ogamejs
Version:
## Introduction
31 lines (22 loc) • 916 B
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _crystal = _interopRequireDefault(require("./crystal"));
var _deut = _interopRequireDefault(require("./deut"));
var _metal = _interopRequireDefault(require("./metal"));
var _solarPlant = _interopRequireDefault(require("./solar-plant"));
var _fusionReactor = _interopRequireDefault(require("./fusion-reactor"));
var _infocompte = _interopRequireDefault(require("./infocompte"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
var Buildings = {
getCrystalMine: _crystal["default"],
getDeutSynth: _deut["default"],
getMetalMine: _metal["default"],
getSolarPlant: _solarPlant["default"],
getFusionReactor: _fusionReactor["default"],
parseInfoCompteData: _infocompte["default"]
};
var _default = Buildings;
exports["default"] = _default;