; module.exports = exports['default']; /***/ }), /***/ "./node_modules/base64-js/index.js": /*!*****************************************!*\ !*** ./node_modules/base64-js/index.js ***! \*****************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } // Support decoding URL-safe base64 strings, as Node.js does. // See: https://en.wikipedia.org/wiki/Base64#URL_applications revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function getLens (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // Trim off extra bytes after placeholder bytes are found // See: https://github.com/beatgammit/base64-js/issues/42 var validLen = b64.indexOf('=') if (validLen === -1) validLen = len var placeHoldersLen = validLen === len ? 0 : 4 - (validLen % 4) return [validLen, placeHoldersLen] } // base64 is 4/3 + up to two characters of the original data function byteLength (b64) { var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function _byteLength (b64, validLen, placeHoldersLen) { return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function toByteArray (b64) { var tmp var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) var curByte = 0 // if there are placeholders, only get up to the last complete 4 chars var len = placeHoldersLen > 0 ? validLen - 4 : validLen for (var i = 0; i < len; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[curByte++] = (tmp >> 16) & 0xFF arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk( uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength) )) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] parts.push( lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3F] + '==' ) } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + uint8[len - 1] parts.push( lookup[tmp >> 10] + lookup[(tmp >> 4) & 0x3F] + lookup[(tmp << 2) & 0x3F] + '=' ) } return parts.join('') } /***/ }), /***/ "./node_modules/crypto-js/core.js": /*!****************************************!*\ !*** ./node_modules/crypto-js/core.js ***! \****************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { ;(function (root, factory) { if (true) { // CommonJS module.exports = exports = factory(); } else {} }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /* * Local polyfil of Object.create */ var create = Object.create || (function () { function F() {}; return function (obj) { var subtype; F.prototype = obj; subtype = new F(); F.prototype = null; return subtype; }; }()) /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn var subtype = create(this); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init') || this.init === subtype.init) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); /***/ }), /***/ "./node_modules/crypto-js/sha256.js": /*!******************************************!*\ !*** ./node_modules/crypto-js/sha256.js ***! \******************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { ;(function (root, factory) { if (true) { // CommonJS module.exports = exports = factory(__webpack_require__(/*! ./core */ "./node_modules/crypto-js/core.js")); } else {} }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); /***/ }), /***/ "./node_modules/jsbn/index.js": /*!************************************!*\ !*** ./node_modules/jsbn/index.js ***! \************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { (function(){ // Copyright (c) 2005 Tom Wu // All Rights Reserved. // See "LICENSE" for details. // Basic JavaScript BN library - subset useful for RSA encryption. // Bits per digit var dbits; // JavaScript engine analysis var canary = 0xdeadbeefcafe; var j_lm = ((canary&0xffffff)==0xefcafe); // (public) Constructor function BigInteger(a,b,c) { if(a != null) if("number" == typeof a) this.fromNumber(a,b,c); else if(b == null && "string" != typeof a) this.fromString(a,256); else this.fromString(a,b); } // return new, unset BigInteger function nbi() { return new BigInteger(null); } // am: