ogl
Version:
WebGL Library
40 lines (35 loc) • 984 B
TypeScript
import { Geometry } from '../core/Geometry.js';
import type { OGLRenderingContext } from '../core/Renderer.js';
import type { AttributeMap } from '../core/Geometry.js';
export interface PlaneOptions {
width: number;
height: number;
widthSegments: number;
heightSegments: number;
attributes: AttributeMap;
}
/**
* A plane geometry.
* @see {@link https://github.com/oframe/ogl/blob/master/src/extras/Plane.js | Source}
*/
export class Plane extends Geometry {
constructor(gl: OGLRenderingContext, options?: Partial<PlaneOptions>);
static buildPlane(
position: Float32Array,
normal: Float32Array,
uv: Float32Array,
index: Uint32Array | Uint16Array,
width: number,
height: number,
depth: number,
wSegs: number,
hSegs: number,
u: number,
v: number,
w: number,
uDir: number,
vDir: number,
i: number,
ii: number,
): void;
}