office-ui-fabric-react
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Reusable React components for building experiences for Office 365.
357 lines (355 loc) • 15.8 kB
JavaScript
"use strict";
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};
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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var React = require('react');
var Utilities_1 = require('../../Utilities');
var SelectionLayout_1 = require('./SelectionLayout');
var interfaces_1 = require('./interfaces');
// Selection definitions:
//
// Anchor index: the point from which a range selection starts.
// Focus index: the point from which layout movement originates from.
//
// These two can differ. Tests:
//
// If you start at index 5
// Shift click to index 10
// The focus is 10, the anchor is 5.
// If you shift click at index 0
// The anchor remains at 5, the items between 0 and 5 are selected and everything else is cleared.
// If you click index 8
// The anchor and focus are set to 8.
var SELECTION_INDEX_ATTRIBUTE_NAME = 'data-selection-index';
var SELECTION_TOGGLE_ATTRIBUTE_NAME = 'data-selection-toggle';
var SELECTION_INVOKE_ATTRIBUTE_NAME = 'data-selection-invoke';
var SELECTALL_TOGGLE_ALL_ATTRIBUTE_NAME = 'data-selection-all-toggle';
var SelectionZone = (function (_super) {
__extends(SelectionZone, _super);
function SelectionZone() {
_super.apply(this, arguments);
}
SelectionZone.prototype.componentDidMount = function () {
// Track the latest modifier keys globally.
this._events.on(window, 'keydown keyup', this._updateModifiers);
};
SelectionZone.prototype.render = function () {
return (React.createElement("div", __assign({className: 'ms-SelectionZone', ref: 'root', onKeyDown: this._onKeyDown, onMouseDown: this._onMouseDown, onClick: this._onClick, onDoubleClick: this._onDoubleClick}, {
onMouseDownCapture: this.ignoreNextFocus,
onFocusCapture: this._onFocus
}), this.props.children));
};
/**
* In some cases, the consuming scenario requires to set focus on a row without having SelectionZone
* react to the event. Note that focus events in IE <= 11 will occur asynchronously after .focus() has
* been called on an element, so we need a flag to store the idea that we will bypass the "next"
* focus event that occurs. This method does that.
*/
SelectionZone.prototype.ignoreNextFocus = function () {
this._shouldIgnoreFocus = true;
};
/**
* When we focus an item, for single/multi select scenarios, we should try to select it immediately
* as long as the focus did not originate from a mouse down/touch event. For those cases, we handle them
* specially.
*/
SelectionZone.prototype._onFocus = function (ev) {
var target = ev.target;
var _a = this.props, selection = _a.selection, selectionMode = _a.selectionMode;
var isToggleModifierPressed = this._isCtrlPressed || this._isMetaPressed;
if (this._shouldIgnoreFocus || selectionMode === interfaces_1.SelectionMode.none) {
this._shouldIgnoreFocus = false;
return;
}
var isToggle = this._hasAttribute(target, SELECTION_TOGGLE_ATTRIBUTE_NAME);
var itemRoot = this._findItemRoot(target);
if (!isToggle && itemRoot) {
var index = this._getItemIndex(itemRoot);
if (isToggleModifierPressed) {
// set anchor only.
selection.setIndexSelected(index, selection.isIndexSelected(index), true);
}
else {
this._onItemSurfaceClick(ev, index);
}
}
};
SelectionZone.prototype._onMouseDown = function (ev) {
this._updateModifiers(ev);
var target = ev.target;
var itemRoot = this._findItemRoot(target);
while (target !== this.refs.root) {
if (this._hasAttribute(target, SELECTALL_TOGGLE_ALL_ATTRIBUTE_NAME)) {
break;
}
else if (itemRoot) {
if (this._hasAttribute(target, SELECTION_TOGGLE_ATTRIBUTE_NAME)) {
break;
}
else if (this._hasAttribute(target, SELECTION_INVOKE_ATTRIBUTE_NAME)) {
this._onInvokeMouseDown(ev, this._getItemIndex(itemRoot));
break;
}
else if (target === itemRoot) {
break;
}
}
target = Utilities_1.getParent(target);
}
};
SelectionZone.prototype._onClick = function (ev) {
this._updateModifiers(ev);
var target = ev.target;
var itemRoot = this._findItemRoot(target);
while (target !== this.refs.root) {
if (this._hasAttribute(target, SELECTALL_TOGGLE_ALL_ATTRIBUTE_NAME)) {
this._onToggleAllClick(ev);
break;
}
else if (itemRoot) {
var index = this._getItemIndex(itemRoot);
if (this._hasAttribute(target, SELECTION_TOGGLE_ATTRIBUTE_NAME)) {
if (this._isShiftPressed) {
this._onItemSurfaceClick(ev, index);
}
else {
this._onToggleClick(ev, index);
}
break;
}
else if (this._hasAttribute(target, SELECTION_INVOKE_ATTRIBUTE_NAME)) {
this._onInvokeClick(ev, index);
break;
}
else if (target === itemRoot) {
this._onItemSurfaceClick(ev, index);
break;
}
}
target = Utilities_1.getParent(target);
}
};
/**
* In multi selection, if you double click within an item's root (but not within the invoke element or input elements),
* we should execute the invoke handler.