Compute w_j += (x*this_i), propagate carries, // c is initial carry, returns final carry. // c < 3*dvalue, x < 2*dvalue, this_i < dvalue // We need to select the fastest one that works in this environment. // am1: use a single mult and divide to get the high bits, // max digit bits should be 26 because // max internal value = 2*dvalue^2-2*dvalue (< 2^53) function am1(i,x,w,j,c,n) { while(--n >= 0) { var v = x*this[i++]+w[j]+c; c = Math.floor(v/0x4000000); w[j++] = v&0x3ffffff; } return c; } // am2 avoids a big mult-and-extract completely. // Max digit bits should be <= 30 because we do bitwise ops // on values up to 2*hdvalue^2-hdvalue-1 (< 2^31) function am2(i,x,w,j,c,n) { var xl = x&0x7fff, xh = x>>15; while(--n >= 0) { var l = this[i]&0x7fff; var h = this[i++]>>15; var m = xh*l+h*xl; l = xl*l+((m&0x7fff)<<15)+w[j]+(c&0x3fffffff); c = (l>>>30)+(m>>>15)+xh*h+(c>>>30); w[j++] = l&0x3fffffff; } return c; } // Alternately, set max digit bits to 28 since some // browsers slow down when dealing with 32-bit numbers. function am3(i,x,w,j,c,n) { var xl = x&0x3fff, xh = x>>14; while(--n >= 0) { var l = this[i]&0x3fff; var h = this[i++]>>14; var m = xh*l+h*xl; l = xl*l+((m&0x3fff)<<14)+w[j]+c; c = (l>>28)+(m>>14)+xh*h; w[j++] = l&0xfffffff; } return c; } var inBrowser = typeof navigator !== "undefined"; if(inBrowser && j_lm && (navigator.appName == "Microsoft Internet Explorer")) { BigInteger.prototype.am = am2; dbits = 30; } else if(inBrowser && j_lm && (navigator.appName != "Netscape")) { BigInteger.prototype.am = am1; dbits = 26; } else { // Mozilla/Netscape seems to prefer am3 BigInteger.prototype.am = am3; dbits = 28; } BigInteger.prototype.DB = dbits; BigInteger.prototype.DM = ((1<<dbits)-1); BigInteger.prototype.DV = (1<<dbits); var BI_FP = 52; BigInteger.prototype.FV = Math.pow(2,BI_FP); BigInteger.prototype.F1 = BI_FP-dbits; BigInteger.prototype.F2 = 2*dbits-BI_FP; // Digit conversions var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz"; var BI_RC = new Array(); var rr,vv; rr = "0".charCodeAt(0); for(vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv; rr = "a".charCodeAt(0); for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv; rr = "A".charCodeAt(0); for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv; function int2char(n) { return BI_RM.charAt(n); } function intAt(s,i) { var c = BI_RC[s.charCodeAt(i)]; return (c==null)?-1:c; } // (protected) copy this to r function bnpCopyTo(r) { for(var i = this.t-1; i >= 0; --i) r[i] = this[i]; r.t = this.t; r.s = this.s; } // (protected) set from integer value x, -DV <= x < DV function bnpFromInt(x) { this.t = 1; this.s = (x<0)?-1:0; if(x > 0) this[0] = x; else if(x < -1) this[0] = x+this.DV; else this.t = 0; } // return bigint initialized to value function nbv(i) { var r = nbi(); r.fromInt(i); return r; } // (protected) set from string and radix function bnpFromString(s,b) { var k; if(b == 16) k = 4; else if(b == 8) k = 3; else if(b == 256) k = 8; // byte array else if(b == 2) k = 1; else if(b == 32) k = 5; else if(b == 4) k = 2; else { this.fromRadix(s,b); return; } this.t = 0; this.s = 0; var i = s.length, mi = false, sh = 0; while(--i >= 0) { var x = (k==8)?s[i]&0xff:intAt(s,i); if(x < 0) { if(s.charAt(i) == "-") mi = true; continue; } mi = false; if(sh == 0) this[this.t++] = x; else if(sh+k > this.DB) { this[this.t-1] |= (x&((1<<(this.DB-sh))-1))<<sh; this[this.t++] = (x>>(this.DB-sh)); } else this[this.t-1] |= x<<sh; sh += k; if(sh >= this.DB) sh -= this.DB; } if(k == 8 && (s[0]&0x80) != 0) { this.s = -1; if(sh > 0) this[this.t-1] |= ((1<<(this.DB-sh))-1)<<sh; } this.clamp(); if(mi) BigInteger.ZERO.subTo(this,this); } // (protected) clamp off excess high words function bnpClamp() { var c = this.s&this.DM; while(this.t > 0 && this[this.t-1] == c) --this.t; } // (public) return string representation in given radix function bnToString(b) { if(this.s < 0) return "-"+this.negate().toString(b); var k; if(b == 16) k = 4; else if(b == 8) k = 3; else if(b == 2) k = 1; else if(b == 32) k = 5; else if(b == 4) k = 2; else return this.toRadix(b); var km = (1<<k)-1, d, m = false, r = "", i = this.t; var p = this.DB-(i*this.DB)%k; if(i-- > 0) { if(p < this.DB && (d = this[i]>>p) > 0) { m = true; r = int2char(d); } while(i >= 0) { if(p < k) { d = (this[i]&((1<<p)-1))<<(k-p); d |= this[--i]>>(p+=this.DB-k); } else { d = (this[i]>>(p-=k))&km; if(p <= 0) { p += this.DB; --i; } } if(d > 0) m = true; if(m) r += int2char(d); } } return m?r:"0"; } // (public) -this function bnNegate() { var r = nbi(); BigInteger.ZERO.subTo(this,r); return r; } // (public) |this| function bnAbs() { return (this.s<0)?this.negate():this; } // (public) return + if this > a, - if this < a, 0 if equal function bnCompareTo(a) { var r = this.s-a.s; if(r != 0) return r; var i = this.t; r = i-a.t; if(r != 0) return (this.s<0)?-r:r; while(--i >= 0) if((r=this[i]-a[i]) != 0) return r; return 0; } // returns bit length of the integer x function nbits(x) { var r = 1, t; if((t=x>>>16) != 0) { x = t; r += 16; } if((t=x>>8) != 0) { x = t; r += 8; } if((t=x>>4) != 0) { x = t; r += 4; } if((t=x>>2) != 0) { x = t; r += 2; } if((t=x>>1) != 0) { x = t; r += 1; } return r; } // (public) return the number of bits in "this" function bnBitLength() { if(this.t <= 0) return 0; return this.DB*(this.t-1)+nbits(this[this.t-1]^(this.s&this.DM)); } // (protected) r = this << n*DB function bnpDLShiftTo(n,r) { var i; for(i = this.t-1; i >= 0; --i) r[i+n] = this[i]; for(i = n-1; i >= 0; --i) r[i] = 0; r.t = this.t+n; r.s = this.s; } // (protected) r = this >> n*DB function bnpDRShiftTo(n,r) { for(var i = n; i < this.t; ++i) r[i-n] = this[i]; r.t = Math.max(this.t-n,0); r.s = this.s; } // (protected) r = this << n function bnpLShiftTo(n,r) { var bs = n%this.DB; var cbs = this.DB-bs; var bm = (1<<cbs)-1; var ds = Math.floor(n/this.DB), c = (this.s<<bs)&this.DM, i; for(i = this.t-1; i >= 0; --i) { r[i+ds+1] = (this[i]>>cbs)|c; c = (this[i]&bm)<<bs; } for(i = ds-1; i >= 0; --i) r[i] = 0; r[ds] = c; r.t = this.t+ds+1; r.s = this.s; r.clamp(); } // (protected) r = this >> n function bnpRShiftTo(n,r) { r.s = this.s; var ds = Math.floor(n/this.DB); if(ds >= this.t) { r.t = 0; return; } var bs = n%this.DB; var cbs = this.DB-bs; var bm = (1<<bs)-1; r[0] = this[ds]>>bs; for(var i = ds+1; i < this.t; ++i) { r[i-ds-1] |= (this[i]&bm)<<cbs; r[i-ds] = this[i]>>bs; } if(bs > 0) r[this.t-ds-1] |= (this.s&bm)<<cbs; r.t = this.t-ds; r.clamp(); } // (protected) r = this - a function bnpSubTo(a,r) { var i = 0, c = 0, m = Math.min(a.t,this.t); while(i < m) { c += this[i]-a[i]; r[i++] = c&this.DM; c >>= this.DB; } if(a.t < this.t) { c -= a.s; while(i < this.t) { c += this[i]; r[i++] = c&this.DM; c >>= this.DB; } c += this.s; } else { c += this.s; while(i < a.t) { c -= a[i]; r[i++] = c&this.DM; c >>= this.DB; } c -= a.s; } r.s = (c<0)?-1:0; if(c < -1) r[i++] = this.DV+c; else if(c > 0) r[i++] = c; r.t = i; r.clamp(); } // (protected) r = this * a, r != this,a (HAC 14.12) // "this" should be the larger one if appropriate. function bnpMultiplyTo(a,r) { var x = this.abs(), y = a.abs(); var i = x.t; r.t = i+y.t; while(--i >= 0) r[i] = 0; for(i = 0; i < y.t; ++i) r[i+x.t] = x.am(0,y[i],r,i,0,x.t); r.s = 0; r.clamp(); if(this.s != a.s) BigInteger.ZERO.subTo(r,r); } // (protected) r = this^2, r != this (HAC 14.16) function bnpSquareTo(r) { var x = this.abs(); var i = r.t = 2*x.t; while(--i >= 0) r[i] = 0; for(i = 0; i < x.t-1; ++i) { var c = x.am(i,x[i],r,2*i,0,1); if((r[i+x.t]+=x.am(i+1,2*x[i],r,2*i+1,c,x.t-i-1)) >= x.DV) { r[i+x.t] -= x.DV; r[i+x.t+1] = 1; } } if(r.t > 0) r[r.t-1] += x.am(i,x[i],r,2*i,0,1); r.s = 0; r.clamp(); } // (protected) divide this by m, quotient and remainder to q, r (HAC 14.20) // r != q, this != m. q or r may be null. function bnpDivRemTo(m,q,r) { var pm = m.abs();