ogamejs
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## Introduction
26 lines (22 loc) • 845 B
JavaScript
;
var _getDebris = _interopRequireDefault(require("./getDebris"));
var _destroyable = _interopRequireDefault(require("../models/destroyable"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
describe('Debris should be correctly return when', function () {
it('A 10 light fighter crash with 60% in harvest fields', function () {
var ship = _destroyable["default"][1];
var debris = (0, _getDebris["default"])(ship, 10, 0.6);
expect(debris).toEqual({
metal: 18000,
crystal: 6000
});
});
it('A 10 light fighter crash with 30% in harvest fields', function () {
var ship = _destroyable["default"][1];
var debris = (0, _getDebris["default"])(ship, 10, 0.3);
expect(debris).toEqual({
metal: 9000,
crystal: 3000
});
});
});