*/
SelectionZone.prototype._onDoubleClick = function (ev) {
var target = ev.target;
var _a = this.props, selectionMode = _a.selectionMode, onItemInvoked = _a.onItemInvoked;
var itemRoot = this._findItemRoot(target);
if (itemRoot && onItemInvoked && selectionMode !== interfaces_1.SelectionMode.none && !this._isInputElement(target)) {
var index = this._getItemIndex(itemRoot);
while (target !== this.refs.root) {
if (this._hasAttribute(target, SELECTION_TOGGLE_ATTRIBUTE_NAME) ||
this._hasAttribute(target, SELECTION_INVOKE_ATTRIBUTE_NAME)) {
break;
}
else if (target === itemRoot) {
this._onInvokeClick(ev, index);
break;
}
target = Utilities_1.getParent(target);
}
target = Utilities_1.getParent(target);
}
};
SelectionZone.prototype._onKeyDown = function (ev) {
this._updateModifiers(ev);
var target = ev.target;
var _a = this.props, selection = _a.selection, selectionMode = _a.selectionMode;
var isSelectAllKey = ev.which === Utilities_1.KeyCodes.a && (this._isCtrlPressed || this._isMetaPressed);
var isClearSelectionKey = ev.which === Utilities_1.KeyCodes.escape;
// Ignore key downs from input elements.
if (this._isInputElement(target)) {
return;
}
// If ctrl-a is pressed, select all (if all are not already selected.)
if (isSelectAllKey && selectionMode === interfaces_1.SelectionMode.multiple && !selection.isAllSelected()) {
selection.setAllSelected(true);
ev.stopPropagation();
ev.preventDefault();
return;
}
// If escape is pressed, clear selection (if any are selected.)
if (isClearSelectionKey && selection.getSelectedCount() > 0) {
selection.setAllSelected(false);
ev.stopPropagation();
ev.preventDefault();
return;
}
var itemRoot = this._findItemRoot(target);
// If a key was pressed within an item, we should treat "enters" as invokes and "space" as toggle
if (itemRoot) {
var index = this._getItemIndex(itemRoot);
while (target !== this.refs.root) {
if (this._hasAttribute(target, SELECTION_TOGGLE_ATTRIBUTE_NAME)) {
// For toggle elements, assuming they are rendered as buttons, they will generate a click event,
// so we can no-op for any keydowns in this case.
break;
}
else if (target === itemRoot) {
if (ev.which === Utilities_1.KeyCodes.enter) {
this._onInvokeClick(ev, index);
}
else if (ev.which === Utilities_1.KeyCodes.space) {
this._onToggleClick(ev, index);
}
break;
}
target = Utilities_1.getParent(target);
}
}
};
SelectionZone.prototype._onToggleAllClick = function (ev) {
var _a = this.props, selection = _a.selection, selectionMode = _a.selectionMode;
if (selectionMode === interfaces_1.SelectionMode.multiple) {
selection.toggleAllSelected();
ev.stopPropagation();
ev.preventDefault();
}
};
SelectionZone.prototype._onToggleClick = function (ev, index) {
var _a = this.props, selection = _a.selection, selectionMode = _a.selectionMode;
if (selectionMode === interfaces_1.SelectionMode.multiple) {
selection.toggleIndexSelected(index);
}
else if (selectionMode === interfaces_1.SelectionMode.single) {
var isSelected = selection.isIndexSelected(index);
selection.setChangeEvents(false);
selection.setAllSelected(false);
selection.setIndexSelected(index, !isSelected, true);
selection.setChangeEvents(true);
}
else {
return;
}
ev.stopPropagation();
// NOTE: ev.preventDefault is not called for toggle clicks, because this will kill the browser behavior
// for checkboxes if you use a checkbox for the toggle.
