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oceanic.js

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A NodeJS library for interfacing with Discord.

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/** @module TextableVoiceChannel */ import Member from "./Member"; import type CategoryChannel from "./CategoryChannel"; import TextableChannel from "./TextableChannel"; import type VoiceState from "./VoiceState"; import type { VideoQualityModes } from "../Constants"; import type Client from "../Client"; import TypedCollection from "../util/TypedCollection"; import type { AnyVoiceChannel, RawStageChannel, RawVoiceChannel, VoiceChannels } from "../types/channels"; import type { JSONTextableVoiceChannel } from "../types/json"; import type { RawMember } from "../types/guilds"; import type { JoinVoiceChannelOptions } from "../types/voice"; import type { VoiceConnection } from "@discordjs/voice"; /** Represents a textable voice channel. */ export default class TextableVoiceChannel<T extends AnyVoiceChannel = AnyVoiceChannel> extends TextableChannel<T> { /** The bitrate of the stage channel. */ bitrate: number; /** The id of the voice region of the channel, `null` is automatic. */ rtcRegion: string | null; type: VoiceChannels; /** The maximum number of members in this voice channel, `0` is unlimited. */ userLimit: number; /** The [video quality mode](https://discord.com/developers/docs/resources/channel#channel-object-video-quality-modes) of this channel. */ videoQualityMode: VideoQualityModes; voiceMembers: TypedCollection<RawMember, Member, [guildID: string]>; constructor(data: RawVoiceChannel | RawStageChannel, client: Client); protected update(data: Partial<RawVoiceChannel | RawStageChannel>): void; get parent(): CategoryChannel | null | undefined; /** The voice states related to this channel. */ get voiceStates(): Array<VoiceState<T>>; /** * Join this stage channel. * @param options The options to join the channel with. */ join(options: Omit<JoinVoiceChannelOptions, "guildID" | "channelID" | "voiceAdapterCreator">): VoiceConnection; /** Leave this stage channel. */ leave(): void; toJSON(): JSONTextableVoiceChannel; }