observermc
Version:
A Node.js wrapper and API for multiple Minecraft Servers
32 lines (31 loc) • 1.19 kB
JavaScript
;
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
//tests
var fs_1 = __importDefault(require("fs"));
var crypto_1 = __importDefault(require("crypto"));
var util_1 = require("./util");
function loadConfig(path) {
var config;
try {
config = JSON.parse(fs_1.default.readFileSync(path, "utf-8"));
}
catch (_a) {
util_1.Logger.error("Could not load the config file, creating example file...");
config = {
servers: [],
apiKey: crypto_1.default.randomBytes(20).toString("hex"),
port: 3000,
};
fs_1.default.writeFileSync(path, JSON.stringify(config));
util_1.Logger.log("Generated config file! Edit it and restart the wrapper to apply changes.");
// Display API key
console.log("\nYour auto-generated API key is: " + config.apiKey);
console.log("DO NOT SHARE IT\n");
}
return config;
}
var config = loadConfig("example-config.json");
// Test whatever you want here