};
SelectionZone.prototype._onInvokeClick = function (ev, index) {
var _a = this.props, selection = _a.selection, onItemInvoked = _a.onItemInvoked;
if (onItemInvoked) {
onItemInvoked(selection.getItems()[index], index, ev.nativeEvent);
ev.preventDefault();
ev.stopPropagation();
}
};
SelectionZone.prototype._onItemSurfaceClick = function (ev, index) {
var _a = this.props, selection = _a.selection, selectionMode = _a.selectionMode;
var isToggleModifierPressed = this._isCtrlPressed || this._isMetaPressed;
if (selectionMode === interfaces_1.SelectionMode.multiple) {
if (this._isShiftPressed) {
selection.selectToIndex(index, !isToggleModifierPressed);
}
else if (isToggleModifierPressed) {
selection.toggleIndexSelected(index);
}
else {
this._clearAndSelectIndex(index);
}
}
else if (selectionMode === interfaces_1.SelectionMode.single) {
this._clearAndSelectIndex(index);
}
};
SelectionZone.prototype._onInvokeMouseDown = function (ev, index) {
var selection = this.props.selection;
// Only do work if item is not selected.
if (selection.isIndexSelected(index)) {
return;
}
this._clearAndSelectIndex(index);
};
SelectionZone.prototype._clearAndSelectIndex = function (index) {
var selection = this.props.selection;
var isAlreadySingleSelected = selection.getSelectedCount() === 1 && selection.isIndexSelected(index);
if (!isAlreadySingleSelected) {
selection.setChangeEvents(false);
selection.setAllSelected(false);
selection.setIndexSelected(index, true, true);
selection.setChangeEvents(true);
}
};
/**
* We need to track the modifier key states so that when focus events occur, which do not contain
* modifier states in the Event object, we know how to behave.
*/
SelectionZone.prototype._updateModifiers = function (ev) {
this._isShiftPressed = ev.shiftKey;
this._isCtrlPressed = ev.ctrlKey;
this._isMetaPressed = ev.metaKey;
};
SelectionZone.prototype._findItemRoot = function (target) {
var selection = this.props.selection;
while (target !== this.refs.root) {
var indexValue = target.getAttribute(SELECTION_INDEX_ATTRIBUTE_NAME);
var index = Number(indexValue);
if (indexValue !== null && index >= 0 && index < selection.getItems().length) {
break;
}
target = Utilities_1.getParent(target);
}
if (target === this.refs.root) {
return undefined;
}
return target;
};
SelectionZone.prototype._getItemIndex = function (itemRoot) {
return Number(itemRoot.getAttribute(SELECTION_INDEX_ATTRIBUTE_NAME));
};
SelectionZone.prototype._hasAttribute = function (element, attributeName) {
var isToggle = false;
while (!isToggle && element !== this.refs.root) {
isToggle = element.getAttribute(attributeName) === 'true';
element = Utilities_1.getParent(element);
}
return isToggle;
};
SelectionZone.prototype._isInputElement = function (element) {
return element.tagName === 'INPUT' || element.tagName === 'TEXTAREA';
};
SelectionZone.defaultProps = {
layout: new SelectionLayout_1.SelectionLayout(interfaces_1.SelectionDirection.vertical),
isMultiSelectEnabled: true,
isSelectedOnFocus: true,
selectionMode: interfaces_1.SelectionMode.multiple
};
__decorate([
Utilities_1.autobind
], SelectionZone.prototype, "ignoreNextFocus", null);
__decorate([
Utilities_1.autobind
], SelectionZone.prototype, "_onFocus", null);
__decorate([
Utilities_1.autobind
], SelectionZone.prototype, "_onMouseDown", null);
__decorate([
Utilities_1.autobind
], SelectionZone.prototype, "_onClick", null);
__decorate([
Utilities_1.autobind
], SelectionZone.prototype, "_onDoubleClick", null);
__decorate([
Utilities_1.autobind
], SelectionZone.prototype, "_onKeyDown", null);
return SelectionZone;
}(Utilities_1.BaseComponent));
exports.SelectionZone = SelectionZone;
//# sourceMappingURL=SelectionZone.js.map