odin
Version:
Node.js Canvas/WebGL Javascript Game Framework
26 lines (20 loc) • 577 B
JavaScript
if (typeof(define) !== "function") {
var define = require("amdefine")(module);
}
define(
function() {
"use strict";
var RATE = 1000 / 60,
w = typeof(window) !== "undefined" ? window : global;
return (
w.requestAnimationFrame ||
w.webkitRequestAnimationFrame ||
w.mozRequestAnimationFrame ||
w.oRequestAnimationFrame ||
w.msRequestAnimationFrame ||
function(callback) {
return w.setTimeout(callback, RATE);
}
);
}
);